446 lines
9.1 KiB
C++
446 lines
9.1 KiB
C++
// Residual - Virtual machine to run LucasArts' 3D adventure games
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// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "stdafx.h"
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#include "bits.h"
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#include "debug.h"
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#include <cstring>
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#include "smush.h"
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#include "timer.h"
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#include "mixer/mixer.h"
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#include "driver_gl.h"
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Smush *smush;
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void Smush::timerCallback(void *refCon) {
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smush->handleFrame();
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}
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Smush::Smush() {
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smush = this;
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_nbframes = 0;
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_dst = NULL;
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_width = 0;
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_height = 0;
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_speed = 0;
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_channels = -1;
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_freq = 0;
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_soundHandle = 0;
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_freq = 22050;
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}
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Smush::~Smush() {
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deinit();
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}
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void Smush::init() {
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_frame = 0;
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_alreadyInit = false;
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_videoFinished = false;
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g_timer->installTimerProc(&timerCallback, _speed, NULL);
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}
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void Smush::deinit() {
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g_timer->removeTimerProc(&timerCallback);
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}
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void Smush::handleBlocky16(byte *src) {
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if (!_alreadyInit) {
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_blocky16.init(_width, _height);
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_alreadyInit = true;
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}
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_blocky16.decode(_dst, src);
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}
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void decompressVima(const char *src, int16 *dest, int destLen);
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void vimaInit();
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extern SoundMixer *g_mixer;
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void Smush::handleWave(const byte *src, uint32 size) {
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int16 *dst = new int16[size * _channels];
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decompressVima((char *)src, dst, size * _channels * 2);
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// convert our LE ones to BE
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for (uint32 j = 0; j < size * _channels; j++)
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dst[j] = SWAP_BYTES_16(dst[j]);
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int flags = SoundMixer::FLAG_16BITS | SoundMixer::FLAG_AUTOFREE;
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if (_channels == 2)
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flags |= SoundMixer::FLAG_STEREO;
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if (_soundHandle == 0)
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g_mixer->newStream(&_soundHandle, (byte *)dst, size * _channels * 2, _freq,
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flags, 500000);
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else
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g_mixer->appendStream(_soundHandle, (byte *)dst, size * _channels * 2);
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}
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void Smush::handleFrame() {
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uint32 tag;
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int32 size;
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int pos = 0;
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tag = _file.readUint32BE();
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if (tag == MKID_BE('ANNO')) {
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size = _file.readUint32BE();
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_file.seek(size, SEEK_CUR);
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tag = _file.readUint32BE();
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}
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assert(tag == MKID_BE('FRME'));
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size = _file.readUint32BE();
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byte *frame = (byte*)malloc(size);
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_file.read(frame, size);
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do {
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if (READ_BE_UINT32(frame + pos) == MKID_BE('Bl16')) {
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handleBlocky16(frame + pos + 8);
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pos += READ_BE_UINT32(frame + pos + 4) + 8;
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} else if (READ_BE_UINT32(frame + pos) == MKID_BE('Wave')) {
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handleWave(frame + pos + 8 + 4, READ_BE_UINT32(frame + pos + 8));
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pos += READ_BE_UINT32(frame + pos + 4) + 8;
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} else {
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error("unknown tag");
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}
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} while (pos < size);
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free(frame);
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_frame++;
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if (_frame == _nbframes) {
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_videoFinished = true;
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}
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g_driver->drawSMUSHframe(_width, _height, _dst);
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}
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void Smush::handleFramesHeader() {
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uint32 tag;
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int32 size;
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int pos = 0;
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tag = _file.readUint32BE();
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assert(tag == MKID_BE('FLHD'));
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size = _file.readUint32BE();
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byte *f_header = (byte*)malloc(size);
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_file.read(f_header, size);
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do {
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if (READ_BE_UINT32(f_header + pos) == MKID_BE('Bl16')) {
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pos += READ_BE_UINT32(f_header + pos + 4) + 8;
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} else if (READ_BE_UINT32(f_header + pos) == MKID_BE('Wave')) {
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_freq = READ_LE_UINT32(f_header + pos + 8);
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_channels = READ_LE_UINT32(f_header + pos + 12);
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vimaInit();
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pos += 20;
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} else {
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error("unknown tag");
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}
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} while (pos < size);
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free(f_header);
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}
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void Smush::setupAnim(const char *file, const char *directory) {
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_file.open(file, directory);
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uint32 tag;
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int32 size;
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tag = _file.readUint32BE();
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assert(tag == MKID_BE('SANM'));
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size = _file.readUint32BE();
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tag = _file.readUint32BE();
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assert(tag == MKID_BE('SHDR'));
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size = _file.readUint32BE();
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byte *s_header = (byte *)malloc(size);
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_file.read(s_header, size);
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_nbframes = READ_LE_UINT32(s_header + 2);
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_width = READ_LE_UINT16(s_header + 8);
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_height = READ_LE_UINT16(s_header + 10);
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if ((_width != 640) || (_height != 480))
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error("resolution of smush frame other than 640x480 not supported");
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_speed = READ_LE_UINT32(s_header + 14);
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free(s_header);
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}
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void Smush::play(const char *filename, const char *directory) {
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// Verify the specified file exists
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File f;
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f.open(filename, directory);
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if (!f.isOpen()) {
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warning("Smush::play() File not found %s", filename);
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return;
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}
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f.close();
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// Load the video
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setupAnim(filename, directory);
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handleFramesHeader();
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SDL_Surface* image;
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image = SDL_CreateRGBSurface(SDL_SWSURFACE, _width, _height, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000);
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SDL_Rect src;
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src.x = 0;
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src.y = 0;
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src.w = image->w;
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src.h = image->h;
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_dst = (byte *)image->pixels;
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init();
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while (!_videoFinished) {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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}
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SDL_Delay(10);
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};
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deinit();
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}
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FILE *File::fopenNoCase(const char *filename, const char *directory, const char *mode) {
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FILE *file;
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char buf[512];
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char *ptr;
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assert(directory);
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strcpy(buf, directory);
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#ifdef WIN32
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// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
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if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
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buf[2] = 0;
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}
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#endif
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// Record the length of the dir name (so we can cut of anything trailing it
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// later, when we try with different file names).
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const int dirLen = strlen(buf);
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if (dirLen > 0) {
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strcat(buf, "/"); // prevent double /
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}
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strcat(buf, filename);
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file = fopen(buf, mode);
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if (file)
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return file;
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const char *dirs[] = {
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"",
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"video/",
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"VIDEO/",
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};
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for (int dirIdx = 0; dirIdx < ARRAYSIZE(dirs); dirIdx++) {
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buf[dirLen] = 0;
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strcat(buf, dirs[dirIdx]);
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int8 len = strlen(buf);
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strcat(buf, filename);
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ptr = buf + len;
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do
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*ptr = toupper(*ptr);
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while (*ptr++);
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file = fopen(buf, mode);
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if (file)
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return file;
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ptr = buf + len;
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do
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*ptr = tolower(*ptr);
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while (*ptr++);
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file = fopen(buf, mode);
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if (file)
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return file;
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}
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return NULL;
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}
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File::File() {
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_handle = NULL;
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_ioFailed = false;
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_encbyte = 0;
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_name = 0;
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}
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File::~File() {
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close();
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delete [] _name;
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}
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bool File::open(const char *filename, const char *directory, int mode, byte encbyte) {
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if (_handle) {
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warning("File %s already opened", filename);
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return false;
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}
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if (filename == NULL || *filename == 0)
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return false;
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// If no directory was specified, use the default directory (if any).
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if (directory == NULL)
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directory = "";
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clearIOFailed();
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if (mode == kFileReadMode) {
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_handle = fopenNoCase(filename, directory, "rb");
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if (_handle == NULL) {
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warning("File %s not found", filename);
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return false;
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}
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} else {
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warning("Only read/write mode supported!");
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return false;
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}
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_encbyte = encbyte;
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int len = strlen(filename);
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if (_name != 0)
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delete [] _name;
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_name = new char[len+1];
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memcpy(_name, filename, len+1);
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return true;
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}
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void File::close() {
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if (_handle)
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fclose(_handle);
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_handle = NULL;
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}
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bool File::isOpen() {
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return _handle != NULL;
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}
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bool File::ioFailed() {
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return _ioFailed != 0;
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}
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void File::clearIOFailed() {
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_ioFailed = false;
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}
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bool File::eof() {
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if (_handle == NULL) {
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error("File is not open!");
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return false;
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}
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return feof(_handle) != 0;
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}
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uint32 File::pos() {
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if (_handle == NULL) {
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error("File is not open!");
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return 0;
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}
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return ftell(_handle);
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}
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uint32 File::size() {
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if (_handle == NULL) {
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error("File is not open!");
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return 0;
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}
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uint32 oldPos = ftell(_handle);
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fseek(_handle, 0, SEEK_END);
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uint32 length = ftell(_handle);
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fseek(_handle, oldPos, SEEK_SET);
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return length;
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}
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void File::seek(int32 offs, int whence) {
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if (_handle == NULL) {
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error("File is not open!");
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return;
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}
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if (fseek(_handle, offs, whence) != 0)
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clearerr(_handle);
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}
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uint32 File::read(void *ptr, uint32 len) {
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byte *ptr2 = (byte *)ptr;
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uint32 real_len;
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if (_handle == NULL) {
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error("File is not open!");
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return 0;
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}
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if (len == 0)
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return 0;
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real_len = fread(ptr2, 1, len, _handle);
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if (real_len < len) {
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clearerr(_handle);
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_ioFailed = true;
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}
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if (_encbyte != 0) {
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uint32 t_size = real_len;
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do {
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*ptr2++ ^= _encbyte;
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} while (--t_size);
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}
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return real_len;
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}
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byte File::readByte() {
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byte b;
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if (_handle == NULL) {
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error("File is not open!");
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return 0;
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}
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if (fread(&b, 1, 1, _handle) != 1) {
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clearerr(_handle);
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_ioFailed = true;
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}
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return b ^ _encbyte;
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}
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uint16 File::readUint16LE() {
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uint16 a = readByte();
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uint16 b = readByte();
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return a | (b << 8);
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}
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uint32 File::readUint32LE() {
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uint32 a = readUint16LE();
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uint32 b = readUint16LE();
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return (b << 16) | a;
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}
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uint16 File::readUint16BE() {
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uint16 b = readByte();
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uint16 a = readByte();
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return a | (b << 8);
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}
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uint32 File::readUint32BE() {
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uint32 b = readUint16BE();
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uint32 a = readUint16BE();
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return (b << 16) | a;
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}
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