scummvm/smush.cpp

446 lines
9.1 KiB
C++

// Residual - Virtual machine to run LucasArts' 3D adventure games
// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "stdafx.h"
#include "bits.h"
#include "debug.h"
#include <cstring>
#include "smush.h"
#include "timer.h"
#include "mixer/mixer.h"
#include "driver_gl.h"
Smush *smush;
void Smush::timerCallback(void *refCon) {
smush->handleFrame();
}
Smush::Smush() {
smush = this;
_nbframes = 0;
_dst = NULL;
_width = 0;
_height = 0;
_speed = 0;
_channels = -1;
_freq = 0;
_soundHandle = 0;
_freq = 22050;
}
Smush::~Smush() {
deinit();
}
void Smush::init() {
_frame = 0;
_alreadyInit = false;
_videoFinished = false;
g_timer->installTimerProc(&timerCallback, _speed, NULL);
}
void Smush::deinit() {
g_timer->removeTimerProc(&timerCallback);
}
void Smush::handleBlocky16(byte *src) {
if (!_alreadyInit) {
_blocky16.init(_width, _height);
_alreadyInit = true;
}
_blocky16.decode(_dst, src);
}
void decompressVima(const char *src, int16 *dest, int destLen);
void vimaInit();
extern SoundMixer *g_mixer;
void Smush::handleWave(const byte *src, uint32 size) {
int16 *dst = new int16[size * _channels];
decompressVima((char *)src, dst, size * _channels * 2);
// convert our LE ones to BE
for (uint32 j = 0; j < size * _channels; j++)
dst[j] = SWAP_BYTES_16(dst[j]);
int flags = SoundMixer::FLAG_16BITS | SoundMixer::FLAG_AUTOFREE;
if (_channels == 2)
flags |= SoundMixer::FLAG_STEREO;
if (_soundHandle == 0)
g_mixer->newStream(&_soundHandle, (byte *)dst, size * _channels * 2, _freq,
flags, 500000);
else
g_mixer->appendStream(_soundHandle, (byte *)dst, size * _channels * 2);
}
void Smush::handleFrame() {
uint32 tag;
int32 size;
int pos = 0;
tag = _file.readUint32BE();
if (tag == MKID_BE('ANNO')) {
size = _file.readUint32BE();
_file.seek(size, SEEK_CUR);
tag = _file.readUint32BE();
}
assert(tag == MKID_BE('FRME'));
size = _file.readUint32BE();
byte *frame = (byte*)malloc(size);
_file.read(frame, size);
do {
if (READ_BE_UINT32(frame + pos) == MKID_BE('Bl16')) {
handleBlocky16(frame + pos + 8);
pos += READ_BE_UINT32(frame + pos + 4) + 8;
} else if (READ_BE_UINT32(frame + pos) == MKID_BE('Wave')) {
handleWave(frame + pos + 8 + 4, READ_BE_UINT32(frame + pos + 8));
pos += READ_BE_UINT32(frame + pos + 4) + 8;
} else {
error("unknown tag");
}
} while (pos < size);
free(frame);
_frame++;
if (_frame == _nbframes) {
_videoFinished = true;
}
g_driver->drawSMUSHframe(_width, _height, _dst);
}
void Smush::handleFramesHeader() {
uint32 tag;
int32 size;
int pos = 0;
tag = _file.readUint32BE();
assert(tag == MKID_BE('FLHD'));
size = _file.readUint32BE();
byte *f_header = (byte*)malloc(size);
_file.read(f_header, size);
do {
if (READ_BE_UINT32(f_header + pos) == MKID_BE('Bl16')) {
pos += READ_BE_UINT32(f_header + pos + 4) + 8;
} else if (READ_BE_UINT32(f_header + pos) == MKID_BE('Wave')) {
_freq = READ_LE_UINT32(f_header + pos + 8);
_channels = READ_LE_UINT32(f_header + pos + 12);
vimaInit();
pos += 20;
} else {
error("unknown tag");
}
} while (pos < size);
free(f_header);
}
void Smush::setupAnim(const char *file, const char *directory) {
_file.open(file, directory);
uint32 tag;
int32 size;
tag = _file.readUint32BE();
assert(tag == MKID_BE('SANM'));
size = _file.readUint32BE();
tag = _file.readUint32BE();
assert(tag == MKID_BE('SHDR'));
size = _file.readUint32BE();
byte *s_header = (byte *)malloc(size);
_file.read(s_header, size);
_nbframes = READ_LE_UINT32(s_header + 2);
_width = READ_LE_UINT16(s_header + 8);
_height = READ_LE_UINT16(s_header + 10);
if ((_width != 640) || (_height != 480))
error("resolution of smush frame other than 640x480 not supported");
_speed = READ_LE_UINT32(s_header + 14);
free(s_header);
}
void Smush::play(const char *filename, const char *directory) {
// Verify the specified file exists
File f;
f.open(filename, directory);
if (!f.isOpen()) {
warning("Smush::play() File not found %s", filename);
return;
}
f.close();
// Load the video
setupAnim(filename, directory);
handleFramesHeader();
SDL_Surface* image;
image = SDL_CreateRGBSurface(SDL_SWSURFACE, _width, _height, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000);
SDL_Rect src;
src.x = 0;
src.y = 0;
src.w = image->w;
src.h = image->h;
_dst = (byte *)image->pixels;
init();
while (!_videoFinished) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
}
SDL_Delay(10);
};
deinit();
}
FILE *File::fopenNoCase(const char *filename, const char *directory, const char *mode) {
FILE *file;
char buf[512];
char *ptr;
assert(directory);
strcpy(buf, directory);
#ifdef WIN32
// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
buf[2] = 0;
}
#endif
// Record the length of the dir name (so we can cut of anything trailing it
// later, when we try with different file names).
const int dirLen = strlen(buf);
if (dirLen > 0) {
strcat(buf, "/"); // prevent double /
}
strcat(buf, filename);
file = fopen(buf, mode);
if (file)
return file;
const char *dirs[] = {
"",
"video/",
"VIDEO/",
};
for (int dirIdx = 0; dirIdx < ARRAYSIZE(dirs); dirIdx++) {
buf[dirLen] = 0;
strcat(buf, dirs[dirIdx]);
int8 len = strlen(buf);
strcat(buf, filename);
ptr = buf + len;
do
*ptr = toupper(*ptr);
while (*ptr++);
file = fopen(buf, mode);
if (file)
return file;
ptr = buf + len;
do
*ptr = tolower(*ptr);
while (*ptr++);
file = fopen(buf, mode);
if (file)
return file;
}
return NULL;
}
File::File() {
_handle = NULL;
_ioFailed = false;
_encbyte = 0;
_name = 0;
}
File::~File() {
close();
delete [] _name;
}
bool File::open(const char *filename, const char *directory, int mode, byte encbyte) {
if (_handle) {
warning("File %s already opened", filename);
return false;
}
if (filename == NULL || *filename == 0)
return false;
// If no directory was specified, use the default directory (if any).
if (directory == NULL)
directory = "";
clearIOFailed();
if (mode == kFileReadMode) {
_handle = fopenNoCase(filename, directory, "rb");
if (_handle == NULL) {
warning("File %s not found", filename);
return false;
}
} else {
warning("Only read/write mode supported!");
return false;
}
_encbyte = encbyte;
int len = strlen(filename);
if (_name != 0)
delete [] _name;
_name = new char[len+1];
memcpy(_name, filename, len+1);
return true;
}
void File::close() {
if (_handle)
fclose(_handle);
_handle = NULL;
}
bool File::isOpen() {
return _handle != NULL;
}
bool File::ioFailed() {
return _ioFailed != 0;
}
void File::clearIOFailed() {
_ioFailed = false;
}
bool File::eof() {
if (_handle == NULL) {
error("File is not open!");
return false;
}
return feof(_handle) != 0;
}
uint32 File::pos() {
if (_handle == NULL) {
error("File is not open!");
return 0;
}
return ftell(_handle);
}
uint32 File::size() {
if (_handle == NULL) {
error("File is not open!");
return 0;
}
uint32 oldPos = ftell(_handle);
fseek(_handle, 0, SEEK_END);
uint32 length = ftell(_handle);
fseek(_handle, oldPos, SEEK_SET);
return length;
}
void File::seek(int32 offs, int whence) {
if (_handle == NULL) {
error("File is not open!");
return;
}
if (fseek(_handle, offs, whence) != 0)
clearerr(_handle);
}
uint32 File::read(void *ptr, uint32 len) {
byte *ptr2 = (byte *)ptr;
uint32 real_len;
if (_handle == NULL) {
error("File is not open!");
return 0;
}
if (len == 0)
return 0;
real_len = fread(ptr2, 1, len, _handle);
if (real_len < len) {
clearerr(_handle);
_ioFailed = true;
}
if (_encbyte != 0) {
uint32 t_size = real_len;
do {
*ptr2++ ^= _encbyte;
} while (--t_size);
}
return real_len;
}
byte File::readByte() {
byte b;
if (_handle == NULL) {
error("File is not open!");
return 0;
}
if (fread(&b, 1, 1, _handle) != 1) {
clearerr(_handle);
_ioFailed = true;
}
return b ^ _encbyte;
}
uint16 File::readUint16LE() {
uint16 a = readByte();
uint16 b = readByte();
return a | (b << 8);
}
uint32 File::readUint32LE() {
uint32 a = readUint16LE();
uint32 b = readUint16LE();
return (b << 16) | a;
}
uint16 File::readUint16BE() {
uint16 b = readByte();
uint16 a = readByte();
return a | (b << 8);
}
uint32 File::readUint32BE() {
uint32 b = readUint16BE();
uint32 a = readUint16BE();
return (b << 16) | a;
}