scummvm/backends/graphics/opengl
Johannes Schickel 5ce830b976 SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
2013-10-19 22:14:24 +02:00
..
debug.cpp OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
debug.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
extensions.cpp OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
extensions.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
opengl-graphics.cpp SDL: Add a OpenGL SDL backend and hook it into the SDL backend. 2013-10-19 22:14:24 +02:00
opengl-graphics.h SDL: Add a OpenGL SDL backend and hook it into the SDL backend. 2013-10-19 22:14:24 +02:00
opengl-sys.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
texture.cpp OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00
texture.h OPENGL: Add new generic OpenGL (ES) backend. 2013-10-19 22:12:01 +02:00