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5dad979952
scummvm
/
backends
/
graphics
/
openglsdl
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Bastien Bouclet
7a11ff2006
SDL: Keep the same window between the launcher and the engines
2017-09-01 09:28:09 +02:00
..
openglsdl-graphics.cpp
SDL: Keep the same window between the launcher and the engines
2017-09-01 09:28:09 +02:00
openglsdl-graphics.h
SDL: Implement kFeatureFullscreenToggleKeepsContext in OpenGL with SDL2
2017-09-01 09:25:02 +02:00