700 lines
16 KiB
C++
700 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#if defined(__ANDROID__)
|
|
|
|
// Allow use of stuff in <time.h>
|
|
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
|
|
|
|
// Disable printf override in common/forbidden.h to avoid
|
|
// clashes with log.h from the Android SDK.
|
|
// That header file uses
|
|
// __attribute__ ((format(printf, 3, 4)))
|
|
// which gets messed up by our override mechanism; this could
|
|
// be avoided by either changing the Android SDK to use the equally
|
|
// legal and valid
|
|
// __attribute__ ((format(printf, 3, 4)))
|
|
// or by refining our printf override to use a varadic macro
|
|
// (which then wouldn't be portable, though).
|
|
// Anyway, for now we just disable the printf override globally
|
|
// for the Android port
|
|
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
|
|
|
|
#include "backends/platform/android3d/android.h"
|
|
#include "backends/platform/android3d/graphics.h"
|
|
#include "backends/platform/android3d/events.h"
|
|
#include "backends/platform/android3d/jni-android.h"
|
|
|
|
#include "engines/engine.h"
|
|
#include "gui/gui-manager.h"
|
|
|
|
// floating point. use sparingly
|
|
template<class T>
|
|
static inline T scalef(T in, float numerator, float denominator) {
|
|
return static_cast<float>(in) * numerator / denominator;
|
|
}
|
|
|
|
static const int kQueuedInputEventDelay = 50;
|
|
|
|
void OSystem_Android::setupKeymapper() {
|
|
#ifdef ENABLE_KEYMAPPER
|
|
using namespace Common;
|
|
|
|
Keymapper *mapper = getEventManager()->getKeymapper();
|
|
|
|
HardwareInputSet *inputSet = new HardwareInputSet();
|
|
|
|
keySet->addHardwareInput(
|
|
new HardwareInput("n", KeyState(KEYCODE_n), "n (vk)"));
|
|
|
|
mapper->registerHardwareInputSet(inputSet);
|
|
|
|
Keymap *globalMap = new Keymap(kGlobalKeymapName);
|
|
Action *act;
|
|
|
|
act = new Action(globalMap, "VIRT", "Display keyboard");
|
|
act->addKeyEvent(KeyState(KEYCODE_F7, ASCII_F7, KBD_CTRL));
|
|
|
|
mapper->addGlobalKeymap(globalMap);
|
|
|
|
mapper->pushKeymap(kGlobalKeymapName);
|
|
#endif
|
|
}
|
|
|
|
void OSystem_Android::clipMouse(Common::Point &p) {
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->clipMouse(p);
|
|
}
|
|
|
|
void OSystem_Android::scaleMouse(Common::Point &p, int x, int y, bool touchpadMode) {
|
|
const GLESBaseTexture *tex =
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getActiveTexture();
|
|
|
|
const Common::Rect &r = tex->getDrawRect();
|
|
|
|
if (touchpadMode) {
|
|
x = x * 100 / _touchpad_scale;
|
|
y = y * 100 / _touchpad_scale;
|
|
}
|
|
|
|
p.x = scalef(x, tex->width(), r.width());
|
|
p.y = scalef(y, tex->height(), r.height());
|
|
}
|
|
|
|
void OSystem_Android::updateEventScale(const GLESBaseTexture *tex) {
|
|
if (tex && (tex->height() != 0) && (tex->width() != 0)) {
|
|
_eventScaleY = 100 * 480 / tex->height();
|
|
_eventScaleX = 100 * 640 / tex->width();
|
|
}
|
|
}
|
|
|
|
void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
|
|
int arg4, int arg5, int arg6) {
|
|
Common::Event e;
|
|
|
|
switch (type) {
|
|
case JE_SYS_KEY:
|
|
switch (arg1) {
|
|
case JACTION_DOWN:
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
break;
|
|
case JACTION_UP:
|
|
e.type = Common::EVENT_KEYUP;
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on system key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
switch (arg2) {
|
|
|
|
// special case. we'll only get it's up event
|
|
case JKEYCODE_BACK:
|
|
e.kbd.keycode = Common::KEYCODE_ESCAPE;
|
|
e.kbd.ascii = Common::ASCII_ESCAPE;
|
|
|
|
_event_queue_lock->lock();
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
_event_queue.push(e);
|
|
e.type = Common::EVENT_KEYUP;
|
|
_event_queue.push(e);
|
|
_event_queue_lock->unlock();
|
|
|
|
return;
|
|
|
|
// special case. we'll only get it's up event
|
|
case JKEYCODE_MENU:
|
|
e.type = Common::EVENT_MAINMENU;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JKEYCODE_MEDIA_PAUSE:
|
|
case JKEYCODE_MEDIA_PLAY:
|
|
case JKEYCODE_MEDIA_PLAY_PAUSE:
|
|
if (arg1 == JACTION_DOWN) {
|
|
e.type = Common::EVENT_MAINMENU;
|
|
|
|
pushEvent(e);
|
|
}
|
|
|
|
return;
|
|
|
|
case JKEYCODE_CAMERA:
|
|
case JKEYCODE_SEARCH:
|
|
if (arg1 == JACTION_DOWN)
|
|
e.type = Common::EVENT_RBUTTONDOWN;
|
|
else
|
|
e.type = Common::EVENT_RBUTTONUP;
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
default:
|
|
LOGW("unmapped system key: %d", arg2);
|
|
return;
|
|
}
|
|
|
|
break;
|
|
|
|
case JE_KEY:
|
|
switch (arg1) {
|
|
case JACTION_DOWN:
|
|
e.type = Common::EVENT_KEYDOWN;
|
|
break;
|
|
case JACTION_UP:
|
|
e.type = Common::EVENT_KEYUP;
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
if (arg2 < 1 || arg2 > ARRAYSIZE(jkeymap)) {
|
|
if (arg3 < 1) {
|
|
LOGE("received invalid keycode: %d (%d)", arg2, arg3);
|
|
return;
|
|
} else {
|
|
// lets bet on the ascii code
|
|
e.kbd.keycode = Common::KEYCODE_INVALID;
|
|
}
|
|
} else {
|
|
e.kbd.keycode = jkeymap[arg2];
|
|
}
|
|
|
|
if (arg5 > 0)
|
|
e.kbdRepeat = true;
|
|
|
|
// map special keys to 'our' ascii codes
|
|
switch (e.kbd.keycode) {
|
|
case Common::KEYCODE_BACKSPACE:
|
|
e.kbd.ascii = Common::ASCII_BACKSPACE;
|
|
break;
|
|
case Common::KEYCODE_TAB:
|
|
e.kbd.ascii = Common::ASCII_TAB;
|
|
break;
|
|
case Common::KEYCODE_RETURN:
|
|
e.kbd.ascii = Common::ASCII_RETURN;
|
|
break;
|
|
case Common::KEYCODE_ESCAPE:
|
|
e.kbd.ascii = Common::ASCII_ESCAPE;
|
|
break;
|
|
case Common::KEYCODE_SPACE:
|
|
e.kbd.ascii = Common::ASCII_SPACE;
|
|
break;
|
|
case Common::KEYCODE_F1:
|
|
e.kbd.ascii = Common::ASCII_F1;
|
|
break;
|
|
case Common::KEYCODE_F2:
|
|
e.kbd.ascii = Common::ASCII_F2;
|
|
break;
|
|
case Common::KEYCODE_F3:
|
|
e.kbd.ascii = Common::ASCII_F3;
|
|
break;
|
|
case Common::KEYCODE_F4:
|
|
e.kbd.ascii = Common::ASCII_F4;
|
|
break;
|
|
case Common::KEYCODE_F5:
|
|
e.kbd.ascii = Common::ASCII_F5;
|
|
break;
|
|
case Common::KEYCODE_F6:
|
|
e.kbd.ascii = Common::ASCII_F6;
|
|
break;
|
|
case Common::KEYCODE_F7:
|
|
e.kbd.ascii = Common::ASCII_F7;
|
|
break;
|
|
case Common::KEYCODE_F8:
|
|
e.kbd.ascii = Common::ASCII_F8;
|
|
break;
|
|
case Common::KEYCODE_F9:
|
|
e.kbd.ascii = Common::ASCII_F9;
|
|
break;
|
|
case Common::KEYCODE_F10:
|
|
e.kbd.ascii = Common::ASCII_F10;
|
|
break;
|
|
case Common::KEYCODE_F11:
|
|
e.kbd.ascii = Common::ASCII_F11;
|
|
break;
|
|
case Common::KEYCODE_F12:
|
|
e.kbd.ascii = Common::ASCII_F12;
|
|
break;
|
|
default:
|
|
e.kbd.ascii = arg3;
|
|
break;
|
|
}
|
|
|
|
if (arg4 & JMETA_SHIFT)
|
|
e.kbd.flags |= Common::KBD_SHIFT;
|
|
// JMETA_ALT is Fn on physical keyboards!
|
|
// when mapping this to ALT - as we know it from PC keyboards - all
|
|
// Fn combos will be broken (like Fn+q, which needs to end as 1 and
|
|
// not ALT+1). Do not want.
|
|
//if (arg4 & JMETA_ALT)
|
|
// e.kbd.flags |= Common::KBD_ALT;
|
|
if (arg4 & (JMETA_SYM | JMETA_CTRL))
|
|
e.kbd.flags |= Common::KBD_CTRL;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_DPAD:
|
|
switch (arg2) {
|
|
case JKEYCODE_DPAD_UP:
|
|
case JKEYCODE_DPAD_DOWN:
|
|
case JKEYCODE_DPAD_LEFT:
|
|
case JKEYCODE_DPAD_RIGHT:
|
|
if (arg1 != JACTION_DOWN)
|
|
return;
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
{
|
|
int16 *c;
|
|
int s;
|
|
|
|
if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_DOWN) {
|
|
c = &e.mouse.y;
|
|
s = _eventScaleY;
|
|
} else {
|
|
c = &e.mouse.x;
|
|
s = _eventScaleX;
|
|
}
|
|
|
|
// the longer the button held, the faster the pointer is
|
|
// TODO put these values in some option dlg?
|
|
int f = CLIP(arg4, 1, 8) * _dpad_scale * 100 / s;
|
|
|
|
if (arg2 == JKEYCODE_DPAD_UP || arg2 == JKEYCODE_DPAD_LEFT)
|
|
*c -= f;
|
|
else
|
|
*c += f;
|
|
}
|
|
|
|
clipMouse(e.mouse);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JKEYCODE_DPAD_CENTER:
|
|
switch (arg1) {
|
|
case JACTION_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
break;
|
|
case JACTION_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on dpad key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
}
|
|
|
|
case JE_DOWN:
|
|
_touch_pt_down = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
_touch_pt_scroll.x = -1;
|
|
_touch_pt_scroll.y = -1;
|
|
break;
|
|
|
|
case JE_SCROLL:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
if (_touch_pt_scroll.x == -1 && _touch_pt_scroll.y == -1) {
|
|
_touch_pt_scroll.x = arg3;
|
|
_touch_pt_scroll.y = arg4;
|
|
return;
|
|
}
|
|
|
|
scaleMouse(e.mouse, arg3 - _touch_pt_scroll.x,
|
|
arg4 - _touch_pt_scroll.y, true);
|
|
e.mouse += _touch_pt_down;
|
|
scaleMouse(e.relMouse, arg3 - _touch_pt_scroll.x,
|
|
arg4 - _touch_pt_scroll.y, true);
|
|
} else {
|
|
scaleMouse(e.mouse, arg3, arg4);
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_TAP:
|
|
if (_fingersDown > 0) {
|
|
_fingersDown = 0;
|
|
return;
|
|
}
|
|
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
} else {
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
}
|
|
|
|
{
|
|
Common::EventType down, up;
|
|
|
|
// TODO put these values in some option dlg?
|
|
if (arg3 > 1000) {
|
|
down = Common::EVENT_MBUTTONDOWN;
|
|
up = Common::EVENT_MBUTTONUP;
|
|
} else if (arg3 > 500) {
|
|
down = Common::EVENT_RBUTTONDOWN;
|
|
up = Common::EVENT_RBUTTONUP;
|
|
} else {
|
|
down = Common::EVENT_LBUTTONDOWN;
|
|
up = Common::EVENT_LBUTTONUP;
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
|
|
if (_queuedEventTime)
|
|
_event_queue.push(_queuedEvent);
|
|
|
|
if (!_touchpad_mode)
|
|
_event_queue.push(e);
|
|
|
|
e.type = down;
|
|
_event_queue.push(e);
|
|
|
|
e.type = up;
|
|
_queuedEvent = e;
|
|
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
|
|
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
return;
|
|
|
|
case JE_DOUBLE_TAP:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
} else {
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
}
|
|
|
|
{
|
|
Common::EventType dptype = Common::EVENT_INVALID;
|
|
|
|
switch (arg3) {
|
|
case JACTION_DOWN:
|
|
dptype = Common::EVENT_LBUTTONDOWN;
|
|
_touch_pt_dt.x = -1;
|
|
_touch_pt_dt.y = -1;
|
|
break;
|
|
case JACTION_UP:
|
|
dptype = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
// held and moved
|
|
case JACTION_MULTIPLE:
|
|
if (_touch_pt_dt.x == -1 && _touch_pt_dt.y == -1) {
|
|
_touch_pt_dt.x = arg1;
|
|
_touch_pt_dt.y = arg2;
|
|
return;
|
|
}
|
|
|
|
dptype = Common::EVENT_MOUSEMOVE;
|
|
|
|
if (_touchpad_mode) {
|
|
scaleMouse(e.mouse, arg1 - _touch_pt_dt.x,
|
|
arg2 - _touch_pt_dt.y, true);
|
|
e.mouse += _touch_pt_down;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on double tap: %d", arg3);
|
|
return;
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
_event_queue.push(e);
|
|
e.type = dptype;
|
|
_event_queue.push(e);
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
return;
|
|
|
|
|
|
case JE_TOUCH:
|
|
case JE_MULTI:
|
|
switch (arg2) {
|
|
case JACTION_POINTER_DOWN:
|
|
if (arg1 > _fingersDown)
|
|
_fingersDown = arg1;
|
|
|
|
return;
|
|
|
|
case JACTION_POINTER_UP:
|
|
if (arg1 != _fingersDown)
|
|
return;
|
|
|
|
{
|
|
Common::EventType up;
|
|
|
|
switch (_fingersDown) {
|
|
case 1:
|
|
e.type = Common::EVENT_RBUTTONDOWN;
|
|
up = Common::EVENT_RBUTTONUP;
|
|
break;
|
|
case 2:
|
|
e.type = Common::EVENT_MBUTTONDOWN;
|
|
up = Common::EVENT_MBUTTONUP;
|
|
break;
|
|
default:
|
|
LOGD("unmapped multi tap: %d", _fingersDown);
|
|
return;
|
|
}
|
|
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
_event_queue_lock->lock();
|
|
|
|
if (_queuedEventTime)
|
|
_event_queue.push(_queuedEvent);
|
|
|
|
_event_queue.push(e);
|
|
|
|
e.type = up;
|
|
_queuedEvent = e;
|
|
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
|
|
|
|
_event_queue_lock->unlock();
|
|
return;
|
|
|
|
default:
|
|
LOGE("unhandled jaction on multi tap: %d", arg2);
|
|
return;
|
|
}
|
|
}
|
|
|
|
return;
|
|
|
|
case JE_BALL:
|
|
e.mouse = dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->getMousePosition();
|
|
|
|
switch (arg1) {
|
|
case JACTION_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
break;
|
|
case JACTION_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
break;
|
|
case JACTION_MULTIPLE:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
|
|
// already multiplied by 100
|
|
e.mouse.x += arg2 * _trackball_scale / _eventScaleX;
|
|
e.mouse.y += arg3 * _trackball_scale / _eventScaleY;
|
|
|
|
clipMouse(e.mouse);
|
|
|
|
break;
|
|
default:
|
|
LOGE("unhandled jaction on system key: %d", arg1);
|
|
return;
|
|
}
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MOUSE_MOVE:
|
|
e.type = Common::EVENT_MOUSEMOVE;
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_LMB_DOWN:
|
|
e.type = Common::EVENT_LBUTTONDOWN;
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_LMB_UP:
|
|
e.type = Common::EVENT_LBUTTONUP;
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_RMB_DOWN:
|
|
e.type = Common::EVENT_RBUTTONDOWN;
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_RMB_UP:
|
|
e.type = Common::EVENT_RBUTTONUP;
|
|
scaleMouse(e.mouse, arg1, arg2);
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MMB_DOWN:
|
|
e.type = Common::EVENT_MAINMENU;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
case JE_MMB_UP:
|
|
// No action
|
|
|
|
return;
|
|
|
|
case JE_QUIT:
|
|
e.type = Common::EVENT_QUIT;
|
|
|
|
pushEvent(e);
|
|
|
|
return;
|
|
|
|
default:
|
|
LOGE("unknown jevent type: %d", type);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool OSystem_Android::pollEvent(Common::Event &event) {
|
|
//ENTER();
|
|
|
|
if (pthread_self() == _main_thread) {
|
|
if (_screen_changeid != JNI::surface_changeid) {
|
|
_screen_changeid = JNI::surface_changeid;
|
|
|
|
if (JNI::egl_surface_width > 0 && JNI::egl_surface_height > 0) {
|
|
// surface changed
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->deinitSurface();
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->initSurface();
|
|
_touchControls.init(JNI::egl_surface_width, JNI::egl_surface_height);
|
|
|
|
event.type = Common::EVENT_SCREEN_CHANGED;
|
|
|
|
return true;
|
|
} else {
|
|
// surface lost
|
|
dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->deinitSurface();
|
|
}
|
|
}
|
|
|
|
if (JNI::pause) {
|
|
LOGD("main thread going to sleep");
|
|
sem_wait(&JNI::pause_sem);
|
|
LOGD("main thread woke up");
|
|
}
|
|
}
|
|
|
|
_event_queue_lock->lock();
|
|
|
|
if (_queuedEventTime && (getMillis() > _queuedEventTime)) {
|
|
event = _queuedEvent;
|
|
_queuedEventTime = 0;
|
|
// _event_queue_lock->unlock();
|
|
// return true;
|
|
} else if (_event_queue.empty()) {
|
|
_event_queue_lock->unlock();
|
|
return false;
|
|
} else {
|
|
event = _event_queue.pop();
|
|
}
|
|
|
|
_event_queue_lock->unlock();
|
|
|
|
switch (event.type) {
|
|
case Common::EVENT_MOUSEMOVE:
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
case Common::EVENT_LBUTTONUP:
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
case Common::EVENT_RBUTTONUP:
|
|
if (_graphicsManager)
|
|
return dynamic_cast<AndroidGraphicsManager *>(_graphicsManager)->notifyMousePosition(event.mouse);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void OSystem_Android::pushEvent(const Common::Event &event) {
|
|
_event_queue_lock->lock();
|
|
_event_queue.push(event);
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
void OSystem_Android::pushKeyPressEvent(Common::Event &event) {
|
|
_event_queue_lock->lock();
|
|
event.type = Common::EVENT_KEYDOWN;
|
|
_event_queue.push(event);
|
|
event.type = Common::EVENT_KEYUP;
|
|
_event_queue.push(event);
|
|
_event_queue_lock->unlock();
|
|
}
|
|
|
|
#endif
|