205 lines
8 KiB
C++
205 lines
8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/translation.h"
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#include "backends/platform/sdl/psp2/psp2.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/fs/posix-drives/posix-drives-fs-factory.h"
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#include "backends/events/psp2sdl/psp2sdl-events.h"
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#include "backends/keymapper/hardware-input.h"
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#include <sys/stat.h>
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#include <psp2/io/stat.h>
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#ifdef __PSP2_DEBUG__
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#include <psp2shell.h>
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#endif
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static const Common::HardwareInputTableEntry psp2JoystickButtons[] = {
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{ "JOY_A", Common::JOYSTICK_BUTTON_A, _s("Cross") },
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{ "JOY_B", Common::JOYSTICK_BUTTON_B, _s("Circle") },
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{ "JOY_X", Common::JOYSTICK_BUTTON_X, _s("Square") },
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{ "JOY_Y", Common::JOYSTICK_BUTTON_Y, _s("Triangle") },
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{ "JOY_BACK", Common::JOYSTICK_BUTTON_BACK, _s("Select") },
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{ "JOY_START", Common::JOYSTICK_BUTTON_START, _s("Start") },
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{ "JOY_LEFT_SHOULDER", Common::JOYSTICK_BUTTON_LEFT_SHOULDER, _s("L") },
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{ "JOY_RIGHT_SHOULDER", Common::JOYSTICK_BUTTON_RIGHT_SHOULDER, _s("R") },
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{ "JOY_UP", Common::JOYSTICK_BUTTON_DPAD_UP, _s("D-pad Up") },
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{ "JOY_DOWN", Common::JOYSTICK_BUTTON_DPAD_DOWN, _s("D-pad Down") },
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{ "JOY_LEFT", Common::JOYSTICK_BUTTON_DPAD_LEFT, _s("D-pad Left") },
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{ "JOY_RIGHT", Common::JOYSTICK_BUTTON_DPAD_RIGHT, _s("D-pad Right") },
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{ nullptr, 0, nullptr }
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};
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static const Common::AxisTableEntry psp2JoystickAxes[] = {
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{ "JOY_LEFT_STICK_X", Common::JOYSTICK_AXIS_LEFT_STICK_X, Common::kAxisTypeFull, _s("Left Stick X") },
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{ "JOY_LEFT_STICK_Y", Common::JOYSTICK_AXIS_LEFT_STICK_Y, Common::kAxisTypeFull, _s("Left Stick Y") },
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{ "JOY_RIGHT_STICK_X", Common::JOYSTICK_AXIS_RIGHT_STICK_X, Common::kAxisTypeFull, _s("Right Stick X") },
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{ "JOY_RIGHT_STICK_Y", Common::JOYSTICK_AXIS_RIGHT_STICK_Y, Common::kAxisTypeFull, _s("Right Stick Y") },
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{ nullptr, 0, Common::kAxisTypeFull, nullptr }
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};
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int access(const char *pathname, int mode) {
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struct stat sb;
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if (stat(pathname, &sb) == -1) {
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return -1;
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}
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return 0;
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}
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void OSystem_PSP2::init() {
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#if __PSP2_DEBUG__
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gDebugLevel = 3;
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#endif
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// Initialize File System Factory
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sceIoMkdir("ux0:data", 0755);
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sceIoMkdir("ux0:data/scummvm", 0755);
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sceIoMkdir("ux0:data/scummvm/saves", 0755);
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DrivesPOSIXFilesystemFactory *fsFactory = new DrivesPOSIXFilesystemFactory();
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fsFactory->addDrive("ux0:");
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fsFactory->addDrive("uma0:");
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_fsFactory = fsFactory;
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// Invoke parent implementation of this method
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OSystem_SDL::init();
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}
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void OSystem_PSP2::initBackend() {
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ConfMan.set("joystick_num", 0);
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", false);
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ConfMan.registerDefault("gfx_mode", "2x");
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ConfMan.registerDefault("filtering", true);
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ConfMan.registerDefault("kbdmouse_speed", 3);
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ConfMan.registerDefault("joystick_deadzone", 2);
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ConfMan.registerDefault("touchpad_mouse_mode", false);
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ConfMan.registerDefault("frontpanel_touchpad_mode", false);
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ConfMan.setBool("fullscreen", true);
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if (!ConfMan.hasKey("aspect_ratio")) {
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ConfMan.setBool("aspect_ratio", false);
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}
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if (!ConfMan.hasKey("gfx_mode")) {
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ConfMan.set("gfx_mode", "2x");
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}
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if (!ConfMan.hasKey("filtering")) {
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ConfMan.setBool("filtering", true);
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}
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if (!ConfMan.hasKey("touchpad_mouse_mode")) {
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ConfMan.setBool("touchpad_mouse_mode", false);
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}
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if (!ConfMan.hasKey("frontpanel_touchpad_mode")) {
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ConfMan.setBool("frontpanel_touchpad_mode", false);
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}
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// Create the savefile manager
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager("ux0:data/scummvm/saves");
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// Controller mappings for Vita, various names have been used in various SDL versions
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SDL_GameControllerAddMapping("50535669746120436f6e74726f6c6c65,PSVita Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 2,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 3,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 4,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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SDL_GameControllerAddMapping("505356697461206275696c74696e206a,PSVita builtin joypad,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
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// Event source
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if (_eventSource == 0)
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_eventSource = new PSP2EventSource();
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// Invoke parent implementation of this method
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OSystem_SDL::initBackend();
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}
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bool OSystem_PSP2::hasFeature(Feature f) {
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if (f == kFeatureFullscreenMode)
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return false;
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return (f == kFeatureKbdMouseSpeed ||
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f == kFeatureJoystickDeadzone ||
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f == kFeatureTouchpadMode ||
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OSystem_SDL::hasFeature(f));
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}
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void OSystem_PSP2::setFeatureState(Feature f, bool enable) {
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switch (f) {
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case kFeatureTouchpadMode:
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ConfMan.setBool("touchpad_mouse_mode", enable);
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break;
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default:
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OSystem_SDL::setFeatureState(f, enable);
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break;
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}
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}
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bool OSystem_PSP2::getFeatureState(Feature f) {
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switch (f) {
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case kFeatureTouchpadMode:
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return ConfMan.getBool("touchpad_mouse_mode");
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break;
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default:
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return OSystem_SDL::getFeatureState(f);
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break;
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}
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}
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void OSystem_PSP2::logMessage(LogMessageType::Type type, const char *message) {
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#if __PSP2_DEBUG__
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psp2shell_print(message);
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#endif
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}
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Common::String OSystem_PSP2::getDefaultConfigFileName() {
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return "ux0:data/scummvm/scummvm.ini";
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}
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Common::String OSystem_PSP2::getDefaultLogFileName() {
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return "ux0:data/scummvm/scummvm.log";
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}
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Common::HardwareInputSet *OSystem_PSP2::getHardwareInputSet() {
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using namespace Common;
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CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
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// Users may use USB / bluetooth mice and keyboards
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inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
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inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
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inputSet->addHardwareInputSet(new JoystickHardwareInputSet(psp2JoystickButtons, psp2JoystickAxes));
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return inputSet;
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}
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