scummvm/backends/platform/sdl/psp2/psp2.cpp
2021-04-15 21:20:36 +02:00

205 lines
8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
#include "common/scummsys.h"
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/translation.h"
#include "backends/platform/sdl/psp2/psp2.h"
#include "backends/saves/default/default-saves.h"
#include "backends/fs/posix-drives/posix-drives-fs-factory.h"
#include "backends/events/psp2sdl/psp2sdl-events.h"
#include "backends/keymapper/hardware-input.h"
#include <sys/stat.h>
#include <psp2/io/stat.h>
#ifdef __PSP2_DEBUG__
#include <psp2shell.h>
#endif
static const Common::HardwareInputTableEntry psp2JoystickButtons[] = {
{ "JOY_A", Common::JOYSTICK_BUTTON_A, _s("Cross") },
{ "JOY_B", Common::JOYSTICK_BUTTON_B, _s("Circle") },
{ "JOY_X", Common::JOYSTICK_BUTTON_X, _s("Square") },
{ "JOY_Y", Common::JOYSTICK_BUTTON_Y, _s("Triangle") },
{ "JOY_BACK", Common::JOYSTICK_BUTTON_BACK, _s("Select") },
{ "JOY_START", Common::JOYSTICK_BUTTON_START, _s("Start") },
{ "JOY_LEFT_SHOULDER", Common::JOYSTICK_BUTTON_LEFT_SHOULDER, _s("L") },
{ "JOY_RIGHT_SHOULDER", Common::JOYSTICK_BUTTON_RIGHT_SHOULDER, _s("R") },
{ "JOY_UP", Common::JOYSTICK_BUTTON_DPAD_UP, _s("D-pad Up") },
{ "JOY_DOWN", Common::JOYSTICK_BUTTON_DPAD_DOWN, _s("D-pad Down") },
{ "JOY_LEFT", Common::JOYSTICK_BUTTON_DPAD_LEFT, _s("D-pad Left") },
{ "JOY_RIGHT", Common::JOYSTICK_BUTTON_DPAD_RIGHT, _s("D-pad Right") },
{ nullptr, 0, nullptr }
};
static const Common::AxisTableEntry psp2JoystickAxes[] = {
{ "JOY_LEFT_STICK_X", Common::JOYSTICK_AXIS_LEFT_STICK_X, Common::kAxisTypeFull, _s("Left Stick X") },
{ "JOY_LEFT_STICK_Y", Common::JOYSTICK_AXIS_LEFT_STICK_Y, Common::kAxisTypeFull, _s("Left Stick Y") },
{ "JOY_RIGHT_STICK_X", Common::JOYSTICK_AXIS_RIGHT_STICK_X, Common::kAxisTypeFull, _s("Right Stick X") },
{ "JOY_RIGHT_STICK_Y", Common::JOYSTICK_AXIS_RIGHT_STICK_Y, Common::kAxisTypeFull, _s("Right Stick Y") },
{ nullptr, 0, Common::kAxisTypeFull, nullptr }
};
int access(const char *pathname, int mode) {
struct stat sb;
if (stat(pathname, &sb) == -1) {
return -1;
}
return 0;
}
void OSystem_PSP2::init() {
#if __PSP2_DEBUG__
gDebugLevel = 3;
#endif
// Initialize File System Factory
sceIoMkdir("ux0:data", 0755);
sceIoMkdir("ux0:data/scummvm", 0755);
sceIoMkdir("ux0:data/scummvm/saves", 0755);
DrivesPOSIXFilesystemFactory *fsFactory = new DrivesPOSIXFilesystemFactory();
fsFactory->addDrive("ux0:");
fsFactory->addDrive("uma0:");
_fsFactory = fsFactory;
// Invoke parent implementation of this method
OSystem_SDL::init();
}
void OSystem_PSP2::initBackend() {
ConfMan.set("joystick_num", 0);
ConfMan.registerDefault("fullscreen", true);
ConfMan.registerDefault("aspect_ratio", false);
ConfMan.registerDefault("gfx_mode", "2x");
ConfMan.registerDefault("filtering", true);
ConfMan.registerDefault("kbdmouse_speed", 3);
ConfMan.registerDefault("joystick_deadzone", 2);
ConfMan.registerDefault("touchpad_mouse_mode", false);
ConfMan.registerDefault("frontpanel_touchpad_mode", false);
ConfMan.setBool("fullscreen", true);
if (!ConfMan.hasKey("aspect_ratio")) {
ConfMan.setBool("aspect_ratio", false);
}
if (!ConfMan.hasKey("gfx_mode")) {
ConfMan.set("gfx_mode", "2x");
}
if (!ConfMan.hasKey("filtering")) {
ConfMan.setBool("filtering", true);
}
if (!ConfMan.hasKey("touchpad_mouse_mode")) {
ConfMan.setBool("touchpad_mouse_mode", false);
}
if (!ConfMan.hasKey("frontpanel_touchpad_mode")) {
ConfMan.setBool("frontpanel_touchpad_mode", false);
}
// Create the savefile manager
if (_savefileManager == 0)
_savefileManager = new DefaultSaveFileManager("ux0:data/scummvm/saves");
// Controller mappings for Vita, various names have been used in various SDL versions
SDL_GameControllerAddMapping("50535669746120436f6e74726f6c6c65,PSVita Controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 2,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 3,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
SDL_GameControllerAddMapping("50535669746120636f6e74726f6c6c65,PSVita controller 4,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
SDL_GameControllerAddMapping("505356697461206275696c74696e206a,PSVita builtin joypad,y:b0,b:b1,a:b2,x:b3,leftshoulder:b4,rightshoulder:b5,dpdown:b6,dpleft:b7,dpup:b8,dpright:b9,back:b10,start:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,");
// Event source
if (_eventSource == 0)
_eventSource = new PSP2EventSource();
// Invoke parent implementation of this method
OSystem_SDL::initBackend();
}
bool OSystem_PSP2::hasFeature(Feature f) {
if (f == kFeatureFullscreenMode)
return false;
return (f == kFeatureKbdMouseSpeed ||
f == kFeatureJoystickDeadzone ||
f == kFeatureTouchpadMode ||
OSystem_SDL::hasFeature(f));
}
void OSystem_PSP2::setFeatureState(Feature f, bool enable) {
switch (f) {
case kFeatureTouchpadMode:
ConfMan.setBool("touchpad_mouse_mode", enable);
break;
default:
OSystem_SDL::setFeatureState(f, enable);
break;
}
}
bool OSystem_PSP2::getFeatureState(Feature f) {
switch (f) {
case kFeatureTouchpadMode:
return ConfMan.getBool("touchpad_mouse_mode");
break;
default:
return OSystem_SDL::getFeatureState(f);
break;
}
}
void OSystem_PSP2::logMessage(LogMessageType::Type type, const char *message) {
#if __PSP2_DEBUG__
psp2shell_print(message);
#endif
}
Common::String OSystem_PSP2::getDefaultConfigFileName() {
return "ux0:data/scummvm/scummvm.ini";
}
Common::String OSystem_PSP2::getDefaultLogFileName() {
return "ux0:data/scummvm/scummvm.log";
}
Common::HardwareInputSet *OSystem_PSP2::getHardwareInputSet() {
using namespace Common;
CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
// Users may use USB / bluetooth mice and keyboards
inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
inputSet->addHardwareInputSet(new JoystickHardwareInputSet(psp2JoystickButtons, psp2JoystickAxes));
return inputSet;
}