some in the variable names, some in the comments; no change for the strings that interract with original games assets
97 lines
2.4 KiB
C++
97 lines
2.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "titanic/support/string_parser.h"
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#include "common/util.h"
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namespace Titanic {
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void CStringParser::skipSeparators(const CString &separatorChars) {
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for (; _index < size(); ++_index) {
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char c = (*this)[_index];
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if (separatorChars.indexOf(c) == -1)
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break;
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}
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}
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bool CStringParser::parse(CString &resultStr, const CString &separatorChars, bool allowQuotes) {
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if (_index >= size())
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return false;
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resultStr.clear();
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bool quoteFlag = false;
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while (_index < size()) {
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char c = (*this)[_index];
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if (!quoteFlag && separatorChars.indexOf(c) >= 0)
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break;
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if (allowQuotes) {
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if (quoteFlag) {
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if (c == '"') {
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// End of quoted string
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++_index;
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break;
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}
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} else {
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if (c == '"') {
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// Start of quoted string
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++_index;
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quoteFlag = true;
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continue;
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}
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}
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}
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resultStr += c;
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++_index;
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}
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return true;
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}
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uint CStringParser::readInt() {
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// Get digits from the string
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CString numStr;
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while (Common::isDigit(currentChar()))
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numStr += getNextChar();
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// Throw a wobbly if there wasn't a number
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if (numStr.empty())
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error("ReadInt(): No number to read");
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return atoi(numStr.c_str());
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}
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char CStringParser::currentChar() const {
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return (_index >= size()) ? '\0' : (*this)[_index];
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}
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char CStringParser::getNextChar() {
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return (_index >= size()) ? '\0' : (*this)[_index++];
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}
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void CStringParser::skipSpaces() {
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while (_index < size() && Common::isSpace(currentChar()))
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++_index;
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}
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} // End of namespace Titanic
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