103 lines
2.5 KiB
C++
103 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef BACKENDS_PLATFORM_SDL_WINDOW_H
|
|
#define BACKENDS_PLATFORM_SDL_WINDOW_H
|
|
|
|
#include "backends/platform/sdl/sdl-sys.h"
|
|
|
|
#include "common/str.h"
|
|
|
|
class SdlWindow {
|
|
public:
|
|
SdlWindow();
|
|
virtual ~SdlWindow();
|
|
|
|
/**
|
|
* Change the caption of the window.
|
|
*
|
|
* @param caption New window caption in UTF-8 encoding.
|
|
*/
|
|
void setWindowCaption(const Common::String &caption);
|
|
|
|
/**
|
|
* Attach an icon to the window.
|
|
*
|
|
* @param icon The surface to use as icon. SdlGraphicsManager takes
|
|
* ownership over it.
|
|
*/
|
|
void setWindowIcon(SDL_Surface *icon);
|
|
|
|
/**
|
|
* Toggle mouse grab state. This decides whether the cursor can leave the
|
|
* window or not.
|
|
*/
|
|
void toggleMouseGrab();
|
|
|
|
/**
|
|
* Check whether the application has mouse focus.
|
|
*/
|
|
bool hasMouseFocus() const;
|
|
|
|
/**
|
|
* Warp the mouse to the specified position in window coordinates.
|
|
*/
|
|
void warpMouseInWindow(uint x, uint y);
|
|
|
|
/**
|
|
* Iconifies the window.
|
|
*/
|
|
void iconifyWindow();
|
|
|
|
#if SDL_VERSION_ATLEAST(2, 0, 0)
|
|
public:
|
|
/**
|
|
* @return The window ScummVM has setup with SDL.
|
|
*/
|
|
SDL_Window *getSDLWindow() const { return _window; }
|
|
|
|
/**
|
|
* Creates a new SDL window (and destroies the old one).
|
|
*
|
|
* @param width Width of the window.
|
|
* @param height Height of the window.
|
|
* @param flags SDL flags passed to SDL_CreateWindow
|
|
* @return true on success, false otherwise
|
|
*/
|
|
bool createWindow(int width, int height, uint32 flags);
|
|
|
|
/**
|
|
* Destroies the current SDL window.
|
|
*/
|
|
void destroyWindow();
|
|
|
|
protected:
|
|
SDL_Window *_window;
|
|
|
|
private:
|
|
bool _inputGrabState;
|
|
Common::String _windowCaption;
|
|
SDL_Surface *_windowIcon;
|
|
#endif
|
|
};
|
|
|
|
#endif
|