73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
/* Residual - A 3D game interpreter
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#include "debug.h"
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#include "driver_ronin.h"
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#include <ronin/ronin.h>
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#include <ronin/report.h>
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DriverRonin::DriverRonin()
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{
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//FIXME
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reportf("%s\n", __func__);
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cdfs_init();
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initEvent();
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initGfx();
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initSound();
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}
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DriverRonin::~DriverRonin()
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{
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//FIXME
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reportf("%s\n", __func__);
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}
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void DriverRonin::quit()
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{
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//FIXME
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reportf("%s\n", __func__);
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}
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MutexRef DriverRonin::createMutex() {
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return (MutexRef)NULL;
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}
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void DriverRonin::lockMutex(MutexRef mutex) {
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;
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}
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void DriverRonin::unlockMutex(MutexRef mutex) {
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;
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}
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void DriverRonin::deleteMutex(MutexRef mutex) {
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;
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}
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