scummvm/backends/platform/dc/driver_ronin.cpp
Pawel Kolodziejski 630813cbeb update headers
2009-05-26 14:17:05 +00:00

73 lines
1.5 KiB
C++

/* Residual - A 3D game interpreter
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*
*/
#include "debug.h"
#include "driver_ronin.h"
#include <ronin/ronin.h>
#include <ronin/report.h>
DriverRonin::DriverRonin()
{
//FIXME
reportf("%s\n", __func__);
cdfs_init();
initEvent();
initGfx();
initSound();
}
DriverRonin::~DriverRonin()
{
//FIXME
reportf("%s\n", __func__);
}
void DriverRonin::quit()
{
//FIXME
reportf("%s\n", __func__);
}
MutexRef DriverRonin::createMutex() {
return (MutexRef)NULL;
}
void DriverRonin::lockMutex(MutexRef mutex) {
;
}
void DriverRonin::unlockMutex(MutexRef mutex) {
;
}
void DriverRonin::deleteMutex(MutexRef mutex) {
;
}