This was disabled during the merge of the initial pull request, PR 630 as this "limits the port to 16bit color precision, i.e. preventing it from coping with engines like Wintermute, and Sword25.". The intent was to replace this with GLSL based scalers, and thus to avoid switching around and confusing users this was disabled. However, since the GLSL solution has not been implemented after 2 years, and users are asking for this feature on IOS7, am enabling this for now. This can always be replaced in future with a GLSL based solution if a motivated developer provides a patch. |
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.. | ||
ios7_app_delegate.h | ||
ios7_app_delegate.mm | ||
ios7_common.h | ||
ios7_keyboard.h | ||
ios7_keyboard.mm | ||
ios7_main.mm | ||
ios7_osys_events.cpp | ||
ios7_osys_main.cpp | ||
ios7_osys_main.h | ||
ios7_osys_sound.cpp | ||
ios7_osys_video.mm | ||
ios7_scummvm_view_controller.h | ||
ios7_scummvm_view_controller.mm | ||
ios7_video.h | ||
ios7_video.mm | ||
module.mk | ||
README.md |
ScummVM for iOS 7.1+
This is a quick fix of the latest ScummVM (1.8.0) for iOS 7.1. It has been tested on real iPhone 6S+, and iPad Pro, and also on all the available Xcode simulators.
I tried to use all the latest iOS features to replace the old code. For instance, it uses gesture recognizers most of the time, it supports the new iPhones 6 / 6+ / 6s / 6s+ resolution, and you can copy your game files using iTunes.
Compilation
See http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone
Usage
The game data files can be copied on the iOS device using iTunes. Once done, add your games in ScummVM as usual.
Here is a list of the in-game gestures:
Gesture | Description |
---|---|
Two fingers swipe down | Display the ScummVM menu for loading, saving, etc. |
Two fingers swipe right | Enable / disable the touchpad mode |
Two fingers swipe up | Enable / disable the mouse-click-and-drag mode |
Two fingers tap | Simulate a right click. You should tap with one finger, and then tap with another while keeping your first finger on the screen. |
Two fingers double-tap | Skip the cinematic / video |
The iOS keyboard is visible when the device is in portrait mode, and hidden in landscape mode.