176 lines
5.2 KiB
C++
176 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TOWNS_AUDIO_H
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#define TOWNS_AUDIO_H
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#include "audio/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
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class TownsAudioInterfacePluginDriver {
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public:
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virtual ~TownsAudioInterfacePluginDriver() {}
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virtual void timerCallback(int timerId) = 0;
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};
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class TownsAudio_PcmChannel;
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class TownsAudio_WaveTable;
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class TownsAudioInterface : public TownsPC98_FmSynth {
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public:
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TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfacePluginDriver *driver);
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~TownsAudioInterface();
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bool init();
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int callback(int command, ...);
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void setMusicVolume(int volume);
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void setSoundEffectVolume(int volume);
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// Defines the channels used as sound effect channels for the purpose of ScummVM GUI volume control.
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// The first 6 bits are the 6 fm channels. The next 8 bits are pcm channels.
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void setSoundEffectChanMask(int mask);
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private:
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void nextTickEx(int32 *buffer, uint32 bufferSize);
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void timerCallbackA();
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void timerCallbackB();
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typedef int (TownsAudioInterface::*TownsAudioIntfCallback)(va_list &);
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const TownsAudioIntfCallback *_intfOpcodes;
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int intf_reset(va_list &args);
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int intf_keyOn(va_list &args);
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int intf_keyOff(va_list &args);
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int intf_setPanPos(va_list &args);
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int intf_setInstrument(va_list &args);
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int intf_loadInstrument(va_list &args);
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int intf_setPitch(va_list &args);
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int intf_setLevel(va_list &args);
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int intf_chanOff(va_list &args);
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int intf_writeReg(va_list &args);
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int intf_writeRegBuffer(va_list &args);
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int intf_readRegBuffer(va_list &args);
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int intf_setTimerA(va_list &args);
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int intf_setTimerB(va_list &args);
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int intf_enableTimerA(va_list &args);
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int intf_enableTimerB(va_list &args);
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int intf_loadSamples(va_list &args);
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int intf_reserveEffectChannels(va_list &args);
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int intf_loadWaveTable(va_list &args);
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int intf_unloadWaveTable(va_list &args);
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int intf_pcmPlayEffect(va_list &args);
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int intf_pcmChanOff(va_list &args);
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int intf_pcmEffectPlaying(va_list &args);
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int intf_fmKeyOn(va_list &args);
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int intf_fmKeyOff(va_list &args);
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int intf_fmSetPanPos(va_list &args);
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int intf_fmSetInstrument(va_list &args);
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int intf_fmLoadInstrument(va_list &args);
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int intf_fmSetPitch(va_list &args);
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int intf_fmSetLevel(va_list &args);
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int intf_fmReset(va_list &args);
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int intf_setOutputVolume(va_list &args);
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int intf_resetOutputVolume(va_list &args);
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int intf_updateOutputVolume(va_list &args);
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int intf_cdaToggle(va_list &args);
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int intf_pcmUpdateEnvelopeGenerator(va_list &args);
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int intf_notImpl(va_list &args);
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void fmReset();
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int fmKeyOn(int chan, int note, int velo);
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int fmKeyOff(int chan);
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int fmChanOff(int chan);
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int fmSetPanPos(int chan, int mode);
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int fmSetInstrument(int chan, int instrId);
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int fmLoadInstrument(int instrId, const uint8 *data);
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int fmSetPitch(int chan, int pitch);
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int fmSetLevel(int chan, int lvl);
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void bufferedWriteReg(uint8 part, uint8 regAddress, uint8 value);
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uint8 _fmChanPlaying;
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uint8 _fmChanNote[6];
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int16 _fmChanPitch[6];
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uint8 *_fmSaveReg[2];
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uint8 *_fmInstruments;
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void pcmReset();
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int pcmKeyOn(int chan, int note, int velo);
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int pcmKeyOff(int chan);
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int pcmChanOff(int chan);
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int pcmSetPanPos(int chan, int mode);
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int pcmSetInstrument(int chan, int instrId);
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int pcmLoadInstrument(int instrId, const uint8 *data);
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int pcmSetPitch(int chan, int pitch);
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int pcmSetLevel(int chan, int lvl);
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void pcmUpdateEnvelopeGenerator(int chan);
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TownsAudio_PcmChannel *_pcmChan;
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uint8 _pcmChanOut;
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uint8 _pcmChanReserved;
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uint8 _pcmChanKeyPressed;
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uint8 _pcmChanEffectPlaying;
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uint8 _pcmChanKeyPlaying;
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uint8 _pcmChanNote[8];
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uint8 _pcmChanVelo[8];
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uint8 _pcmChanLevel[8];
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uint8 _numReservedChannels;
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uint8 *_pcmInstruments;
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TownsAudio_WaveTable *_waveTables;
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uint8 _numWaveTables;
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uint32 _waveTablesTotalDataSize;
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void pcmCalcPhaseStep(TownsAudio_PcmChannel *p, TownsAudio_WaveTable *w);
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void updateOutputVolume();
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uint8 _outputVolumeFlags;
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uint8 _outputLevel[16];
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uint8 _outputMuteFlags;
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const float _baserate;
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uint32 _timerBase;
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uint32 _tickLength;
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uint32 _timer;
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uint16 _musicVolume;
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uint16 _sfxVolume;
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int _pcmSfxChanMask;
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TownsAudioInterfacePluginDriver *_drv;
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bool _ready;
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static const uint8 _chanFlags[];
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static const uint16 _frequency[];
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static const uint8 _carrier[];
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static const uint8 _fmDefaultInstrument[];
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static const uint16 _pcmPhase1[];
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static const uint16 _pcmPhase2[];
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};
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#endif
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