scummvm/backends/epoc/SymbianOS.cpp
Eugene Sandulenko 6b4484472b Remove trailing whitespaces.
svn-id: r18604
2005-07-30 21:11:48 +00:00

358 lines
No EOL
9.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
* Copyright (C) 2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#include "SymbianOS.h"
#include "SymbianActions.h"
#include "Actions.h"
#include "Key.h"
#include "gui\message.h"
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{"1x", "Fullscreen", GFX_NORMAL},
{0, 0, 0}
};
OSystem *OSystem_SymbianOS_create() {
return new OSystem_SDL_Symbian();
}
#include "config-manager.h"
extern Common::ConfigManager *g_config;
OSystem_SDL_Symbian::zoneDesc OSystem_SDL_Symbian::_zones[TOTAL_ZONES] = {
{ 0, 0, 320, 145 },
{ 0, 145, 150, 55 },
{ 150, 145, 170, 55 }
};
OSystem_SDL_Symbian::OSystem_SDL_Symbian() :_channels(0),_stereo_mix_buffer(0)
{
ConfMan.set("FM_high_quality", false);
ConfMan.set("FM_medium_quality", true);
// ConfMan.set("joystick_num",0); // S60 should have joystick_num set to 0 in the ini file
ConfMan.flushToDisk();
// Initialize global key mapping for Smartphones
GUI::Actions* actions = GUI::Actions::Instance();
actions->initInstanceMain(this);
actions->loadMapping();
initZones();
}
OSystem_SDL_Symbian::~OSystem_SDL_Symbian() {
delete []_stereo_mix_buffer;
}
int OSystem_SDL_Symbian::getDefaultGraphicsMode() const {
return GFX_NORMAL;
}
const OSystem::GraphicsMode *OSystem_SDL_Symbian::getSupportedGraphicsModes() const {
return s_supportedGraphicsModes;
}
// make sure we always go to normal, even if the string might be set wrong!
bool OSystem_SDL_Symbian::setGraphicsMode(const char *name) {
// let parent OSystem_SDL handle it
return OSystem_SDL::setGraphicsMode(getDefaultGraphicsMode());
}
/*
* SumthinWicked says: the stuff below is copied from common/scaler.cpp,
* so we can skip compiling the scalers. ESDL still needs 1x and the scaler
* architecture because we inherit from OSystem_SDL.
*/
int gBitFormat = 565;
void InitScalers(uint32 BitFormat) {} // called by OSystem_SDL functions, not relevant for ESDL
/**
* Trivial 'scaler' - in fact it doesn't do any scaling but just copies the
* source to the destination.
*/
void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
int width, int height) {
while (height--) {
memcpy(dstPtr, srcPtr, 2 * width);
srcPtr += srcPitch;
dstPtr += dstPitch;
}
}
bool OSystem_SDL_Symbian::setSoundCallback(SoundProc proc, void *param) {
// First save the proc and param
_sound_proc_param = param;
_sound_proc = proc;
SDL_AudioSpec desired;
SDL_AudioSpec obtained;
memset(&desired, 0, sizeof(desired));
_samplesPerSec = 0;
if (ConfMan.hasKey("output_rate"))
_samplesPerSec = ConfMan.getInt("output_rate");
if (_samplesPerSec <= 0)
_samplesPerSec = SAMPLES_PER_SEC;
// Originally, we always used 2048 samples. This loop will produce the
// same result at 22050 Hz, and should hopefully produce something
// sensible for other frequencies. Note that it must be a power of two.
uint32 samples = 0x8000;
for (;;) {
if ((1000 * samples) / _samplesPerSec < 100)
break;
samples >>= 1;
}
desired.freq = _samplesPerSec;
desired.format = AUDIO_S16SYS;
desired.channels = 2;
desired.samples = (uint16)samples;
#ifdef S60
desired.callback = symbianMixCallback;
desired.userdata = this;
#else
desired.callback = proc;
desired.userdata = param;
#endif
if (SDL_OpenAudio(&desired, &obtained) != 0) {
warning("Could not open audio device: %s", SDL_GetError());
return false;
}
// Note: This should be the obtained output rate, but it seems that at
// least on some platforms SDL will lie and claim it did get the rate
// even if it didn't. Probably only happens for "weird" rates, though.
_samplesPerSec = obtained.freq;
_channels = obtained.channels;
// Need to create mixbuffer for stereo mix to downmix
if(_channels != 2)
{
_stereo_mix_buffer = new byte [obtained.size*2];//*2 for stereo values
}
SDL_PauseAudio(0);
return true;
}
/**
* The mixer callback function, passed on to OSystem::setSoundCallback().
* This simply calls the mix() method.
*/
void OSystem_SDL_Symbian::symbianMixCallback(void *s, byte *samples, int len){
static_cast <OSystem_SDL_Symbian*>(s)->symbianMix(samples,len);
}
/**
* Actual mixing implementation
*/
void OSystem_SDL_Symbian::symbianMix(byte *samples, int len){
// If not stereo then we need to downmix
if(_channels != 2){
_sound_proc(_sound_proc_param,_stereo_mix_buffer,len*2);
int16* bitmixDst=(int16*)samples;
int16* bitmixSrc=(int16*)_stereo_mix_buffer;
for(int loop=len/2;loop>=0;loop--){
*bitmixDst=(*bitmixSrc+*(bitmixSrc+1))>>1;
bitmixDst++;
bitmixSrc+=2;
}
}
else
_sound_proc(_sound_proc_param,samples,len);
}
/**
* This is an implementation by the remapKey function
* @param SDL_Event to remap
* @param ScumVM event to modify if special result is requested
* @return true if Event has a valid return status
*/
bool OSystem_SDL_Symbian::remapKey(SDL_Event &ev,Event &event)
{
if(!GUI::Actions::Instance()->mappingActive() && ev.key.keysym.sym>SDLK_UNKNOWN)
for(TInt loop=0;loop<GUI::ACTION_LAST;loop++){
if(GUI::Actions::Instance()->getMapping(loop) ==ev.key.keysym.sym &&
GUI::Actions::Instance()->isEnabled(loop)){
// Create proper event instead
switch(loop)
{
case GUI::ACTION_UP:
if(ev.type == SDL_KEYDOWN)
{
_km.y_vel = -1;
_km.y_down_count = 1;
}
else
{
_km.y_vel = 0;
_km.y_down_count = 0;
}
event.type = EVENT_MOUSEMOVE;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_DOWN:
if(ev.type == SDL_KEYDOWN)
{
_km.y_vel = 1;
_km.y_down_count = 1;
}
else
{
_km.y_vel = 0;
_km.y_down_count = 0;
}
event.type = EVENT_MOUSEMOVE;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_LEFT:
if(ev.type == SDL_KEYDOWN)
{
_km.x_vel = -1;
_km.x_down_count = 1;
}
else
{
_km.x_vel = 0;
_km.x_down_count = 0;
}
event.type = EVENT_MOUSEMOVE;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_RIGHT:
if(ev.type == SDL_KEYDOWN)
{
_km.x_vel = 1;
_km.x_down_count = 1;
}
else
{
_km.x_vel = 0;
_km.x_down_count = 0;
}
event.type = EVENT_MOUSEMOVE;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_LEFTCLICK:
event.type = ev.type == SDL_KEYDOWN?EVENT_LBUTTONDOWN:EVENT_LBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_RIGHTCLICK:
event.type = ev.type == SDL_KEYDOWN?EVENT_RBUTTONDOWN:EVENT_RBUTTONUP;
fillMouseEvent(event, _km.x, _km.y);
return true;
case GUI::ACTION_ZONE:
if(ev.type == SDL_KEYDOWN)
{
int i;
for (i=0; i<TOTAL_ZONES; i++)
if (_km.x >= _zones[i].x && _km.y >= _zones[i].y &&
_km.x <= _zones[i].x + _zones[i].width && _km.y <= _zones[i].y + _zones[i].height
) {
_mouseXZone[i] = _km.x;
_mouseYZone[i] = _km.y;
break;
}
_currentZone++;
if (_currentZone >= TOTAL_ZONES)
_currentZone = 0;
event.type = EVENT_MOUSEMOVE;
fillMouseEvent(event, _mouseXZone[_currentZone],_mouseYZone[_currentZone]);
SDL_WarpMouse(event.mouse.x,event.mouse.y);
}
return true;
case GUI::ACTION_SAVE:
case GUI::ACTION_SKIP:
case GUI::ACTION_FT_CHEAT:
case GUI::ACTION_SKIP_TEXT:
case GUI::ACTION_PAUSE:
{
GUI::Key& key = GUI::Actions::Instance()->getKeyAction(loop);
ev.key.keysym.sym =(SDLKey) key.ascii();
ev.key.keysym.scancode= key.keycode();
ev.key.keysym.mod =(SDLMod) key.flags();
return false;
}
case GUI::ACTION_QUIT:{
GUI::MessageDialog alert("Do you want to quit ?", "Yes", "No");
if (alert.runModal() == GUI::kMessageOK)
quit();
return true;
}
}
}
}
return false;
}
void OSystem_SDL_Symbian::setWindowCaption(const char *caption) {
OSystem_SDL::setWindowCaption(caption);
check_mappings();
}
void OSystem_SDL_Symbian::check_mappings() {
if (!GUI::Actions::Instance()->gameDetector()._targetName.size() || GUI::Actions::Instance()->initialized())
return;
GUI::Actions::Instance()->initInstanceGame();
}
void OSystem_SDL_Symbian::initZones() {
int i;
_currentZone = 0;
for (i=0; i<TOTAL_ZONES; i++) {
_mouseXZone[i] = (_zones[i].x + (_zones[i].width / 2));
_mouseYZone[i] = (_zones[i].y + (_zones[i].height / 2));
}
}
/*
// probably don't need this anymore: will remove later
#define EMPTY_SCALER_IMPLEMENTATION(x) \
void x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, \
uint32 dstPitch, int width, int height) {}
//EMPTY_SCALER_IMPLEMENTATION(_2xSaI);
//EMPTY_SCALER_IMPLEMENTATION(Super2xSaI);
//EMPTY_SCALER_IMPLEMENTATION(SuperEagle);
EMPTY_SCALER_IMPLEMENTATION(AdvMame2x);
EMPTY_SCALER_IMPLEMENTATION(AdvMame3x);
//EMPTY_SCALER_IMPLEMENTATION(Normal1x);
//EMPTY_SCALER_IMPLEMENTATION(Normal2x);
//EMPTY_SCALER_IMPLEMENTATION(Normal3x);
EMPTY_SCALER_IMPLEMENTATION(Normal1o5x);
//EMPTY_SCALER_IMPLEMENTATION(TV2x);
//EMPTY_SCALER_IMPLEMENTATION(DotMatrix);
//EMPTY_SCALER_IMPLEMENTATION(HQ2x);
//EMPTY_SCALER_IMPLEMENTATION(HQ3x);
*/