scummvm/backends/platform/sdl
2009-09-18 12:38:53 +00:00
..
events.cpp Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch" 2009-08-22 12:35:49 +00:00
graphics.cpp Update game screen after changing the active scaler via hotkeys. This fixes black screens in occasions, where the engine does not call updateScreen itself after a scaler change. 2009-09-18 12:38:53 +00:00
hardwarekeys.cpp Replaced KeyStates with ActionKeys in the keymapper, removed SDL ASCII code mismatch workaround hacks, fixed the memory leaks I had previously created. 2009-08-16 07:40:13 +00:00
main.cpp Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch" 2009-08-22 12:35:49 +00:00
module.mk Define hardware keys for 101 keyboard in SDL backend. 2009-05-11 09:01:54 +00:00
sdl.cpp Give meaningful name to variable 2009-08-22 13:18:26 +00:00
sdl.h Give meaningful name to variable 2009-08-22 13:18:26 +00:00