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6f9f2ddf37
scummvm
/
backends
/
platform
/
sdl
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Johannes Schickel
6f9f2ddf37
Update game screen after changing the active scaler via hotkeys. This fixes black screens in occasions, where the engine does not call updateScreen itself after a scaler change.
...
svn-id: r44183
2009-09-18 12:38:53 +00:00
..
events.cpp
Patch
#2826508
: "Motorola A1200/E6/A1600 (motoezx) patch"
2009-08-22 12:35:49 +00:00
graphics.cpp
Update game screen after changing the active scaler via hotkeys. This fixes black screens in occasions, where the engine does not call updateScreen itself after a scaler change.
2009-09-18 12:38:53 +00:00
hardwarekeys.cpp
Replaced KeyStates with ActionKeys in the keymapper, removed SDL ASCII code mismatch workaround hacks, fixed the memory leaks I had previously created.
2009-08-16 07:40:13 +00:00
main.cpp
Patch
#2826508
: "Motorola A1200/E6/A1600 (motoezx) patch"
2009-08-22 12:35:49 +00:00
module.mk
Define hardware keys for 101 keyboard in SDL backend.
2009-05-11 09:01:54 +00:00
sdl.cpp
Give meaningful name to variable
2009-08-22 13:18:26 +00:00
sdl.h
Give meaningful name to variable
2009-08-22 13:18:26 +00:00