scummvm/backends/platform/linuxmoto/hardwarekeys.cpp
2009-08-22 12:35:49 +00:00

100 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
#include "backends/keymapper/keymapper.h"
#include "common/keyboard.h"
#ifdef ENABLE_KEYMAPPER
using namespace Common;
struct Key {
const char *hwId;
KeyCode keycode;
uint16 ascii;
const char *desc;
KeyType preferredAction;
bool shiftable;
};
static const Key keys[] = {
{"FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", kActionKeyType, false},
{"CAMERA", KEYCODE_PAUSE, 0, "Camera", kActionKeyType, false},
{"HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", kStartKeyType, false},
{"CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", kActionKeyType, false},
{"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false},
{"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false},
{"a", KEYCODE_a, 'a', "a", kActionKeyType, true},
{"b", KEYCODE_b, 'b', "b", kActionKeyType, true},
{"c", KEYCODE_c, 'c', "c", kActionKeyType, true},
{"d", KEYCODE_d, 'd', "d", kActionKeyType, true},
{"e", KEYCODE_e, 'e', "e", kActionKeyType, true},
{"f", KEYCODE_f, 'f', "f", kActionKeyType, true},
{"g", KEYCODE_g, 'g', "g", kActionKeyType, true},
{"h", KEYCODE_h, 'h', "h", kActionKeyType, true},
{"i", KEYCODE_i, 'i', "i", kActionKeyType, true},
{"j", KEYCODE_j, 'j', "j", kActionKeyType, true},
// Numeric keypad
// Arrows + Home/End pad
{"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false},
{"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false},
{"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false},
{"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false},
// Function keys
// Miscellaneous function keys
{0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
};
struct Mod {
byte flag;
const char *id;
const char *desc;
bool shiftable;
};
static const Mod modifiers[] = {
{ 0, "", "", false },
{ KBD_CTRL, "C+", "Ctrl+", false },
{ KBD_ALT, "A+", "Alt+", false },
{ KBD_SHIFT, "", "", true },
{ KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false },
{ KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
{ KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
{ 0, 0, 0, false }
};
#endif
Common::HardwareKeySet *OSystem_LINUXMOTO::getHardwareKeySet() {
OSystem_SDL::getHardwareKeySet();
}