100 lines
3.1 KiB
C++
100 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
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#include "backends/keymapper/keymapper.h"
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#include "common/keyboard.h"
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#ifdef ENABLE_KEYMAPPER
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using namespace Common;
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struct Key {
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const char *hwId;
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KeyCode keycode;
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uint16 ascii;
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const char *desc;
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KeyType preferredAction;
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bool shiftable;
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};
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static const Key keys[] = {
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{"FIRE", KEYCODE_RETURN, ASCII_RETURN, "Fire", kActionKeyType, false},
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{"CAMERA", KEYCODE_PAUSE, 0, "Camera", kActionKeyType, false},
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{"HANGUP", KEYCODE_ESCAPE, ASCII_ESCAPE, "Hangup", kStartKeyType, false},
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{"CALL", KEYCODE_SPACE, ASCII_SPACE, "Call", kActionKeyType, false},
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{"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false},
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{"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false},
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{"a", KEYCODE_a, 'a', "a", kActionKeyType, true},
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{"b", KEYCODE_b, 'b', "b", kActionKeyType, true},
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{"c", KEYCODE_c, 'c', "c", kActionKeyType, true},
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{"d", KEYCODE_d, 'd', "d", kActionKeyType, true},
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{"e", KEYCODE_e, 'e', "e", kActionKeyType, true},
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{"f", KEYCODE_f, 'f', "f", kActionKeyType, true},
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{"g", KEYCODE_g, 'g', "g", kActionKeyType, true},
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{"h", KEYCODE_h, 'h', "h", kActionKeyType, true},
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{"i", KEYCODE_i, 'i', "i", kActionKeyType, true},
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{"j", KEYCODE_j, 'j', "j", kActionKeyType, true},
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// Numeric keypad
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// Arrows + Home/End pad
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{"UP", KEYCODE_UP, 0, "Up", kDirUpKeyType, false},
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{"DOWN", KEYCODE_DOWN, 0, "Down", kDirDownKeyType, false},
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{"RIGHT", KEYCODE_RIGHT, 0, "Right", kDirRightKeyType, false},
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{"LEFT", KEYCODE_LEFT, 0, "Left", kDirLeftKeyType, false},
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// Function keys
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// Miscellaneous function keys
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{0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
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};
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struct Mod {
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byte flag;
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const char *id;
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const char *desc;
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bool shiftable;
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};
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static const Mod modifiers[] = {
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{ 0, "", "", false },
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{ KBD_CTRL, "C+", "Ctrl+", false },
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{ KBD_ALT, "A+", "Alt+", false },
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{ KBD_SHIFT, "", "", true },
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{ KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", false },
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{ KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
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{ KBD_SHIFT | KBD_CTRL | KBD_ALT, "C+A+", "Ctrl+Alt+", true },
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{ 0, 0, 0, false }
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};
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#endif
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Common::HardwareKeySet *OSystem_LINUXMOTO::getHardwareKeySet() {
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OSystem_SDL::getHardwareKeySet();
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}
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