scummvm/backends/platform/sdl/win32/win32.cpp
2010-06-26 03:44:47 +00:00

110 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifdef WIN32
#include <windows.h>
// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
#undef ARRAYSIZE
#include "backends/platform/sdl/win32/win32.h"
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/debug.h"
#include "common/util.h"
#include "backends/saves/default/default-saves.h"
#include "backends/audiocd/sdl/sdl-audiocd.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/mutex/sdl/sdl-mutex.h"
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/timer/sdl/sdl-timer.h"
#include "backends/fs/windows/windows-fs-factory.h"
OSystem_Win32::OSystem_Win32() {
}
void OSystem_Win32::init() {
// Initialze File System Factory
_fsFactory = new WindowsFilesystemFactory();
// Invoke parent implementation of this method
OSystem_SDL::init();
}
const char *OSystem_Win32::getConfigFileNameString() {
return "\\scummvm.ini";
}
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
OSVERSIONINFO win32OsVersion;
ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&win32OsVersion);
// Check for non-9X version of Windows.
if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
// Use the Application Data directory of the user profile.
if (win32OsVersion.dwMajorVersion >= 5) {
if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
error("Unable to access application data directory");
} else {
if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
error("Unable to access user profile directory");
strcat(configFile, "\\Application Data");
CreateDirectory(configFile, NULL);
}
strcat(configFile, "\\ScummVM");
CreateDirectory(configFile, NULL);
strcat(configFile, getConfigFileNameString());
FILE *tmp = NULL;
if ((tmp = fopen(configFile, "r")) == NULL) {
// Check windows directory
char oldConfigFile[MAXPATHLEN];
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
strcat(oldConfigFile, getConfigFileNameString());
if ((tmp = fopen(oldConfigFile, "r"))) {
strcpy(configFile, oldConfigFile);
fclose(tmp);
}
} else {
fclose(tmp);
}
} else {
// Check windows directory
GetWindowsDirectory(configFile, MAXPATHLEN);
strcat(configFile, getConfigFileNameString());
}
return configFile;
}
#endif