67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "common/scummsys.h"
|
|
#include "access/access.h"
|
|
#include "access/room.h"
|
|
#include "access/martian/martian_game.h"
|
|
#include "access/martian/martian_player.h"
|
|
#include "access/martian/martian_resources.h"
|
|
|
|
namespace Access {
|
|
|
|
namespace Martian {
|
|
|
|
MartianPlayer::MartianPlayer(AccessEngine *vm) : Player(vm) {
|
|
_game = (MartianEngine *)vm;
|
|
}
|
|
|
|
void MartianPlayer::load() {
|
|
Player::load();
|
|
|
|
// Overwrite game-specific values
|
|
_playerOffset.x = _vm->_screen->_scaleTable1[20];
|
|
_playerOffset.y = _vm->_screen->_scaleTable1[52];
|
|
_leftDelta = -9;
|
|
_rightDelta = 33;
|
|
_upDelta = 5;
|
|
_downDelta = -5;
|
|
_scrollConst = 5;
|
|
|
|
for (int i = 0; i < _vm->_playerDataCount; ++i) {
|
|
_walkOffRight[i] = SIDEOFFR[i];
|
|
_walkOffLeft[i] = SIDEOFFL[i];
|
|
_walkOffUp[i] = SIDEOFFU[i];
|
|
_walkOffDown[i] = SIDEOFFD[i];
|
|
}
|
|
|
|
_sideWalkMin = 0;
|
|
_sideWalkMax = 7;
|
|
_upWalkMin = 8;
|
|
_upWalkMax = 14;
|
|
_downWalkMin = 15;
|
|
_downWalkMax = 23;
|
|
}
|
|
|
|
} // End of namespace Martian
|
|
|
|
} // End of namespace Access
|