104 lines
3.3 KiB
C++
104 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mutationofjb/tasks/saytask.h"
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#include "mutationofjb/tasks/taskmanager.h"
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#include "mutationofjb/assets.h"
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#include "mutationofjb/game.h"
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#include "mutationofjb/gamedata.h"
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#include "mutationofjb/room.h"
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#include "mutationofjb/util.h"
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#include "graphics/managed_surface.h"
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#include "graphics/screen.h"
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namespace MutationOfJB {
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SayTask::SayTask(const Common::String &toSay, uint8 color) : _toSay(toSay), _color(color), _timer(50 * toSay.size()) {}
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void SayTask::start() {
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Game &game = getTaskManager()->getGame();
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if (game.getActiveSayTask()) {
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getTaskManager()->stopTask(game.getActiveSayTask());
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}
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game.setActiveSayTask(getTaskManager()->getTask(this));
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setState(RUNNING);
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drawSubtitle(_toSay, 160, 0, _color); // TODO: Respect PTALK and LTALK commands.
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_timer.start();
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}
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void SayTask::update() {
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_timer.update();
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if (_timer.isFinished()) {
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finish();
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}
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}
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void SayTask::stop() {
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if (getState() == RUNNING) {
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finish();
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}
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}
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void SayTask::drawSubtitle(const Common::String &text, int16 talkX, int16 talkY, uint8 color) {
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const int MAX_LINE_WIDTH = 250;
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const Font &font = getTaskManager()->getGame().getAssets().getSpeechFont();
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Common::Array<Common::String> lines;
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const int16 actualMaxWidth = font.wordWrapText(text, MAX_LINE_WIDTH, lines);
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// Get the x, y coordinates of the top center point of the text's bounding box
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// from the (rather strange) talk coordinates coming from scripts.
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int16 x = talkX;
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int16 y = talkY - (lines.size() - 1) * font.getFontHeight() - 15;
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// Clamp to screen edges.
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x = CLIP<int16>(x, 3 + actualMaxWidth / 2, 317 - actualMaxWidth / 2);
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y = MAX<int16>(y, 3);
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// Remember the area occupied by the text.
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_boundingBox.left = x - actualMaxWidth / 2;
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_boundingBox.top = y;
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_boundingBox.setWidth(actualMaxWidth);
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_boundingBox.setHeight(lines.size() * font.getFontHeight());
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// Draw lines.
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for (uint i = 0; i < lines.size(); i++) {
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font.drawString(&getTaskManager()->getGame().getScreen(), lines[i], _boundingBox.left, _boundingBox.top + i * font.getFontHeight(), _boundingBox.width(), color, Graphics::kTextAlignCenter);
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}
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}
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void SayTask::finish() {
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getTaskManager()->getGame().getRoom().redraw(); // TODO: Only redraw the area occupied by the text.
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setState(FINISHED);
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Game &game = getTaskManager()->getGame();
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if (game.getActiveSayTask().get() == this) {
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game.setActiveSayTask(Common::SharedPtr<SayTask>());
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}
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}
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}
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