scummvm/engines/mutationofjb/widgets/widget.h
Ľubomír Remák d556890673 MUTATIONOFJB: Add support for combining items.
Introduce game screen and game widget.
Add status bar to show currently hovered and picked items.
Load hardcoded strings from game executable.
2018-10-28 13:08:41 +01:00

81 lines
2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MUTATIONOFJB_WIDGET_H
#define MUTATIONOFJB_WIDGET_H
#include <common/scummsys.h>
#include <common/rect.h>
namespace Common {
struct Event;
}
namespace Graphics {
class ManagedSurface;
}
namespace MutationOfJB {
class GuiScreen;
class Widget {
public:
enum {
DIRTY_NONE = 0,
DIRTY_ALL = 0xFFFFFFFF
};
Widget(GuiScreen &gui, const Common::Rect &area) : _gui(gui), _area(area), _id(0), _visible(true), _enabled(true), _dirtyBits(DIRTY_NONE) {}
virtual ~Widget() {}
int getId() const;
void setId(int id);
bool isVisible() const;
void setVisible(bool visible);
bool isEnabled() const;
void setEnabled(bool enabled);
Common::Rect getArea() const;
void setArea(const Common::Rect &area);
bool isDirty() const;
void markDirty(uint32 dirtyBits = DIRTY_ALL);
void update(Graphics::ManagedSurface &);
virtual void handleEvent(const Common::Event &) {}
protected:
virtual void draw(Graphics::ManagedSurface &) = 0;
GuiScreen &_gui;
Common::Rect _area;
int _id;
bool _visible;
bool _enabled;
uint32 _dirtyBits;
};
}
#endif