The class is used in several areas outside of the PET, so it makes better sense to not have it in the pet_control/ folder and named so
268 lines
5.5 KiB
C++
268 lines
5.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef TITANIC_PET_CONVERSATIONS_H
|
|
#define TITANIC_PET_CONVERSATIONS_H
|
|
|
|
#include "titanic/pet_control/pet_section.h"
|
|
#include "titanic/gfx/text_control.h"
|
|
#include "titanic/pet_control/pet_gfx_element.h"
|
|
#include "titanic/true_talk/true_talk_manager.h"
|
|
|
|
namespace Titanic {
|
|
|
|
#define TOTAL_DIALS 3
|
|
|
|
class CPetConversations : public CPetSection {
|
|
private:
|
|
CPetGfxElement _scrollUp;
|
|
CPetGfxElement _scrollDown;
|
|
CPetGfxElement _dialBackground;
|
|
CPetGfxElement _dials[TOTAL_DIALS];
|
|
uint _npcLevels[TOTAL_DIALS];
|
|
CPetGfxElement _val4;
|
|
CPetGfxElement _val5;
|
|
CPetGfxElement _indent;
|
|
Rect _rect1;
|
|
CPetGfxElement _doorBot;
|
|
CPetGfxElement _bellBot;
|
|
CPetGfxElement _splitter;
|
|
CPetGfxElement _npcIcons[9];
|
|
int _npcNum;
|
|
CTextControl _log;
|
|
CTextControl _textInput;
|
|
bool _logChanged;
|
|
int _field418;
|
|
CString _npcName;
|
|
private:
|
|
/**
|
|
* Sets up the control
|
|
*/
|
|
bool setupControl(CPetControl *petControl);
|
|
|
|
/**
|
|
* Scroll up the conversation log
|
|
*/
|
|
void scrollUp();
|
|
|
|
/**
|
|
* Scroll down the conversation log
|
|
*/
|
|
void scrollDown();
|
|
|
|
/**
|
|
* Scroll up one page in the conversation log
|
|
*/
|
|
void scrollUpPage();
|
|
|
|
/**
|
|
* Scroll down one page in the conversation log
|
|
*/
|
|
void scrollDownPage();
|
|
|
|
/**
|
|
* Scroll to the top of the conversation log
|
|
*/
|
|
void scrollToTop();
|
|
|
|
/**
|
|
* Scroll to the bottom of the conversation log
|
|
*/
|
|
void scrollToBottom();
|
|
|
|
/**
|
|
* Check whether an NPC can be summoned
|
|
*/
|
|
int canSummonBot(const CString &name);
|
|
|
|
/**
|
|
* Summon an NPC
|
|
*/
|
|
void summonBot(const CString &name);
|
|
|
|
/**
|
|
* Get the TrueTalk script associated with a given NPC
|
|
*/
|
|
TTnpcScript *getNPCScript(const CString &name) const;
|
|
|
|
/**
|
|
* Handle a keypress
|
|
*/
|
|
bool handleKey(const Common::KeyState &keyState);
|
|
|
|
/**
|
|
* Handles an entered text line
|
|
*/
|
|
void textLineEntered(const CString &textLine);
|
|
|
|
/**
|
|
* Updates one of the dials with data from a given NPC
|
|
*/
|
|
void updateDial(uint dialNum, const CString &npcName);
|
|
|
|
/**
|
|
* Get a dial level
|
|
*/
|
|
uint getDialLevel(uint dialNum, TTnpcScript *script, bool flag = true);
|
|
|
|
/**
|
|
* Called when the dial for an NPC is being changed
|
|
*/
|
|
void npcDialChange(uint dialNum, uint oldLevel, uint newLevel);
|
|
public:
|
|
CPetConversations();
|
|
virtual ~CPetConversations() {}
|
|
|
|
/**
|
|
* Sets up the section
|
|
*/
|
|
virtual bool setup(CPetControl *petControl);
|
|
|
|
/**
|
|
* Reset the section
|
|
*/
|
|
virtual bool reset();
|
|
|
|
/**
|
|
* Draw the section
|
|
*/
|
|
virtual void draw(CScreenManager *screenManager);
|
|
|
|
/**
|
|
* Get the bounds for the section
|
|
*/
|
|
virtual Rect getBounds() const;
|
|
|
|
/**
|
|
* Returns true if the object is in a valid state
|
|
*/
|
|
virtual bool isValid(CPetControl *petControl);
|
|
|
|
/**
|
|
* Following are handlers for the various messages that the PET can
|
|
* pass onto the currently active section/area
|
|
*/
|
|
virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
|
|
virtual bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
|
|
virtual bool MouseDoubleClickMsg(CMouseDoubleClickMsg *msg);
|
|
virtual bool MouseWheelMsg(CMouseWheelMsg *msg);
|
|
virtual bool KeyCharMsg(CKeyCharMsg *msg);
|
|
virtual bool VirtualKeyCharMsg(CVirtualKeyCharMsg *msg);
|
|
|
|
/**
|
|
* Display a message
|
|
*/
|
|
virtual void displayMessage(const CString &msg);
|
|
|
|
/**
|
|
* Load the data for the class from file
|
|
*/
|
|
virtual void load(SimpleFile *file, int param);
|
|
|
|
/**
|
|
* Called after a game has been loaded
|
|
*/
|
|
virtual void postLoad();
|
|
/**
|
|
* Save the data for the class to file
|
|
*/
|
|
virtual void save(SimpleFile *file, int indent);
|
|
|
|
/**
|
|
* Called when a section is switched to
|
|
*/
|
|
virtual void enter(PetArea oldArea);
|
|
|
|
/**
|
|
* Called when a section is being left, to switch to another area
|
|
*/
|
|
virtual void leave();
|
|
|
|
/**
|
|
* Called when a previously set up PET timer expires
|
|
*/
|
|
virtual void timerExpired(int val);
|
|
|
|
/**
|
|
* Display a title for an NPC
|
|
*/
|
|
virtual void displayNPCName(CGameObject *npc);
|
|
|
|
/**
|
|
* Sets the NPC to use
|
|
*/
|
|
virtual void setNPC(const CString &name);
|
|
|
|
/**
|
|
* Resets the active NPC
|
|
*/
|
|
virtual void resetNPC();
|
|
|
|
/**
|
|
* Show the text cursor
|
|
*/
|
|
virtual void showCursor();
|
|
|
|
/**
|
|
* Hide the text cursor
|
|
*/
|
|
virtual void hideCursor();
|
|
|
|
/**
|
|
* Set the active NPC
|
|
*/
|
|
void setActiveNPC(const CString &name);
|
|
|
|
/**
|
|
* Resets the dials with the data for the currently active NPC
|
|
*/
|
|
void resetDials();
|
|
|
|
/**
|
|
* Reset the dials with those for a given NPC
|
|
*/
|
|
void resetDials(const CString &name);
|
|
|
|
/**
|
|
* Reset the dials to the '0' position
|
|
*/
|
|
void resetDials0();
|
|
|
|
/**
|
|
* Adds a line to the log
|
|
*/
|
|
void addLine(const CString &line);
|
|
|
|
/**
|
|
* Starts the NPC timer
|
|
*/
|
|
void startNPCTimer();
|
|
|
|
/**
|
|
* Stops the NPC timer
|
|
*/
|
|
void stopNPCTimer();
|
|
};
|
|
|
|
} // End of namespace Titanic
|
|
|
|
#endif /* TITANIC_PET_CONVERSATIONS_H */
|