scummvm/engines/titanic/pet_control/pet_frame.cpp
2017-10-03 20:31:44 -04:00

181 lines
5.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "titanic/pet_control/pet_frame.h"
#include "titanic/pet_control/pet_control.h"
#include "titanic/translation.h"
namespace Titanic {
static const PetArea PET_AREAS_EN[5] = {
PET_CONVERSATION, PET_INVENTORY, PET_REMOTE,
PET_ROOMS, PET_REAL_LIFE
};
static const PetArea PET_AREAS_DE[6] = {
PET_CONVERSATION, PET_TRANSLATION, PET_INVENTORY, PET_REMOTE,
PET_ROOMS, PET_REAL_LIFE
};
CPetFrame::CPetFrame() : CPetSection() {
}
bool CPetFrame::setup(CPetControl *petControl) {
if (setPetControl(petControl))
return reset();
return false;
}
bool CPetFrame::reset() {
if (_petControl) {
_background.reset("PetBackground", _petControl, MODE_UNSELECTED);
_modeBackground.reset("PetModeBackground", _petControl, MODE_UNSELECTED);
for (uint idx = 0; idx < _petAreas.size(); ++idx) {
CString resName = Common::String::format("PetMode%d", idx + 1);
_modeButtons[idx].reset(resName, _petControl, MODE_SELECTED);
}
for (uint idx = 0; idx < ARRAYSIZE(_titles); ++idx) {
CString resName = Common::String::format("3Pettitle%d", idx + 1);
_titles[idx].setup(MODE_UNSELECTED, resName, _petControl);
}
for (int idx = 0; idx < TOTAL_GLYPHS; ++idx) {
CString resName = Common::String::format("PetIndent%d", idx + 1);
_squares[idx].reset(resName, _petControl, MODE_UNSELECTED);
}
}
return true;
}
bool CPetFrame::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
for (uint idx = 0; idx < _petAreas.size(); ++idx) {
if (_modeButtons[idx].MouseButtonUpMsg(msg->_mousePos)) {
_petControl->setArea(_petAreas[idx]);
resetArea();
_modeButtons[idx].setMode(MODE_SELECTED);
return true;
}
}
return false;
}
bool CPetFrame::isValid(CPetControl *petControl) {
bool result = setPetControl(petControl);
if (result) {
_modeButtons[PET_CONVERSATION].setMode(MODE_UNSELECTED);
_modeButtons[PET_REAL_LIFE].setMode(MODE_SELECTED);
}
return result;
}
void CPetFrame::postLoad() {
reset();
}
bool CPetFrame::setPetControl(CPetControl *petControl) {
if (petControl) {
_petControl = petControl;
// Set up the PET areas we'll have buttons for
_petAreas.clear();
if (g_language == Common::EN_ANY)
_petAreas.assign(&PET_AREAS_EN[0], &PET_AREAS_EN[0] + 5);
else
_petAreas.assign(&PET_AREAS_DE[0], &PET_AREAS_DE[0] + 6);
// Set the bounds of the individual elements
_background.setBounds(Rect(20, 350, 620, 480));
_modeBackground.setBounds(Rect(590, 365, 611, 467));
// Squares used for holding glyphs in various tabs
Rect r(35, 373, 91, 429);
for (int idx = 0, xp = 0; idx < TOTAL_GLYPHS; ++idx, xp += 70) {
_squares[idx].setBounds(r);
_squares[idx].translate(xp, 0);
}
// Draw the mode buttons vertically on the right edge of the PET
r = Rect(590, 365, 606, 381);
const int YLIST_EN[] = { 7, 27, 45, 66, 84 };
const int YLIST_DE[] = { 0, 18, 36, 51, 67, 84 };
_modeButtons.resize(_petAreas.size());
for (uint idx = 0; idx < _modeButtons.size(); ++idx) {
_modeButtons[idx].setBounds(r);
_modeButtons[idx].translate(TRANSLATE(4, 0),
TRANSLATE(YLIST_EN[idx], YLIST_DE[idx]));
}
setArea(PET_CONVERSATION);
if (g_language == Common::EN_ANY) {
const int XLIST_EN[] = { 73, 54, 85, 109, 38, 71 };
for (uint idx = 0; idx < _petAreas.size(); ++idx) {
_titles[idx].setBounds(Rect(0, 0, 110, 11));
_titles[idx].translate(608 - XLIST_EN[idx], 471);
}
} else {
for (uint idx = 0; idx < 7; ++idx) {
_titles[idx].setBounds(Rect(0, 0, 110, 11));
_titles[idx].translate(501, 469);
}
}
}
return true;
}
void CPetFrame::setArea(PetArea newArea) {
resetArea();
for (uint idx = 0; idx < _modeButtons.size(); ++idx) {
if (_petAreas[idx] == newArea)
_modeButtons[idx].setMode(MODE_SELECTED);
}
}
void CPetFrame::resetArea() {
for (uint idx = 0; idx < _modeButtons.size(); ++idx)
_modeButtons[idx].setMode(MODE_UNSELECTED);
}
void CPetFrame::drawFrame(CScreenManager *screenManager) {
_background.draw(screenManager);
_modeBackground.draw(screenManager);
for (uint idx = 0; idx < _modeButtons.size(); ++idx)
_modeButtons[idx].draw(screenManager);
_titles[_petControl->_currentArea].draw(screenManager);
}
void CPetFrame::drawSquares(CScreenManager *screenManager, int count) {
count = CLIP(count, 0, TOTAL_GLYPHS);
for (int idx = 0; idx < count; ++idx)
_squares[idx].draw(screenManager);
}
} // End of namespace Titanic