The class is used in several areas outside of the PET, so it makes better sense to not have it in the pet_control/ folder and named so
75 lines
2 KiB
C++
75 lines
2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_PET_QUIT_H
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#define TITANIC_PET_QUIT_H
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#include "titanic/pet_control/pet_gfx_element.h"
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#include "titanic/pet_control/pet_glyphs.h"
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#include "titanic/gfx/text_control.h"
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namespace Titanic {
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class CPetQuit : public CPetGlyph {
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private:
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CTextControl _text;
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CPetGfxElement _btnYes;
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public:
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/**
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* Setup the glyph
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*/
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virtual bool setup(CPetControl *petControl, CPetGlyphs *owner);
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/**
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* Reset the glyph
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*/
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virtual bool reset();
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/**
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* Handles any secondary drawing of the glyph
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*/
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virtual void draw2(CScreenManager *screenManager);
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/**
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* Called for mouse button down messages
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*/
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virtual bool MouseButtonDownMsg(const Point &pt);
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/**
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* Handles mouse button up messages
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*/
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virtual bool MouseButtonUpMsg(const Point &pt);
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/**
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* Returns the tooltip text for when the glyph is selected
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*/
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virtual void getTooltip(CTextControl *text);
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/**
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* Get a reference to the tooltip text associated with the section
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*/
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virtual CTextControl *getText() { return &_text; }
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};
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} // End of namespace Titanic
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#endif /* TITANIC_PET_QUIT_H */
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