239 lines
5.1 KiB
C++
239 lines
5.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef TITANIC_PET_SLIDER_H
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#define TITANIC_PET_SLIDER_H
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#include "titanic/support/rect.h"
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#include "titanic/support/string.h"
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#include "titanic/core/game_object.h"
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namespace Titanic {
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enum SliderOrientation { ORIENTATION_HORIZONTAL = 1, ORIENTATION_VERTICAL = 2 };
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class CPetControl;
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class CPetSlider {
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private:
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int _orientation;
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Rect _bounds;
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Rect _slidingRect;
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int _thumbWidth;
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int _thumbHeight;
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int _sliderOffset;
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bool _thumbFocused;
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Rect _dirtyArea;
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private:
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/**
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* Center the center position of the slider's thumb
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*/
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Point getThumbCentroidPos() const;
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/**
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* Returns true if the passed point is within the thumb
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*/
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bool thumbContains(const Point &pt) const;
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/**
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* Gets the area the slider's thumbnail covers
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*/
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Rect getThumbRect() const;
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/**
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* Calculates the slider offset at the specificed position
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*/
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int calcSliderOffset(const Point &pt) const;
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protected:
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/**
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* Get the position to draw the background at
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*/
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Point getBackgroundDrawPos();
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/**
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* Get the position to draw the slider thumbnail at
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*/
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Point getThumbDrawPos();
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/**
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* Returns true if the passed point falls within the slider's bounds
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*/
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bool containsPt(const Point &pt) const { return _bounds.contains(pt); }
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public:
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CPetSlider();
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virtual ~CPetSlider() {}
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/**
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* Setup the background
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*/
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virtual void setupBackground(const CString &name, CPetControl *petControl) {}
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/**
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* Setup the thumb
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*/
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virtual void setupThumb(const CString &name, CPetControl *petControl) {}
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/**
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* Setup the background
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*/
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virtual void setupBackground2(const CString &name, CPetControl *petControl) {}
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/**
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* Setup the thumb
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*/
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virtual void setupThumb2(const CString &name, CPetControl *petControl) {}
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/**
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* Reset the slider
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*/
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virtual void reset(const CString &name) {}
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/**
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* Draw the slider
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*/
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virtual void draw(CScreenManager *screenManager) {}
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/**
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* Reset the dirty area
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*/
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virtual Rect clearDirtyArea();
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/**
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* Checks whether the slider is highlighted
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*/
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virtual bool checkThumb(const Point &pt);
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/**
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* Resets the thumb focused flag
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*/
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virtual bool resetThumbFocus();
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/**
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* Handles dragging the slider
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*/
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virtual bool MouseDragMoveMsg(const Point &pt);
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/**
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* Called when a slider drag ends
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*/
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virtual bool MouseDragEndMsg(const Point &pt) { return true; }
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/**
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* Handles mouse button up messaes
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*/
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virtual bool MouseButtonUpMsg(const Point &pt);
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virtual bool proc13() { return false; }
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virtual bool proc14() { return false; }
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virtual bool contains(const Point &pt) const;
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/**
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* Returns the slider offset in pixels
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*/
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virtual double getOffsetPixels() const;
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/**
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* Sets the slider offset
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*/
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virtual void setSliderOffset(double offset);
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/**
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* Set a new slider offset in pixels
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*/
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virtual void setOffsetPixels(int offset);
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/**
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* Enables a given orientation
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*/
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void setOrientation(SliderOrientation orientation);
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/**
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* Set the bounds for the slider
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*/
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void setBounds(const Rect &r) { _bounds = r; }
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/**
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* Set the sliding bounds for the slider
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*/
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void setSlidingBounds(const Rect &r) { _slidingRect = r; }
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/**
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* Set the size of the slider thumb
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*/
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void setThumbSize(const Point &pt) {
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_thumbWidth = pt.x;
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_thumbHeight = pt.y;
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}
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/**
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* Move the slider
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*/
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void translate(const Point &pt) {
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_bounds.translate(pt.x, pt.y);
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_slidingRect.translate(pt.x, pt.y);
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}
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/**
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* Change the current position of a slider by a step amount
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*/
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void stepPosition(int direction);
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};
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class CPetSoundSlider : public CPetSlider {
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public:
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CGameObject *_background;
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CGameObject *_thumb;
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public:
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CPetSoundSlider() : CPetSlider(), _background(nullptr),
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_thumb(0) {}
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/**
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* Setup the background
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*/
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virtual void setupBackground(const CString &name, CPetControl *petControl);
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/**
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* Setup the thumb
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*/
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virtual void setupThumb(const CString &name, CPetControl *petControl);
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/**
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* Setup the background
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*/
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virtual void setupBackground2(const CString &name, CPetControl *petControl);
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/**
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* Setup the thumb
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*/
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virtual void setupThumb2(const CString &name, CPetControl *petControl);
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/**
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* Draw the slider
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*/
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virtual void draw(CScreenManager *screenManager);
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};
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} // End of namespace Titanic
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#endif /* TITANIC_PET_SLIDER_H */
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