scummvm/engines/titanic/star_control/marked_camera_mover.h
David Fioramonti 8f479522c4 TITANIC: CCameraMover and related classes Refactor
1. Removed updatePosition function defintions since
UnmarkedCameraMover and MarkedCameraMover, derived classes,
are overriddening it. I.e., CCameraMover::updatePosition doesn't
get used.

This also allowed some header files to removed.

2. Renaming of some functions.
2017-08-30 19:53:13 -07:00

56 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_MARKED_CAMERA_MOVER_H
#define TITANIC_MARKED_CAMERA_MOVER_H
#include "titanic/star_control/camera_mover.h"
#include "titanic/star_control/marked_auto_mover.h"
namespace Titanic {
class FMatrix;
class FVector;
class CMarkedCameraMover : public CCameraMover {
private:
CMarkedAutoMover _autoMover;
public:
CMarkedCameraMover(const CNavigationInfo *src);
virtual ~CMarkedCameraMover() {}
/**
* Move the mover from an old position and orientation to a new
* position and orientation
*/
virtual void transitionBetweenPosOrients(const FVector &oldPos, const FVector &newPos,
const FMatrix &oldOrientation, const FMatrix &newOrientation);
/**
* Update the passed position and orientation matrix
*/
virtual void updatePosition(CErrorCode &errorCode, FVector &pos, FMatrix &orientation);
};
} // End of namespace Titanic
#endif /* TITANIC_MARKED_CAMERA_MOVER_H */