53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef ZVISION_FOG_H
|
|
#define ZVISION_FOG_H
|
|
|
|
#include "zvision/graphics/graphics_effect.h"
|
|
|
|
namespace ZVision {
|
|
|
|
class ZVision;
|
|
|
|
// Used by Zork: Nemesis for the mixing chamber gas effect in the gas puzzle (location tt5e, when the blinds are down)
|
|
class FogFx : public GraphicsEffect {
|
|
public:
|
|
|
|
FogFx(ZVision *engine, uint32 key, Common::Rect region, bool ported, EffectMap *Map, const Common::String &clouds);
|
|
~FogFx();
|
|
|
|
const Graphics::Surface *draw(const Graphics::Surface &srcSubRect);
|
|
|
|
void update();
|
|
|
|
private:
|
|
EffectMap *_map;
|
|
Graphics::Surface _fog;
|
|
uint8 _r, _g, _b;
|
|
int32 _pos;
|
|
Common::Array< Common::Array< bool > > _mp;
|
|
uint16 _colorMap[32];
|
|
};
|
|
} // End of namespace ZVision
|
|
|
|
#endif // ZVISION_FOG_H
|