OSystem_SDL will create a merged list of all graphics modes from SDL and OpenGL. When the user changes the graphics mode in options and restarts ScummVM should switch to that graphics mode in the corresponding graphics manager. svn-id: r51493
125 lines
3.3 KiB
C++
125 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef PLATFORM_SDL_H
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#define PLATFORM_SDL_H
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#if defined(__SYMBIAN32__)
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#include <esdl\SDL.h>
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#else
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#include <SDL.h>
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#endif
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#include "backends/modular-backend.h"
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#include "backends/mixer/sdl/sdl-mixer.h"
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/**
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* Base OSystem class for all SDL ports.
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*/
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class OSystem_SDL : public ModularBackend {
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public:
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OSystem_SDL();
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virtual ~OSystem_SDL();
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/**
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* Pre-initialize backend. It should be called after
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* instantiating the backend. Early needed managers are
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* created here.
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*/
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virtual void init();
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/**
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* Get the Mixer Manager instance. Not to confuse with getMixer(),
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* that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
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* for the Audio::Mixer. Used by other managers.
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*/
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virtual SdlMixerManager *getMixerManager();
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// Override functions from ModularBackend and OSystem
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virtual void initBackend();
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virtual Common::HardwareKeySet *getHardwareKeySet();
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virtual void quit();
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virtual void deinit();
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virtual void setWindowCaption(const char *caption);
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virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
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virtual Common::SeekableReadStream *createConfigReadStream();
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virtual Common::WriteStream *createConfigWriteStream();
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virtual bool pollEvent(Common::Event &event);
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virtual uint32 getMillis();
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virtual void delayMillis(uint msecs);
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virtual void getTimeAndDate(TimeDate &td) const;
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virtual Audio::Mixer *getMixer();
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// HACK: Special SDL events types
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enum SdlEvent {
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kSdlEventExpose = 100,
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kSdlEventResize = 101
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};
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protected:
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bool _inited;
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bool _initedSDL;
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/**
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* Mixer manager that configures and setups SDL for
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* the wrapped Audio::Mixer, the true mixer.
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*/
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SdlMixerManager *_mixerManager;
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/**
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* Initialze the SDL library.
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*/
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virtual void initSDL();
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/**
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* Setup the window icon.
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*/
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virtual void setupIcon();
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/**
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* Get the file path where the user configuration
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* of ScummVM will be saved.
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*/
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virtual Common::String getDefaultConfigFileName();
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#ifdef USE_OPENGL
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OSystem::GraphicsMode *_graphicsModes;
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int _graphicsMode;
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int _sdlModesCount;
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int _glModesCount;
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/**
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* Creates the merged graphics modes list
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*/
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virtual void setupGraphicsModes();
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virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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virtual int getGraphicsMode() const;
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#endif
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};
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#endif
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