scummvm/engines/sci/engine
Max Horn 78cd1aa145 SCI: Remove hack related to compiled kernel signatures.
Also change some things to comply to our code formatting conventions.

svn-id: r49967
2010-06-17 23:13:54 +00:00
..
features.cpp Use the SELECTOR() macro for readability 2010-06-10 09:18:57 +00:00
features.h Moved the MoveCountType enum above the GameFeatures class, as it's the only class using it 2010-06-10 07:48:32 +00:00
gc.cpp SCI: Revert r47925 and put fix inside GC instead. 2010-02-06 19:41:55 +00:00
gc.h Patch 2009-06-18 22:09:57 +00:00
kernel.cpp SCI: Remove hack related to compiled kernel signatures. 2010-06-17 23:13:54 +00:00
kernel.h SCI: Remove hack related to compiled kernel signatures. 2010-06-17 23:13:54 +00:00
kernel32.cpp Don't translate both x and y of the rect in kOnMe if only one of the variables is negative. Fixes the GKEgo hotspot outside of the Madame Cazanoux's house. 2010-06-17 15:02:18 +00:00
kevent.cpp SCI: Rename sciEvent to SciEvent 2010-06-17 23:11:12 +00:00
kfile.cpp - Swapped the return value of gamestate_save (false = failed, true = succeeded) 2010-06-15 08:39:03 +00:00
kgraphics.cpp SCI: PlayVMD(1): Hmmm. Don't print gammaBoost etc if they aren't used 2010-06-17 22:08:07 +00:00
klists.cpp Fixed regression from commit #49251, and added an explanation. Calls to kNewNode with 1 parameter are handled properly again. Fixes the demo of Phantasmagoria 1. Thanks to lskovlun and waltervn for spotting this 2010-06-13 21:43:13 +00:00
kmath.cpp Moved kMulDiv together with the rest of the math functions, and kPlayVMD together with the rest of the video playing functions 2010-06-17 07:26:06 +00:00
kmenu.cpp SCI: SciGui/SciGui32 gone for good... 2010-06-15 15:44:24 +00:00
kmisc.cpp SCI: Moved the event code a little bit around. 2010-06-17 23:10:37 +00:00
kmovement.cpp Fixed regression from commit #49564 2010-06-10 11:35:15 +00:00
kparse.cpp Fixed regression from commit #49564 2010-06-10 11:35:15 +00:00
kpathing.cpp Mass renaming of selector-related functions, and removed some defines which were just cloaking functions with a different name 2010-05-29 23:37:15 +00:00
kscripts.cpp Fixed kLoad and kUnload (the resource type was incorrect) 2010-06-17 14:05:05 +00:00
ksound.cpp Fixed wPlayAudio, and added some documentation on the 3 new kDoAudio subops. Digital sounds in Pharkas work again 2010-06-17 12:29:58 +00:00
kstring.cpp SCI: break on anything, warn on anything but spaces in kReadNumber 2010-05-31 13:52:07 +00:00
message.cpp Allow for digits in stage directions in SCI32 games: GK1 floppy uses them. 2010-06-10 18:16:05 +00:00
message.h Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct) 2009-10-10 10:46:11 +00:00
savegame.cpp SCI: SciGui/SciGui32 gone for good... 2010-06-15 15:44:24 +00:00
savegame.h - Swapped the return value of gamestate_save (false = failed, true = succeeded) 2010-06-15 08:39:03 +00:00
script.cpp Removed the now unused EngineState parameter of script_adjust_opcode_formats(), as well as an obsolete TODO 2010-06-15 07:21:52 +00:00
script.h Removed the now unused EngineState parameter of script_adjust_opcode_formats(), as well as an obsolete TODO 2010-06-15 07:21:52 +00:00
scriptdebug.cpp SCI: Remove selector_name function, some cleanup 2010-06-17 23:13:30 +00:00
seg_manager.cpp SCI: Update FIXME in SegmentManager 2010-06-17 23:11:56 +00:00
seg_manager.h Fix spelling, cleanup 2010-06-15 12:33:20 +00:00
segment.cpp Add support for SCI32 segment types to seg_table and vr debug commands 2010-06-15 08:21:39 +00:00
segment.h Properly reconstruct the running stack when restoring (a regression from commits #49376 and #49525), some formatting 2010-06-15 09:11:26 +00:00
selector.cpp SCI: cleanup 2010-06-10 13:43:38 +00:00
selector.h Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kludge. Also, removed the selectorInvocation parameter - if invokeSelector() fails, the error is in most cases unrecoverable, and the error description thrown covers all cases where kContinueOnInvalidSelector was used. This uncovered a bug too: in some places, non reg_t parameters were parsed 2010-06-10 09:22:30 +00:00
state.cpp SCI: Moved the event code a little bit around. 2010-06-17 23:10:37 +00:00
state.h SCI: Limit the screen refresh rate to 60fps 2010-06-14 08:36:52 +00:00
static_selectors.cpp COMMON: Get rid of Common::StringList 2010-03-18 15:54:40 +00:00
vm.cpp SCI: Remove hack related to compiled kernel signatures. 2010-06-17 23:13:54 +00:00
vm.h Moved all of the game init/run/exit logic inside the SciEngine class 2010-06-10 07:32:05 +00:00
vm_types.h Cleanup of the savegame code: 2010-06-15 07:20:53 +00:00