71 lines
2 KiB
C++
71 lines
2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ZVISION_SAFE_CONTROL_H
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#define ZVISION_SAFE_CONTROL_H
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#include "zvision/scripting/control.h"
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#include "common/list.h"
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#include "common/rect.h"
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namespace Video {
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class VideoDecoder;
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}
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namespace ZVision {
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class SafeControl : public Control {
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public:
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SafeControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
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~SafeControl();
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private:
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int16 _statesCount;
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int16 _curState;
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Video::VideoDecoder *_animation;
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Common::Point _center;
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Common::Rect _rectangle;
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int16 _innerRaduis;
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int32 _innerRadiusSqr;
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int16 _outerRadius;
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int32 _outerRadiusSqr;
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int16 _zeroPointer;
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int16 _startPointer;
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int16 _curFrame;
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int16 _targetFrame;
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int32 _frameTime;
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int16 _lastRenderedFrame;
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public:
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bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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bool process(uint32 deltaTimeInMillis);
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private:
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void renderFrame(uint frameNumber);
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};
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} // End of namespace ZVision
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#endif
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