UIQ 2.1 UI Series 60 Series 80 Series 90/Nokia 7710 There is a dependency on ESdl for these devices. svn-id: r18427
199 lines
No EOL
5.8 KiB
C++
199 lines
No EOL
5.8 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 Andreas 'Sprawl' Karlsson - Original EPOC port, ESDL
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* Copyright (C) 2003-2005 Lars 'AnotherGuest' Persson - Original EPOC port, Audio System
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* Copyright (C) 2005 Jurgen 'SumthinWicked' Braam - EPOC/CVS maintainer
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* Copyright (C) 2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "SymbianOS.h"
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{"1x", "Fullscreen", GFX_NORMAL},
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{0, 0, 0}
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};
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OSystem *OSystem_SymbianOS_create() {
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return new OSystem_SDL_Symbian();
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}
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#include "config-manager.h"
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extern Common::ConfigManager *g_config;
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OSystem_SDL_Symbian::OSystem_SDL_Symbian() :_channels(0),_stereo_mix_buffer(0){
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ConfMan.set("FM_high_quality", false);
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ConfMan.set("FM_medium_quality", true);
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// ConfMan.set("joystick_num",0); // S60 should have joystick_num set to 0 in the ini file
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ConfMan.flushToDisk();
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}
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OSystem_SDL_Symbian::~OSystem_SDL_Symbian() {
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delete []_stereo_mix_buffer;
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}
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int OSystem_SDL_Symbian::getDefaultGraphicsMode() const {
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return GFX_NORMAL;
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}
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const OSystem::GraphicsMode *OSystem_SDL_Symbian::getSupportedGraphicsModes() const {
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return s_supportedGraphicsModes;
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}
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// make sure we always go to normal, even if the string might be set wrong!
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bool OSystem_SDL_Symbian::setGraphicsMode(const char *name) {
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// let parent OSystem_SDL handle it
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return OSystem_SDL::setGraphicsMode(getDefaultGraphicsMode());
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}
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/*
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* SumthinWicked says: the stuff below is copied from common/scaler.cpp,
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* so we can skip compiling the scalers. ESDL still needs 1x and the scaler
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* architecture because we inherit from OSystem_SDL.
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*/
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int gBitFormat = 565;
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void InitScalers(uint32 BitFormat) {} // called by OSystem_SDL functions, not relevant for ESDL
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/**
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* Trivial 'scaler' - in fact it doesn't do any scaling but just copies the
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* source to the destination.
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*/
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void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
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int width, int height) {
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while (height--) {
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memcpy(dstPtr, srcPtr, 2 * width);
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srcPtr += srcPitch;
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dstPtr += dstPitch;
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}
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}
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bool OSystem_SDL_Symbian::setSoundCallback(SoundProc proc, void *param) {
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// First save the proc and param
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_sound_proc_param = param;
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_sound_proc = proc;
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SDL_AudioSpec desired;
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SDL_AudioSpec obtained;
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memset(&desired, 0, sizeof(desired));
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_samplesPerSec = 0;
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if (ConfMan.hasKey("output_rate"))
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_samplesPerSec = ConfMan.getInt("output_rate");
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if (_samplesPerSec <= 0)
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_samplesPerSec = SAMPLES_PER_SEC;
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// Originally, we always used 2048 samples. This loop will produce the
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// same result at 22050 Hz, and should hopefully produce something
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// sensible for other frequencies. Note that it must be a power of two.
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uint32 samples = 0x8000;
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for (;;) {
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if ((1000 * samples) / _samplesPerSec < 100)
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break;
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samples >>= 1;
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}
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desired.freq = _samplesPerSec;
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desired.format = AUDIO_S16SYS;
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desired.channels = 2;
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desired.samples = (uint16)samples;
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#ifdef S60
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desired.callback = symbianMixCallback;
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desired.userdata = this;
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#else
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desired.callback = proc;
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desired.userdata = param;
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#endif
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if (SDL_OpenAudio(&desired, &obtained) != 0) {
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warning("Could not open audio device: %s", SDL_GetError());
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return false;
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}
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// Note: This should be the obtained output rate, but it seems that at
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// least on some platforms SDL will lie and claim it did get the rate
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// even if it didn't. Probably only happens for "weird" rates, though.
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_samplesPerSec = obtained.freq;
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_channels = obtained.channels;
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// Need to create mixbuffer for stereo mix to downmix
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if(_channels != 2)
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{
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_stereo_mix_buffer = new byte [obtained.size*2];//*2 for stereo values
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}
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SDL_PauseAudio(0);
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return true;
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}
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/**
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* The mixer callback function, passed on to OSystem::setSoundCallback().
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* This simply calls the mix() method.
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*/
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void OSystem_SDL_Symbian::symbianMixCallback(void *s, byte *samples, int len){
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static_cast <OSystem_SDL_Symbian*>(s)->symbianMix(samples,len);
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}
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/**
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* Actual mixing implementation
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*/
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void OSystem_SDL_Symbian::symbianMix(byte *samples, int len){
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// If not stereo then we need to downmix
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if(_channels != 2){
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_sound_proc(_sound_proc_param,_stereo_mix_buffer,len*2);
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int16* bitmixDst=(int16*)samples;
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int16* bitmixSrc=(int16*)_stereo_mix_buffer;
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for(int loop=len/2;loop>=0;loop--)
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{
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*bitmixDst=(*bitmixSrc+*(bitmixSrc+1))>>1;
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bitmixDst++;
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bitmixSrc+=2;
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}
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}
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else
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_sound_proc(_sound_proc_param,samples,len);
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}
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/*
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// probably don't need this anymore: will remove later
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#define EMPTY_SCALER_IMPLEMENTATION(x) \
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void x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, \
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uint32 dstPitch, int width, int height) {}
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//EMPTY_SCALER_IMPLEMENTATION(_2xSaI);
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//EMPTY_SCALER_IMPLEMENTATION(Super2xSaI);
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//EMPTY_SCALER_IMPLEMENTATION(SuperEagle);
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EMPTY_SCALER_IMPLEMENTATION(AdvMame2x);
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EMPTY_SCALER_IMPLEMENTATION(AdvMame3x);
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//EMPTY_SCALER_IMPLEMENTATION(Normal1x);
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//EMPTY_SCALER_IMPLEMENTATION(Normal2x);
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//EMPTY_SCALER_IMPLEMENTATION(Normal3x);
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EMPTY_SCALER_IMPLEMENTATION(Normal1o5x);
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//EMPTY_SCALER_IMPLEMENTATION(TV2x);
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//EMPTY_SCALER_IMPLEMENTATION(DotMatrix);
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//EMPTY_SCALER_IMPLEMENTATION(HQ2x);
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//EMPTY_SCALER_IMPLEMENTATION(HQ3x);
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*/ |