scummvm/engines/sci
2010-07-14 22:19:05 +00:00
..
engine SCI: removing #ifdef ENABLE_SCI32 from one single line (just a waste) and adding it to kDoSound (SCI2.1) 2010-07-14 22:19:05 +00:00
graphics SCI: removing hardcoded size when drawing list controls - fixes load/save dialog in lsl6 2010-07-14 21:00:59 +00:00
parser Cleanup, remove unused/obsolete code 2010-06-27 21:29:35 +00:00
sound SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(play) 2010-07-14 11:29:55 +00:00
video Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
console.cpp SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
console.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
debug.h SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
decompressor.cpp SCI: dont write palette in reorderView() if there is no palette :P 2010-06-23 16:49:03 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection.cpp SCI: separating qfg1ega and qfg1vga gameids 2010-07-14 11:53:12 +00:00
detection_tables.h The LSL7 demo is SCI2.1 so we should detect it even when ENABLE_SCI3_GAMES is not defined. 2010-07-14 14:18:40 +00:00
event.cpp SCI: replacing the keyboard size check for direction type detection with checking for script 933 (pseudoMouse) instead - this is better because its working multiplatform 2010-06-19 10:57:01 +00:00
event.h SCI: implemented checking of keyboard driver in case of SCI1EGA/EARLY, also renamed SCI_EVENT_JOYSTICK to SCI_EVENT_DIRECTION 2010-06-19 09:46:04 +00:00
module.mk SCI: Removed the FreeSCI music code 2010-06-30 13:49:05 +00:00
resource.cpp SCI: detect, if SCI1.1 game is merging or copying palette instead of using gameIds. Also prints method used, when using debug command "version" 2010-06-25 10:04:31 +00:00
resource.h Added handling for kLock called with resource id -1 (unlock all resources of the requested type). Happens e.g. in KQ6 and LSL6 2010-07-02 10:18:11 +00:00
resource_audio.cpp SCI: changing signature of kDoSound(play) in SCI2.1 to "o(i)" now, because qfg4 still uses "oi" calling 2010-07-14 11:34:44 +00:00
resource_intern.h SCI: Avoid using g_sci in resman (as it might not yet be inited) 2010-06-16 00:24:16 +00:00
sci.cpp SCI: Turn global object g_debugState into SciEngine member var 2010-07-12 23:20:33 +00:00
sci.h SCI: separating qfg1ega and qfg1vga gameids 2010-07-14 11:53:12 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00