.. |
engine
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SCI: removing #ifdef ENABLE_SCI32 from one single line (just a waste) and adding it to kDoSound (SCI2.1)
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2010-07-14 22:19:05 +00:00 |
graphics
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SCI: removing hardcoded size when drawing list controls - fixes load/save dialog in lsl6
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2010-07-14 21:00:59 +00:00 |
parser
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Cleanup, remove unused/obsolete code
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2010-06-27 21:29:35 +00:00 |
sound
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SCI: adding sound version 2.1, to properly add sci2.1 signature for kDoSound(play)
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2010-07-14 11:29:55 +00:00 |
video
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Committing the rest of the VideoDecoder Rewrite from patch #2963496.
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2010-05-18 14:17:24 +00:00 |
console.cpp
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SCI: Turn global object g_debugState into SciEngine member var
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2010-07-12 23:20:33 +00:00 |
console.h
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SCI: Turn global object g_debugState into SciEngine member var
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2010-07-12 23:20:33 +00:00 |
debug.h
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SCI: Turn global object g_debugState into SciEngine member var
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2010-07-12 23:20:33 +00:00 |
decompressor.cpp
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SCI: dont write palette in reorderView() if there is no palette :P
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2010-06-23 16:49:03 +00:00 |
decompressor.h
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SCI: Reduce header interdependencies
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2010-02-17 23:38:43 +00:00 |
detection.cpp
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SCI: separating qfg1ega and qfg1vga gameids
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2010-07-14 11:53:12 +00:00 |
detection_tables.h
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The LSL7 demo is SCI2.1 so we should detect it even when ENABLE_SCI3_GAMES is not defined.
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2010-07-14 14:18:40 +00:00 |
event.cpp
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SCI: replacing the keyboard size check for direction type detection with checking for script 933 (pseudoMouse) instead - this is better because its working multiplatform
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2010-06-19 10:57:01 +00:00 |
event.h
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SCI: implemented checking of keyboard driver in case of SCI1EGA/EARLY, also renamed SCI_EVENT_JOYSTICK to SCI_EVENT_DIRECTION
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2010-06-19 09:46:04 +00:00 |
module.mk
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SCI: Removed the FreeSCI music code
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2010-06-30 13:49:05 +00:00 |
resource.cpp
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SCI: detect, if SCI1.1 game is merging or copying palette instead of using gameIds. Also prints method used, when using debug command "version"
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2010-06-25 10:04:31 +00:00 |
resource.h
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Added handling for kLock called with resource id -1 (unlock all resources of the requested type). Happens e.g. in KQ6 and LSL6
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2010-07-02 10:18:11 +00:00 |
resource_audio.cpp
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SCI: changing signature of kDoSound(play) in SCI2.1 to "o(i)" now, because qfg4 still uses "oi" calling
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2010-07-14 11:34:44 +00:00 |
resource_intern.h
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SCI: Avoid using g_sci in resman (as it might not yet be inited)
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2010-06-16 00:24:16 +00:00 |
sci.cpp
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SCI: Turn global object g_debugState into SciEngine member var
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2010-07-12 23:20:33 +00:00 |
sci.h
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SCI: separating qfg1ega and qfg1vga gameids
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2010-07-14 11:53:12 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |