scummvm/graphics/tinygl
2014-07-03 12:33:05 +02:00
..
api.cpp TINYGL: Added a few utility functions in TinyGL 2014-07-03 12:33:03 +02:00
arrays.cpp TINYGL: Last optimization batch, performance comparable to the previous version. 2014-06-28 17:58:26 +02:00
Changelog TINYGL: Modified changelog. 2014-07-02 00:09:14 +02:00
clear.cpp TINYGL: Refactored the name of FrameBuffer instance from zb to fb 2014-06-28 20:39:09 +02:00
clip.cpp TINYGL: Implemented alpha interpolation in triangle rasterization routine. 2014-07-01 14:29:44 +02:00
get.cpp MYST3: Implemented 2D rendering correctly. 2014-07-03 12:33:05 +02:00
gl.h TINYGL: Added a few utility functions in TinyGL 2014-07-03 12:33:03 +02:00
image_util.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
init.cpp TINYGL: Implemented alpha blending and color transformation in sprite blitting for Grim TinyGL renderer. 2014-07-02 00:09:13 +02:00
LICENCE JANITORIAL: cleanup licences 2014-02-16 17:57:34 +01:00
light.cpp TINYGL: Implemented alpha interpolation in triangle rasterization routine. 2014-07-01 14:29:44 +02:00
list.cpp TINYGL: formatting code 2014-07-02 07:59:22 +02:00
matrix.cpp TINYGL: Added a few utility functions in TinyGL 2014-07-03 12:33:03 +02:00
memory.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
misc.cpp TINYGL: Added a few utility functions in TinyGL 2014-07-03 12:33:03 +02:00
opinfo.h TINYGL: Added a few utility functions in TinyGL 2014-07-03 12:33:03 +02:00
select.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
specbuf.cpp TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL. 2014-02-20 18:46:49 +01:00
texture.cpp MYST3: Implemented 2D rendering correctly. 2014-07-03 12:33:05 +02:00
vertex.cpp TINYGL: Implemented alpha interpolation in triangle rasterization routine. 2014-07-01 14:29:44 +02:00
zbuffer.cpp TINYGL: Implemented alpha blending and color transformation in sprite blitting for Grim TinyGL renderer. 2014-07-02 00:09:13 +02:00
zbuffer.h TINYGL: Implemented alpha blending and color transformation in sprite blitting for Grim TinyGL renderer. 2014-07-02 00:09:13 +02:00
zgl.h MYST3: Implemented 2D rendering correctly. 2014-07-03 12:33:05 +02:00
zline.cpp TINYGL: fixed previous formatting 2014-07-02 18:45:30 +02:00
zmath.cpp TINYGL: formatting code 2014-07-02 07:59:22 +02:00
zmath.h TINYGL: Fixed an error in matrix transpose method and optimized the code a little bit more. 2014-06-28 17:58:27 +02:00
ztriangle.cpp TINYGL: formatting code 2014-07-02 07:59:22 +02:00