scummvm/gui/themebrowser.cpp
Eugene Sandulenko 859212df25 Implement translation support for ScummVM GUI.
Based on patch #2903830: "Updated Translation Prototype" by alexbevi
which in turn is based on patch #1739965 by jvprat.

Currently it builds all translations right into ScummVM. Once the
feature will be accepted more widely, i.e. more translations will
pop up, it will be trivial to move translation strings to external
file.

Finished translation: Russian
Unfinished translation: Hungarian

Things which are nice to do:
 - Language code -> language mapping for more user friendness
 - Specifying fonts to be used with language
 - Updating of interface language without restart. It will require
   moving of much code to reflowLayout() methods for each dialog

The .po files must be in single byte encodings. I.e. no support
for Unicode.

svn-id: r49759
2010-06-15 10:44:51 +00:00

122 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "gui/themebrowser.h"
#include "gui/ListWidget.h"
#include "gui/widget.h"
#include "common/translation.h"
namespace GUI {
enum {
kChooseCmd = 'Chos'
};
// TODO: this is a rip off of GUI::Browser right now
// it will get some more output like theme name,
// theme style, theme preview(?) in the future
// but for now this simple browser works,
// also it will get its own theme config values
// and not use 'browser_' anymore
ThemeBrowser::ThemeBrowser() : Dialog("Browser") {
_fileList = 0;
new StaticTextWidget(this, "Browser.Headline", _("Select a Theme"));
// Add file list
_fileList = new ListWidget(this, "Browser.List");
_fileList->setNumberingMode(kListNumberingOff);
_fileList->setEditable(false);
_backgroundType = GUI::ThemeEngine::kDialogBackgroundPlain;
// Buttons
new ButtonWidget(this, "Browser.Cancel", _("Cancel"), kCloseCmd, 0);
new ButtonWidget(this, "Browser.Choose", _("Choose"), kChooseCmd, 0);
}
void ThemeBrowser::open() {
// Alway refresh file list
updateListing();
// Call super implementation
Dialog::open();
}
void ThemeBrowser::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
switch (cmd) {
case kChooseCmd:
case kListItemActivatedCmd:
case kListItemDoubleClickedCmd: {
int selection = _fileList->getSelected();
if (selection < 0)
break;
// TODO:
// Currently ThemeEngine::listUseableThemes uses a
// list. Thus we can not use operator[] here but
// need to iterate through the list. We might want
// to think of changing it, but it should not be
// of high importance anyway.
ThemeDescList::const_iterator sel = _themes.begin();
for (int i = 0; i < selection; ++i)
++sel;
_select = sel->id;
setResult(1);
close();
break;
}
default:
Dialog::handleCommand(sender, cmd, data);
}
}
void ThemeBrowser::updateListing() {
_themes.clear();
ThemeEngine::listUsableThemes(_themes);
const Common::String currentThemeId = g_gui.theme()->getThemeId();
int currentThemeIndex = 0, index = 0;
ListWidget::StringArray list;
for (ThemeDescList::const_iterator i = _themes.begin(); i != _themes.end(); ++i, ++index) {
list.push_back(i->name);
if (i->id == currentThemeId)
currentThemeIndex = index;
}
_fileList->setList(list);
_fileList->scrollTo(0);
_fileList->setSelected(currentThemeIndex);
// Finally, redraw
draw();
}
} // End of namespace GUI