scummvm/backends/graphics/opengl
2016-03-16 20:29:26 +01:00
..
context.cpp OPENGL: Move max texture size information to Context. 2016-03-16 20:29:26 +01:00
debug.cpp OPENGL: Resolve OpenGL functions on run-time. 2016-03-16 20:29:24 +01:00
debug.h OPENGL: Define GLCALL in opengl-sys.h. 2016-03-16 20:29:24 +01:00
opengl-defs.h OPENGL: Fix texture format for BGR565. 2016-03-16 20:29:26 +01:00
opengl-func.h OPENGL: Unify shader implementation for GL and GLES2. 2016-03-16 20:29:25 +01:00
opengl-graphics.cpp OPENGL: Move color key handling for CLUT8 to TextureCLUT8. 2016-03-16 20:29:26 +01:00
opengl-graphics.h OPENGL: (Partly) move context specific handling to Context. 2016-03-16 20:29:25 +01:00
opengl-sys.h OPENGL: Move max texture size information to Context. 2016-03-16 20:29:26 +01:00
shader.cpp OPENGL: Unify shader implementation for GL and GLES2. 2016-03-16 20:29:25 +01:00
shader.h OPENGL: Unify shader implementation for GL and GLES2. 2016-03-16 20:29:25 +01:00
texture.cpp OPENGL: Cleanup. Remove Texture::getHardwareFormat. 2016-03-16 20:29:26 +01:00
texture.h OPENGL: Cleanup. Remove Texture::getHardwareFormat. 2016-03-16 20:29:26 +01:00