73 lines
2 KiB
C++
73 lines
2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#include "avalanche/avalanche.h"
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#include "avalanche/mainmenu.h"
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namespace Avalanche {
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MainMenu::MainMenu(AvalancheEngine *vm) {
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_vm = vm;
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registrant = Common::String("");
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}
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void MainMenu::run() {
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_vm->_graphics->menuInitialize();
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_vm->_graphics->menuLoadPictures();
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loadRegiInfo();
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option(1, "Play the game.");
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option(2, "Read the background.");
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option(3, "Preview... perhaps...");
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option(4, "View the documentation.");
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option(5, "Registration info.");
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option(6, "Exit back to DOS.");
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centre(275, registrant);
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centre(303, "Make your choice, or wait for the demo.");
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wait();
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_vm->_graphics->menuClear();
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}
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void MainMenu::loadRegiInfo() {
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warning("STUB: MainMenu::loadRegiInfo()");
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}
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void MainMenu::option(byte which, Common::String what) {
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warning("STUB: MainMenu::option()");
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}
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void MainMenu::centre(int16 y, Common::String text) {
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warning("STUB: MainMenu::centre()");
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}
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void MainMenu::wait() {
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warning("STUB: MainMenu::wait()");
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}
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} // End of namespace Avalanche
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