scummvm/engine/lua/lstring.h

30 lines
730 B
C

/*
** $Id$
** String table (keep all strings handled by Lua)
** See Copyright Notice in lua.h
*/
#ifndef lstring_h
#define lstring_h
#include "lobject.h"
void luaS_init (void);
TaggedString *luaS_createudata (void *udata, int tag);
TaggedString *luaS_collector (void);
void luaS_free (TaggedString *l);
TaggedString *luaS_newlstr (const char *str, long l);
TaggedString *luaS_new (const char *str);
TaggedString *luaS_newfixedstring (const char *str);
void luaS_rawsetglobal (TaggedString *ts, TObject *newval);
char *luaS_travsymbol (int (*fn)(TObject *));
int luaS_globaldefined (const char *name);
TaggedString *luaS_collectudata (void);
void luaS_freeall (void);
extern TaggedString EMPTY;
#define NUM_HASHS 61
#endif