scummvm/backends/platform/wii/main.cpp
AReim1982 eff22cb43d WII: Implement changes needed by DevKitPPC R26 and later
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2014-01-21 16:03:47 +01:00

250 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_chdir
#define FORBIDDEN_SYMBOL_EXCEPTION_getcwd
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#include <sys/stat.h>
#include <sys/types.h>
#include <errno.h>
#include <unistd.h>
#include "osystem.h"
#include "backends/plugins/wii/wii-provider.h"
#include <ogc/machine/processor.h>
#include <fat.h>
#ifndef GAMECUBE
#include <wiiuse/wpad.h>
#endif
#ifdef USE_WII_DI
#include <di/di.h>
#endif
#ifdef DEBUG_WII_GDB
#include <debug.h>
#endif
#include <gxflux/gfx_con.h>
#ifdef __cplusplus
extern "C" {
#endif
bool reset_btn_pressed = false;
bool power_btn_pressed = false;
void reset_cb(void) {
#ifdef DEBUG_WII_GDB
printf("attach gdb now\n");
_break();
#else
reset_btn_pressed = true;
#endif
}
void power_cb(void) {
power_btn_pressed = true;
}
static void show_console(int code) {
u32 i, b;
printf("ScummVM exited abnormally (%d).\n", code);
gfx_frame_abort();
gfx_init();
if (!gfx_frame_start())
return;
gfx_con_draw();
gfx_frame_end();
for (i = 0; i < 60 * 3; ++i)
VIDEO_WaitVSync();
#ifdef DEBUG_WII_GDB
printf("attach gdb now\n");
_break();
#endif
printf("Press any key to continue.\n");
if (!gfx_frame_start())
return;
gfx_con_draw();
gfx_frame_end();
VIDEO_WaitVSync();
while (true) {
b = 0;
if (PAD_ScanPads() & 1)
b = PAD_ButtonsDown(0);
#ifndef GAMECUBE
WPAD_ScanPads();
if (WPAD_Probe(0, NULL) == WPAD_ERR_NONE)
b |= WPAD_ButtonsDown(0);
#endif
if (b)
break;
VIDEO_WaitVSync();
}
printf("\n\nExiting...\n");
if (!gfx_frame_start())
return;
gfx_con_draw();
gfx_frame_end();
VIDEO_WaitVSync();
}
s32 reset_func(s32 final) {
static bool done = false;
if (!done) {
show_console(-127);
done = true;
}
return 1;
}
static sys_resetinfo resetinfo = {
{ NULL, NULL },
reset_func,
1
};
#ifdef DEBUG_WII_MEMSTATS
void wii_memstats(void) {
static u32 min_free = UINT_MAX;
static u32 temp_free;
static u32 level;
_CPU_ISR_Disable(level);
#ifdef GAMECUBE
temp_free = (u32) SYS_GetArenaHi() - (u32) SYS_GetArenaLo();
#else
temp_free = (u32) SYS_GetArena1Hi() - (u32) SYS_GetArena1Lo() +
(u32) SYS_GetArena2Hi() - (u32) SYS_GetArena2Lo();
#endif
_CPU_ISR_Restore(level);
if (temp_free < min_free) {
min_free = temp_free;
fprintf(stderr, "free: %8u\n", min_free);
}
}
#endif
int main(int argc, char *argv[]) {
s32 res;
#if defined(USE_WII_DI) && !defined(GAMECUBE)
DI_Init();
#endif
VIDEO_Init();
PAD_Init();
DSP_Init();
AUDIO_Init(NULL);
gfx_video_init(NULL);
gfx_init();
gfx_con_init(NULL);
#ifdef DEBUG_WII_GDB
DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
#endif
printf("startup as ");
if (argc > 0)
printf("'%s'\n", argv[0]);
else
printf("<unknown>\n");
SYS_RegisterResetFunc(&resetinfo);
SYS_SetResetCallback(reset_cb);
#ifndef GAMECUBE
SYS_SetPowerCallback(power_cb);
#endif
if (!fatInitDefault()) {
printf("fatInitDefault failed\n");
} else {
// set the default path if libfat couldnt set it
// this allows loading over tcp/usbgecko
char cwd[MAXPATHLEN];
if (getcwd(cwd, MAXPATHLEN)) {
size_t len = strlen(cwd);
if (len > 2 && (cwd[len - 1] == ':' || cwd[len - 2] == ':')) {
printf("chdir to default\n");
chdir("/apps/scummvm");
}
}
}
g_system = new OSystem_Wii();
assert(g_system);
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new WiiPluginProvider());
#endif
res = scummvm_main(argc, argv);
g_system->quit();
printf("shutdown\n");
SYS_UnregisterResetFunc(&resetinfo);
fatUnmount("usb:/");
fatUnmount("sd:/");
if (res)
show_console(res);
if (power_btn_pressed) {
printf("shutting down\n");
SYS_ResetSystem(SYS_POWEROFF, 0, 0);
}
printf("reloading\n");
gfx_con_deinit();
gfx_deinit();
gfx_video_deinit();
return res;
}
#ifdef __cplusplus
}
#endif