scummvm/common/imageMap.cpp
Stephen Kennedy 950b68be7b - Added alignment and initial mode options to keyboard pack file
- More functionality to VirtualKeyboard class, including handling mouse clicks

svn-id: r32907
2008-07-04 17:55:19 +00:00

48 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/imageMap.h"
namespace Common {
void ImageMap::addRectMapArea(const Rect& rect, const String& target) {
areas.push_back(MapArea(rect, target));
}
void ImageMap::addPolygonMapArea(const Polygon& poly, const String& target) {
areas.push_back(MapArea(poly, target));
}
MapArea *ImageMap::findMapArea(int16 x, int16 y) {
Array<MapArea>::iterator it;
for (it = areas.begin(); it != areas.end(); it++) {
if (it->contains(x, y))
return it;
}
return 0;
}
} // End of namespace Common