- More functionality to VirtualKeyboard class, including handling mouse clicks svn-id: r32907
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/imageMap.h"
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namespace Common {
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void ImageMap::addRectMapArea(const Rect& rect, const String& target) {
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areas.push_back(MapArea(rect, target));
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}
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void ImageMap::addPolygonMapArea(const Polygon& poly, const String& target) {
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areas.push_back(MapArea(poly, target));
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}
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MapArea *ImageMap::findMapArea(int16 x, int16 y) {
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Array<MapArea>::iterator it;
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for (it = areas.begin(); it != areas.end(); it++) {
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if (it->contains(x, y))
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return it;
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}
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return 0;
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}
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} // End of namespace Common
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