ConnectionManager now storages Request * (not generates ids for it), Requests have control on their RequestState, RequestIdPair is now called Response and storages Request * with some response together. All related classes are changed to use it in more clean and understandable way. Request, RequestState and Response are carefully commented/documented.
71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_NETWORKING_CURL_CURLREQUEST_H
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#define BACKENDS_NETWORKING_CURL_CURLREQUEST_H
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#include "backends/networking/curl/request.h"
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#include "common/str.h"
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#include "common/array.h"
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struct curl_slist;
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namespace Networking {
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class NetworkReadStream;
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typedef Response<NetworkReadStream *> NetworkReadStreamResponse;
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typedef Common::BaseCallback<NetworkReadStreamResponse> *NetworkReadStreamCallback;
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class CurlRequest: public Request {
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protected:
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Common::String _url;
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NetworkReadStream *_stream;
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curl_slist *_headersList;
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Common::String _postFields;
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public:
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CurlRequest(DataCallback cb, Common::String url);
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virtual ~CurlRequest();
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virtual void handle();
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virtual void restart();
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/** Replaces all headers with the passed array of headers. */
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virtual void setHeaders(Common::Array<Common::String> &headers);
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/** Adds a header into headers list. */
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virtual void addHeader(Common::String header);
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/** Adds a post field (key=value pair). */
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virtual void addPostField(Common::String field);
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/**
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* Starts this Request with ConnMan.
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* @return its NetworkReadStream in NetworkReadStreamResponse.
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*/
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virtual NetworkReadStreamResponse execute();
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};
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} //end of namespace Networking
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#endif
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