.. |
animate.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
animate.h
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SCI: Improve kAnimate fastcast detection, Remove EQ1 hack
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2016-02-23 20:17:18 +01:00 |
cache.cpp
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SCI32: Remove GfxScreen from SCI32
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2016-08-19 13:57:40 -05:00 |
cache.h
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SCI32: Remove getColorAtCoordinate()
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2016-03-16 01:51:06 +02:00 |
celobj32.cpp
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SCI32: Ignore chest view palette in Phantasmagoria
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2017-07-13 21:31:21 -05:00 |
celobj32.h
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SCI32: Fix warning
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2017-05-26 19:33:59 +02:00 |
compare.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
compare.h
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SCI32: Remove CoordAdjuster32, at least for the moment
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2016-08-19 15:23:10 -05:00 |
controls16.cpp
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SCI: Fix more unsafe C-string usage
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2017-02-05 12:38:21 -06:00 |
controls16.h
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SCI: Fix more unsafe C-string usage
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2017-02-05 12:38:21 -06:00 |
controls32.cpp
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SCI32: Centralise OSystem screen updates
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2017-07-06 19:12:35 -05:00 |
controls32.h
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SCI32: Enable optional explicit memory management of hunk entries
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2016-08-01 10:37:14 -05:00 |
coordadjuster.cpp
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SCI32: Remove CoordAdjuster32, at least for the moment
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2016-08-19 15:23:10 -05:00 |
coordadjuster.h
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SCI32: Remove CoordAdjuster32, at least for the moment
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2016-08-19 15:23:10 -05:00 |
cursor.cpp
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COMMON: Make SpanOwner copy assignment make a copy of the owned Span
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2017-06-08 10:45:55 -05:00 |
cursor.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
cursor32.cpp
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SCI32: Don't warp the mouse when it doesn't need to be warped
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2017-07-23 10:35:13 -05:00 |
cursor32.h
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SCI32: Fix some buildbot compiler warnings
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2016-09-30 13:54:06 -05:00 |
font.cpp
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SCI32: Use built-in system font as default font for GfxText32
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2017-03-30 19:46:27 -05:00 |
font.h
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SCI32: Use built-in system font as default font for GfxText32
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2017-03-30 19:46:27 -05:00 |
fontsjis.cpp
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SCI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:37 +01:00 |
fontsjis.h
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SCI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:37 +01:00 |
frameout.cpp
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SCI32: Fix kObjectIntersect
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2017-07-09 22:56:04 +02:00 |
frameout.h
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SCI32: Fix kObjectIntersect
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2017-07-09 22:56:04 +02:00 |
helpers.h
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SCI32: Improve kPlayVMD rendering
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2017-07-06 19:12:38 -05:00 |
lists32.h
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SCI32: Use standard max_size method instead of ARRAYSIZE for a container
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2016-10-26 20:56:40 -05:00 |
maciconbar.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
maciconbar.h
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SCI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:37 +01:00 |
menu.cpp
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SCI: Clarify Tab character & modifier workarounds in GfxMenu
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2017-07-16 14:26:30 -05:00 |
menu.h
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SCI: Make GPL headers consistent in themselves.
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2014-02-18 02:39:37 +01:00 |
paint16.cpp
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SCI: Deduplicate call origin formatting
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2016-09-29 19:39:16 -05:00 |
paint16.h
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SCI32: Remove CoordAdjuster32, at least for the moment
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2016-08-19 15:23:10 -05:00 |
paint32.cpp
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SCI32: Add workarounds, transitions, fixes for PQ4CD
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2017-01-12 13:14:03 -06:00 |
paint32.h
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SCI32: Add bitmap segment and remove GC option from hunk segment
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2016-08-01 10:37:14 -05:00 |
palette.cpp
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SCI: Update formatting strings to match updated Span API
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2017-03-30 14:23:41 -05:00 |
palette.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
palette32.cpp
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SCI32: Remove ENABLE_SCI3_GAMES ifdef, now that they are supported
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2017-07-17 22:42:18 -05:00 |
palette32.h
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SCI32: Improve kPlayVMD rendering
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2017-07-06 19:12:38 -05:00 |
picture.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
picture.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
plane32.cpp
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SCI32: Move priority comparison of ScreenItems into its own function
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2017-07-13 21:31:07 -05:00 |
plane32.h
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SCI32: Change plane and screen item sorting algorithm
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2016-12-19 14:46:58 -06:00 |
portrait.cpp
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SCI: Clean up unnecessary delayed restore flags
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2017-04-22 13:01:35 -05:00 |
portrait.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
ports.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
ports.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
remap.cpp
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SCI32: Fix broken Remap implementation
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2016-06-26 12:42:58 -05:00 |
remap.h
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SCI32: Fix broken Remap implementation
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2016-06-26 12:42:58 -05:00 |
remap32.cpp
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SCI32: Add palette code for late SCI2.1mid+ games
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2017-04-22 13:01:37 -05:00 |
remap32.h
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SCI32: Handle remap data outside the game's remap range
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2016-07-27 08:49:33 -05:00 |
screen.cpp
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
screen.h
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SCI: Implement bounds-checked reads of game resources
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2017-03-27 19:42:31 -05:00 |
screen_item32.cpp
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SCI32: Fix kIsOnMe crashes in LSL7 About screen
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2017-07-18 12:35:06 -05:00 |
screen_item32.h
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SCI32: Move priority comparison of ScreenItems into its own function
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2017-07-13 21:31:07 -05:00 |
text16.cpp
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SCI: Fix more unsafe C-string usage
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2017-02-05 12:38:21 -06:00 |
text16.h
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SCI: Fix more unsafe C-string usage
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2017-02-05 12:38:21 -06:00 |
text32.cpp
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SCI32: Fix bad kPointSize implementation
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2017-04-22 19:25:20 -05:00 |
text32.h
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SCI32: Fix bad kPointSize implementation
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2017-04-22 19:25:20 -05:00 |
transitions.cpp
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SCI: implement frame skipping for all transitions
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2015-08-02 01:32:26 +02:00 |
transitions.h
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SCI: implement frame skipping for all transitions
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2015-08-02 01:32:26 +02:00 |
transitions32.cpp
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SCI32: Implement kShowStyle HShutterOut transition
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2017-07-07 23:42:30 -05:00 |
transitions32.h
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SCI32: Implement kShowStyle HShutterOut transition
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2017-07-07 23:42:30 -05:00 |
video32.cpp
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SCI32: Refactor DuckPlayer to use common video playback code
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2017-07-06 19:12:39 -05:00 |
video32.h
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SCI32: Refactor DuckPlayer to use common video playback code
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2017-07-06 19:12:39 -05:00 |
view.cpp
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SCI: Ignore priority and transparency for KQ6 hi-res views
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2017-05-15 22:03:25 +02:00 |
view.h
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SCI: Use containers in GfxView and remove some SCI32 code
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2017-03-27 19:42:31 -05:00 |