scummvm/devtools/create_project/msbuild.cpp
Filippos Karapetis 9feac7215e CREATE_PROJECT: Disable edit and continue in the scummvm project
Edit and continue is not compatible with the coroutine code. Previously,
it was disabled in the tinsel project only, but now that the coroutine
code has been moved into common, we need to disable edit and continue
in the scummvm project instead
2012-05-20 20:57:59 +03:00

533 lines
24 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "msbuild.h"
#include <fstream>
#include <algorithm>
namespace CreateProjectTool {
//////////////////////////////////////////////////////////////////////////
// MSBuild Provider (Visual Studio 2010)
//////////////////////////////////////////////////////////////////////////
MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
: MSVCProvider(global_warnings, project_warnings, version) {
}
const char *MSBuildProvider::getProjectExtension() {
return ".vcxproj";
}
const char *MSBuildProvider::getPropertiesExtension() {
return ".props";
}
int MSBuildProvider::getVisualStudioVersion() {
return 2010;
}
namespace {
inline void outputConfiguration(std::ostream &project, const std::string &config, const std::string &platform) {
project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n"
"\t\t\t<Configuration>" << config << "</Configuration>\n"
"\t\t\t<Platform>" << platform << "</Platform>\n"
"\t\t</ProjectConfiguration>\n";
}
inline void outputConfigurationType(const BuildSetup &setup, std::ostream &project, const std::string &name, const std::string &config) {
project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n"
"\t\t<ConfigurationType>" << ((name == setup.projectName || setup.devTools) ? "Application" : "StaticLibrary") << "</ConfigurationType>\n"
"\t</PropertyGroup>\n";
}
inline void outputProperties(std::ostream &project, const std::string &config, const std::string &properties) {
project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n"
"\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n"
"\t\t<Import Project=\"" << properties << "\" />\n"
"\t</ImportGroup>\n";
}
} // End of anonymous namespace
void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
const StringList &includeList, const StringList &excludeList) {
const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
std::ofstream project(projectFile.c_str());
if (!project)
error("Could not open \"" + projectFile + "\" for writing");
project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ItemGroup Label=\"ProjectConfigurations\">\n";
outputConfiguration(project, "Debug", "Win32");
outputConfiguration(project, "Debug", "x64");
outputConfiguration(project, "Analysis", "Win32");
outputConfiguration(project, "Analysis", "x64");
outputConfiguration(project, "Release", "Win32");
outputConfiguration(project, "Release", "x64");
project << "\t</ItemGroup>\n";
// Project name & Guid
project << "\t<PropertyGroup Label=\"Globals\">\n"
"\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n"
"\t\t<RootNamespace>" << name << "</RootNamespace>\n"
"\t\t<Keyword>Win32Proj</Keyword>\n"
"\t</PropertyGroup>\n";
// Shared configuration
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n";
outputConfigurationType(setup, project, name, "Release|Win32");
outputConfigurationType(setup, project, name, "Analysis|Win32");
outputConfigurationType(setup, project, name, "Debug|Win32");
outputConfigurationType(setup, project, name, "Release|x64");
outputConfigurationType(setup, project, name, "Analysis|x64");
outputConfigurationType(setup, project, name, "Debug|x64");
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n"
"\t<ImportGroup Label=\"ExtensionSettings\">\n"
"\t</ImportGroup>\n";
outputProperties(project, "Release|Win32", setup.projectDescription + "_Release.props");
outputProperties(project, "Analysis|Win32", setup.projectDescription + "_Analysis.props");
outputProperties(project, "Debug|Win32", setup.projectDescription + "_Debug.props");
outputProperties(project, "Release|x64", setup.projectDescription + "_Release64.props");
outputProperties(project, "Analysis|x64", setup.projectDescription + "_Analysis64.props");
outputProperties(project, "Debug|x64", setup.projectDescription + "_Debug64.props");
project << "\t<PropertyGroup Label=\"UserMacros\" />\n";
// Project-specific settings (analysis uses debug properties)
outputProjectSettings(project, name, setup, false, true, false);
outputProjectSettings(project, name, setup, false, true, true);
outputProjectSettings(project, name, setup, true, true, false);
outputProjectSettings(project, name, setup, false, false, false);
outputProjectSettings(project, name, setup, false, false, true);
outputProjectSettings(project, name, setup, true, false, false);
// Files
std::string modulePath;
if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
modulePath = moduleDir.substr(setup.srcDir.size());
if (!modulePath.empty() && modulePath.at(0) == '/')
modulePath.erase(0, 1);
}
if (modulePath.size())
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
else
addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
// Output references for the main project
if (name == setup.projectName)
writeReferences(setup, project);
project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n"
"\t<ImportGroup Label=\"ExtensionTargets\">\n"
"\t</ImportGroup>\n"
"</Project>\n";
// Output filter file if necessary
createFiltersFile(setup, name);
}
void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) {
// No filters => no need to create a filter file
if (_filters.empty())
return;
// Sort all list alphabetically
_filters.sort();
_compileFiles.sort();
_includeFiles.sort();
_otherFiles.sort();
_resourceFiles.sort();
_asmFiles.sort();
const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters";
std::ofstream filters(filtersFile.c_str());
if (!filters)
error("Could not open \"" + filtersFile + "\" for writing");
filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n";
// Output the list of filters
filters << "\t<ItemGroup>\n";
for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) {
filters << "\t\t<Filter Include=\"" << *filter << "\">\n"
"\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n"
"\t\t</Filter>\n";
}
filters << "\t</ItemGroup>\n";
// Output files
outputFilter(filters, _compileFiles, "ClCompile");
outputFilter(filters, _includeFiles, "ClInclude");
outputFilter(filters, _otherFiles, "None");
outputFilter(filters, _resourceFiles, "ResourceCompile");
outputFilter(filters, _asmFiles, "CustomBuild");
filters << "</Project>";
}
void MSBuildProvider::outputFilter(std::ostream &filters, const FileEntries &files, const std::string &action) {
if (!files.empty()) {
filters << "\t<ItemGroup>\n";
for (FileEntries::const_iterator entry = files.begin(), end = files.end(); entry != end; ++entry) {
if ((*entry).filter != "") {
filters << "\t\t<" << action << " Include=\"" << (*entry).path << "\">\n"
"\t\t\t<Filter>" << (*entry).filter << "</Filter>\n"
"\t\t</" << action << ">\n";
} else {
filters << "\t\t<" << action << " Include=\"" << (*entry).path << "\" />\n";
}
}
filters << "\t</ItemGroup>\n";
}
}
void MSBuildProvider::writeReferences(const BuildSetup &setup, std::ofstream &output) {
output << "\t<ItemGroup>\n";
for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
if (i->first == setup.projectName)
continue;
output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n"
"\t\t<Project>{" << i->second << "}</Project>\n"
"\t</ProjectReference>\n";
}
output << "\t</ItemGroup>\n";
}
void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
// Check for project-specific warnings:
std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name);
// Nothing to add here, move along!
if (!setup.devTools && name != setup.projectName && name != "sword25" && name != "scummvm" && name != "grim" && warningsIterator == _projectWarnings.end())
return;
std::string warnings = "";
if (warningsIterator != _projectWarnings.end())
for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
warnings += *i + ';';
project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n"
"\t\t<ClCompile>\n";
// Compile configuration
if (setup.devTools || name == setup.projectName || name == "sword25" || name == "grim") {
project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n";
} else {
if (name == "scummvm" && !isRelease)
project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n";
if (warningsIterator != _projectWarnings.end())
project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n";
}
project << "\t\t</ClCompile>\n";
// Link configuration for main project
if (name == setup.projectName || setup.devTools) {
std::string libraries;
for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
libraries += *i + ".lib;";
project << "\t\t<Link>\n"
"\t\t\t<OutputFile>$(OutDir)" << (setup.devTools ? name : setup.projectName) << ".exe</OutputFile>\n"
"\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n"
"\t\t</Link>\n";
if (!setup.devTools && setup.runBuildEvents) {
project << "\t\t<PreBuildEvent>\n"
"\t\t\t<Message>Generate revision</Message>\n"
"\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n"
"\t\t</PreBuildEvent>\n";
// Copy data files to the build folder
project << "\t\t<PostBuildEvent>\n"
"\t\t\t<Message>Copy data files to the build folder</Message>\n"
"\t\t\t<Command>" << getPostBuildEvent(isWin32, setup.createInstaller) << "</Command>\n"
"\t\t</PostBuildEvent>\n";
}
}
project << "\t</ItemDefinitionGroup>\n";
}
void MSBuildProvider::outputGlobalPropFile(const BuildSetup &setup, std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
std::string warnings;
for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
warnings += *i + ';';
std::string definesList;
for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i)
definesList += *i + ';';
// Add define to include revision header
if (runBuildEvents)
definesList += REVISION_DEFINE ";";
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<PropertyGroup>\n"
"\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_Global</_PropertySheetDisplayName>\n"
"\t\t<ExecutablePath>$(" << LIBS_DEFINE << ")\\bin;$(ExecutablePath)</ExecutablePath>\n"
"\t\t<LibraryPath>$(" << LIBS_DEFINE << ")\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n"
"\t\t<IncludePath>$(" << LIBS_DEFINE << ")\\include;$(IncludePath)</IncludePath>\n"
"\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n"
"\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n"
"\t</PropertyGroup>\n"
"\t<ItemDefinitionGroup>\n"
"\t\t<ClCompile>\n"
"\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n"
"\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"
"\t\t\t<AdditionalIncludeDirectories>$(" << LIBS_DEFINE << ")\\include;" << prefix << ";" << prefix << "\\engines;$(TargetDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
"\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<ExceptionHandling>" << (setup.devTools ? "Sync" : "") << "</ExceptionHandling>\n";
#if NEEDS_RTTI
properties << "\t\t\t<RuntimeTypeInfo>true</RuntimeTypeInfo>\n";
#else
properties << "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n";
#endif
properties << "\t\t\t<WarningLevel>Level4</WarningLevel>\n"
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
"\t\t\t<CompileAs>Default</CompileAs>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
"\t\t\t<SubSystem>Console</SubSystem>\n";
if (!setup.devTools)
properties << "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n";
properties << "\t\t</Link>\n"
"\t\t<ResourceCompile>\n"
"\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n"
"\t\t</ResourceCompile>\n"
"\t</ItemDefinitionGroup>\n"
"</Project>\n";
properties.flush();
}
void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
const std::string outputBitness = (isWin32 ? "32" : "64");
std::ofstream properties((setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
if (!properties)
error("Could not open \"" + setup.outputDir + '/' + setup.projectDescription + "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
"<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"
"\t<ImportGroup Label=\"PropertySheets\">\n"
"\t\t<Import Project=\"" << setup.projectDescription << "_Global" << (isWin32 ? "" : "64") << ".props\" />\n"
"\t</ImportGroup>\n"
"\t<PropertyGroup>\n"
"\t\t<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>\n"
"\t\t<_PropertySheetDisplayName>" << setup.projectDescription << "_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n"
"\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n"
"\t</PropertyGroup>\n"
"\t<ItemDefinitionGroup>\n"
"\t\t<ClCompile>\n";
if (isRelease) {
properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n"
"\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n"
"\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<StringPooling>true</StringPooling>\n"
"\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n"
"\t\t\t<DebugInformationFormat></DebugInformationFormat>\n"
"\t\t\t<RuntimeLibrary>MultiThreaded</RuntimeLibrary>\n"
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"
"\t\t\t<SetChecksum>true</SetChecksum>\n";
} else {
properties << "\t\t\t<Optimization>Disabled</Optimization>\n"
"\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"
"\t\t\t<MinimalRebuild>true</MinimalRebuild>\n"
"\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n"
"\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n"
"\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n"
"\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n"
"\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database
"\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n"
"\t\t</ClCompile>\n"
"\t\t<Link>\n"
"\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n"
"\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n";
}
properties << "\t\t</Link>\n"
"\t</ItemDefinitionGroup>\n"
"</Project>\n";
properties.flush();
properties.close();
}
bool hasEnding(std::string const &fullString, std::string const &ending) {
if (fullString.length() > ending.length()) {
return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending));
} else {
return false;
}
}
namespace {
inline void outputNasmCommand(std::ostream &projectFile, const std::string &config, const std::string &prefix) {
projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << prefix << "%(Filename).obj\" \"%(FullPath)\"</Command>\n"
"\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << prefix << "%(Filename).obj;%(Outputs)</Outputs>\n";
}
} // End of anonymous namespace
void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate,
const std::string &objPrefix, const std::string &filePrefix) {
// Reset lists
_filters.clear();
_compileFiles.clear();
_includeFiles.clear();
_otherFiles.clear();
_resourceFiles.clear();
_asmFiles.clear();
// Compute the list of files
_filters.push_back(""); // init filters
computeFileList(dir, duplicate, objPrefix, filePrefix);
_filters.pop_back(); // remove last empty filter
// Output compile files
if (!_compileFiles.empty()) {
projectFile << "\t<ItemGroup>\n";
for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) {
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
// Deal with duplicated file names
if (isDuplicate) {
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n"
"\t\t\t<ObjectFileName>$(IntDir)" << (*entry).prefix << "%(Filename).obj</ObjectFileName>\n";
projectFile << "\t\t</ClCompile>\n";
} else {
projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n";
}
}
projectFile << "\t</ItemGroup>\n";
}
// Output include, other and resource files
outputFiles(projectFile, _includeFiles, "ClInclude");
outputFiles(projectFile, _otherFiles, "None");
outputFiles(projectFile, _resourceFiles, "ResourceCompile");
// Output asm files
if (!_asmFiles.empty()) {
projectFile << "\t<ItemGroup>\n";
for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) {
const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end());
projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n"
"\t\t\t<FileType>Document</FileType>\n";
outputNasmCommand(projectFile, "Debug", (isDuplicate ? (*entry).prefix : ""));
outputNasmCommand(projectFile, "Analysis", (isDuplicate ? (*entry).prefix : ""));
outputNasmCommand(projectFile, "Release", (isDuplicate ? (*entry).prefix : ""));
projectFile << "\t\t</CustomBuild>\n";
}
projectFile << "\t</ItemGroup>\n";
}
}
void MSBuildProvider::outputFiles(std::ostream &projectFile, const FileEntries &files, const std::string &action) {
if (!files.empty()) {
projectFile << "\t<ItemGroup>\n";
for (FileEntries::const_iterator entry = files.begin(), end = files.end(); entry != end; ++entry) {
projectFile << "\t\t<" << action << " Include=\"" << (*entry).path << "\" />\n";
}
projectFile << "\t</ItemGroup>\n";
}
}
void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
const FileNode *node = *i;
if (!node->children.empty()) {
// Update filter
std::string _currentFilter = _filters.back();
_filters.back().append((_filters.back() == "" ? "" : "\\") + node->name);
computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
// Reset filter
_filters.push_back(_currentFilter);
} else {
// Filter files by extension
std::string name, ext;
splitFilename(node->name, name, ext);
FileEntry entry;
entry.name = name;
entry.path = convertPathToWin(filePrefix + node->name);
entry.filter = _filters.back();
entry.prefix = objPrefix;
if (ext == "cpp" || ext == "c")
_compileFiles.push_back(entry);
else if (ext == "h")
_includeFiles.push_back(entry);
else if (ext == "rc")
_resourceFiles.push_back(entry);
else if (ext == "asm")
_asmFiles.push_back(entry);
else
_otherFiles.push_back(entry);
}
}
}
} // End of CreateProjectTool namespace