scummvm/engines/nancy/state/help.cpp
fracturehill a286a287f2 NANCY: Replace NanEngine macro
Replaced the nonstandard NanEngine macro with a proper pointer to the current NancyEngine instance.
2021-03-24 17:20:46 +01:00

107 lines
2.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/nancy/state/help.h"
#include "engines/nancy/nancy.h"
#include "engines/nancy/commontypes.h"
#include "engines/nancy/sound.h"
#include "engines/nancy/input.h"
#include "engines/nancy/cursor.h"
#include "common/stream.h"
namespace Common {
DECLARE_SINGLETON(Nancy::State::Help);
}
namespace Nancy {
namespace State {
void Help::process() {
switch (_state) {
case kInit:
init();
// fall through
case kBegin:
begin();
// fall through
case kRun:
run();
break;
case kWaitForSound:
waitForSound();
break;
}
}
void Help::init() {
Common::SeekableReadStream *chunk = g_nancy->getBootChunkStream("HELP");
chunk->seek(0);
char buf[10];
chunk->read(buf, 10);
_image.init(buf);
chunk->skip(20);
_hotspot.left = chunk->readUint16LE();
_hotspot.top = chunk->readUint16LE();
_hotspot.right = chunk->readUint16LE();
_hotspot.bottom = chunk->readUint16LE();
chunk = g_nancy->getBootChunkStream("MSND");
chunk->seek(0);
_sound.read(*chunk, SoundDescription::kMenu);
_state = kBegin;
}
void Help::begin() {
g_nancy->sound->loadSound(_sound);
g_nancy->sound->playSound(_sound);
_image.registerGraphics();
_image.setVisible(true);
g_nancy->cursorManager->setCursorType(CursorManager::kNormalArrow);
_state = kRun;
}
void Help::run() {
NancyInput input = g_nancy->input->getInput();
if (_hotspot.contains(input.mousePos) && input.input & NancyInput::kLeftMouseButtonUp) {
g_nancy->sound->playSound(0x18); // Hardcoded by original engine
_state = kWaitForSound;
}
}
void Help::waitForSound() {
if (!g_nancy->sound->isSoundPlaying(18)) {
g_nancy->sound->stopSound(_sound);
g_nancy->setPreviousState();
}
}
} // End of namespace State
} // End of namespace Nancy