scummvm/backends/platform/android
Johannes Schickel a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
..
org/scummvm/scummvm ANDROID: Actually create the savegame directory. 2011-10-28 12:11:50 +02:00
android.cpp ANDROID: Add faked input delay. 2012-02-03 12:36:03 +01:00
android.h ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
android.mk ANDROID: Move from org.inodes.gus to org.scummvm. 2011-10-25 21:18:42 +02:00
asset-archive.cpp ANDROID: Fix assert in JavaInputStream (thanks clone2727). 2011-12-13 18:44:58 +01:00
asset-archive.h ANDROID: Fix compilation by adapting to latest Archive changes (thanks LordHoto). 2011-12-13 18:37:33 +01:00
events.cpp KEYMAPPER: Rename HardwareKey to HardwareInput 2012-02-27 13:00:56 -06:00
gfx.cpp ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic. 2012-06-03 02:02:57 +02:00
jni.cpp ANDROID: Move from org.inodes.gus to org.scummvm. 2011-10-25 21:18:42 +02:00
jni.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
module.mk JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
texture.cpp JANITORIAL: Fix template definition whitespace 2012-02-10 21:17:27 -06:00
texture.h JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00