scummvm/engines/lastexpress/data/cursor.cpp
Johannes Schickel a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00

145 lines
4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lastexpress/data/cursor.h"
#include "lastexpress/lastexpress.h"
#include "common/stream.h"
#include "common/system.h"
#include "graphics/cursorman.h"
namespace LastExpress {
uint16 brigthnessData[4] = { 0, 0x7BDE, 0x739C, 0x6318 };
Cursor::Cursor() : _current(kCursorMAX) {
memset(&_cursors, 0, sizeof(_cursors));
}
bool Cursor::load(Common::SeekableReadStream *stream) {
if (!stream)
return false;
// Load the whole file to memory
Common::SeekableReadStream *data = stream->readStream((uint32) stream->size());
delete stream;
if (!data)
return false;
// Read the hotspot data
for (int i = 0; i < kCursorMAX; i++) {
_cursors[i].hotspotX = data->readUint16LE();
_cursors[i].hotspotY = data->readUint16LE();
debugC(15, kLastExpressDebugCursor | kLastExpressDebugAll,
"Cursor %d hotspot x: %d, hotspot y: %d",
i, _cursors[i].hotspotX, _cursors[i].hotspotY);
}
// Read the pixel data
for (int i = 0; i < kCursorMAX; i++)
for (int pix = 0; pix < 32 * 32; pix++)
_cursors[i].image[pix] = data->readUint16LE();
delete data;
return true;
}
void Cursor::show(bool visible) const {
CursorMan.showMouse(visible);
}
bool Cursor::checkStyle(CursorStyle style) const {
if (style >= kCursorMAX) {
debugC(2, kLastExpressDebugGraphics, "Trying to use an invalid cursor style: was %d, max %d", (int)style, kCursorMAX);
return false;
}
return true;
}
void Cursor::setStyle(CursorStyle style) {
if (!checkStyle(style))
return;
if (style == _current)
return;
debugC(10, kLastExpressDebugCursor | kLastExpressDebugAll, "Cursor: setting style: %d", style);
// Save the new cursor
_current = style;
// Reuse the screen pixel format
Graphics::PixelFormat pf = g_system->getScreenFormat();
CursorMan.replaceCursor((const byte *)getCursorImage(style),
32, 32, _cursors[style].hotspotX, _cursors[style].hotspotY,
0, false, &pf);
}
const uint16 *Cursor::getCursorImage(CursorStyle style) const {
if (!checkStyle(style))
return NULL;
return _cursors[style].image;
}
Icon::Icon(CursorStyle style) : _style(style), _x(0), _y(0), _brightnessIndex(-1) {}
void Icon::setPosition(int16 x, int16 y) {
_x = x;
_y = y;
}
void Icon::setBrightness(int16 brightnessIndex) {
assert(brightnessIndex < ARRAYSIZE(brigthnessData));
_brightnessIndex = brightnessIndex;
}
Common::Rect Icon::draw(Graphics::Surface *surface) {
const uint16 *image = ((LastExpressEngine *)g_engine)->getCursor()->getCursorImage((CursorStyle)_style);
if (!image)
return Common::Rect();
// TODO adjust brightness. The original game seems to be using a table for that (at least in the highlighting case)
for (int j = 0; j < 32; j++) {
uint16 *s = (uint16 *)surface->getBasePtr(_x, _y + j);
for (int i = 0; i < 32; i++) {
// Adjust brightness
if (_brightnessIndex == -1)
*s = *image;
else
*s = (*image & brigthnessData[_brightnessIndex]) >> _brightnessIndex;
// Update the image and surface pointers
image++;
s++;
}
}
return Common::Rect(_x, _y, _x + 32, _y + 32);
}
} // End of namespace LastExpress