scummvm/backends/platform
SupSuper 60b2c9164b BACKENDS: Use unique game ID for Discord presence
Append engine ID to ensure uniqueness
2020-09-05 20:43:07 +01:00
..
3ds 3DS: Use U32Strings for options dialog. 2020-08-30 14:43:41 +02:00
android BACKENDS: Remove unused functions 2020-08-31 21:37:41 +01:00
androidsdl BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
dc BACKENDS: Remove unneeded use of Graphics::createPixelFormat 2020-07-25 13:32:45 +02:00
dingux BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
ds ENGINES: SCUMM: Fix compilation for DS backend 2020-08-31 12:14:51 +02:00
gph BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
ios7 IOS7: Fix compilation 2020-08-30 14:43:41 +02:00
iphone IPHONE: Fix compilation 2020-08-30 14:43:41 +02:00
maemo BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
n64 BACKENDS: Simplify EventsBaseBackend 2020-08-24 14:22:35 +02:00
null NULL: Make use of NullMixerManager 2020-08-24 14:22:35 +02:00
openpandora BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
psp BACKENDS: PSP: Fix compilation due to incorrect type in TimedMessageDialog 2020-08-30 20:03:26 +01:00
samsungtv BACKENDS: Add init() to OSystem 2020-08-24 14:22:35 +02:00
sdl BACKENDS: Use unique game ID for Discord presence 2020-09-05 20:43:07 +01:00
symbian SYMBIAN: Properly return U32String when get action name. 2020-08-30 14:43:41 +02:00
wii WII: Use U32Strings for options dialog. 2020-08-30 14:43:41 +02:00