33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
//=============================================================================
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//
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// Adventure Game Studio (AGS)
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//
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// Copyright (C) 1999-2011 Chris Jones and 2011-20xx others
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// The full list of copyright holders can be found in the Copyright.txt
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// file, which is part of this source code distribution.
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//
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// The AGS source code is provided under the Artistic License 2.0.
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// A copy of this license can be found in the file License.txt and at
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// http://www.opensource.org/licenses/artistic-license-2.0.php
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//
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//=============================================================================
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//
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//
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//
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//=============================================================================
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#ifndef __AGS_EE_DYNOBJ__SCRIPTSYSTEM_H
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#define __AGS_EE_DYNOBJ__SCRIPTSYSTEM_H
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// The text script's "system" struct
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struct ScriptSystem {
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int width,height;
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int coldepth;
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int os;
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int windowed;
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int vsync;
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int viewport_width, viewport_height;
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char aci_version[10]; // FIXME this when possible, version format is different now
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int reserved[5]; // so that future scripts don't overwrite data
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};
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#endif // __AGS_EE_DYNOBJ__SCRIPTSYSTEM_H
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