169 lines
5.2 KiB
C++
169 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#include "base/plugins.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/translation.h"
|
|
#include "engines/advancedDetector.h"
|
|
|
|
#include "backends/keymapper/action.h"
|
|
#include "backends/keymapper/keymap.h"
|
|
#include "backends/keymapper/standard-actions.h"
|
|
|
|
#include "griffon/griffon.h"
|
|
|
|
static const PlainGameDescriptor griffonGames[] = {
|
|
{"griffon", "The Griffon Legend"},
|
|
{NULL, NULL}
|
|
};
|
|
|
|
namespace Griffon {
|
|
static const ADGameDescription gameDescriptions[] = {
|
|
{
|
|
"griffon",
|
|
NULL,
|
|
AD_ENTRY1s("objectdb.dat", "ec5371da28f01ccf88980b32d9de2232", 27754),
|
|
Common::EN_ANY,
|
|
Common::kPlatformWindows,
|
|
ADGF_DROPPLATFORM,
|
|
GUIO1(GUIO_NOMIDI)
|
|
},
|
|
|
|
AD_TABLE_END_MARKER
|
|
};
|
|
}
|
|
|
|
class GriffonMetaEngine: public AdvancedMetaEngine {
|
|
public:
|
|
GriffonMetaEngine() : AdvancedMetaEngine(Griffon::gameDescriptions, sizeof(ADGameDescription), griffonGames) {
|
|
}
|
|
|
|
const char *getEngineId() const override {
|
|
return "griffon";
|
|
}
|
|
|
|
const char *getName() const override {
|
|
return "Griffon Engine";
|
|
}
|
|
|
|
int getMaximumSaveSlot() const override {
|
|
return ConfMan.getInt("autosave_period") ? 4 : 3;
|
|
}
|
|
|
|
const char *getOriginalCopyright() const override {
|
|
return "The Griffon Legend (c) 2005 Syn9 (Daniel Kennedy)";
|
|
}
|
|
|
|
bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
|
|
|
|
virtual int getAutosaveSlot() const override {
|
|
return 4;
|
|
}
|
|
|
|
Common::KeymapArray initKeymaps(const char *target) const override;
|
|
};
|
|
|
|
bool Griffon::GriffonEngine::hasFeature(EngineFeature f) const {
|
|
return
|
|
(f == kSupportsReturnToLauncher) ||
|
|
(f == kSupportsLoadingDuringRuntime) ||
|
|
(f == kSupportsSavingDuringRuntime);
|
|
}
|
|
|
|
bool GriffonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
|
if (desc)
|
|
*engine = new Griffon::GriffonEngine(syst);
|
|
|
|
return desc != nullptr;
|
|
}
|
|
|
|
Common::KeymapArray GriffonMetaEngine::initKeymaps(const char *target) const {
|
|
using namespace Common;
|
|
|
|
Keymap *engineKeyMap = new Keymap(Keymap::kKeymapTypeGame, "griffon", "The Griffon Legend");
|
|
|
|
Action *act;
|
|
|
|
act = new Action(kStandardActionSkip, _("Menu / Skip"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonMenu);
|
|
act->addDefaultInputMapping("ESCAPE");
|
|
act->addDefaultInputMapping("JOY_Y");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action("RETURN", _("Confirm"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonConfirm);
|
|
act->addDefaultInputMapping("RETURN");
|
|
act->addDefaultInputMapping("JOY_X");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action(kStandardActionMoveUp, _("Up"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonUp);
|
|
act->addDefaultInputMapping("UP");
|
|
act->addDefaultInputMapping("JOY_UP");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action(kStandardActionMoveDown, _("Down"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonDown);
|
|
act->addDefaultInputMapping("DOWN");
|
|
act->addDefaultInputMapping("JOY_DOWN");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action(kStandardActionMoveLeft, _("Left"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonLeft);
|
|
act->addDefaultInputMapping("LEFT");
|
|
act->addDefaultInputMapping("JOY_LEFT");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action(kStandardActionMoveRight, _("Right"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonRight);
|
|
act->addDefaultInputMapping("RIGHT");
|
|
act->addDefaultInputMapping("JOY_RIGHT");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action("ATTACK", _("Attack"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonAttack);
|
|
act->addDefaultInputMapping("LCTRL");
|
|
act->addDefaultInputMapping("RCTRL");
|
|
act->addDefaultInputMapping("JOY_A");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action("INVENTORY", _("Inventory"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonInventory);
|
|
act->addDefaultInputMapping("LALT");
|
|
act->addDefaultInputMapping("RALT");
|
|
act->addDefaultInputMapping("JOY_B");
|
|
engineKeyMap->addAction(act);
|
|
|
|
act = new Action("SPEEDUP", _("Speed Up Cutscene"));
|
|
act->setCustomEngineActionEvent(Griffon::kGriffonCutsceneSpeedUp);
|
|
act->addDefaultInputMapping("LSHIFT");
|
|
act->addDefaultInputMapping("RSHIFT");
|
|
engineKeyMap->addAction(act);
|
|
|
|
return Keymap::arrayOf(engineKeyMap);
|
|
}
|
|
|
|
#if PLUGIN_ENABLED_DYNAMIC(GRIFFON)
|
|
REGISTER_PLUGIN_DYNAMIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
|
|
#else
|
|
REGISTER_PLUGIN_STATIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
|
|
#endif
|