1851 lines
48 KiB
C++
1851 lines
48 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "bladerunner/script/ai_script.h"
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namespace BladeRunner {
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AIScriptGordo::AIScriptGordo(BladeRunnerEngine *vm) : AIScriptBase(vm) {
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var_45B078 = 0;
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_counter = 0;
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_counterTarget = 0;
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_frameMin = 0;
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_frameDelta = 0;
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_frameMax = 0;
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_state = 0;
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}
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void AIScriptGordo::Initialize() {
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_animationState = 0;
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_animationFrame = 0;
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_animationStateNext = 0;
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var_45B078 = 0;
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_counter = 0;
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_counterTarget = 0;
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_frameMin = 0;
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_frameDelta = 1;
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_frameMax = 0;
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_state = 0;
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoDefault);
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}
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bool AIScriptGordo::Update() {
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if (Global_Variable_Query(kVariableChapter) == 1) {
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoDefault
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&& Actor_Query_Friendliness_To_Other(kActorGordo, kActorMcCoy) < 48
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&& Actor_Query_Is_In_Current_Set(kActorGordo)
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01StandUp);
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return true;
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}
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if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetCT03_CT04
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&& Actor_Query_Which_Set_In(kActorGordo) == kSetCT01_CT12
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01WalkAway);
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return true;
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}
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}
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if (Global_Variable_Query(kVariableChapter) == 2
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&& Actor_Query_Goal_Number(kActorGordo) < kGoalGordoWalkAround
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoWalkAround);
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}
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if (Global_Variable_Query(kVariableChapter) == 3) {
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if (Actor_Query_Goal_Number(kActorGordo) < kGoalGordoStartChapter3) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoStartChapter3);
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01HostageShot) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01HostageDie);
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}
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}
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if (Global_Variable_Query(kVariableChapter) == 4) {
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if (Actor_Query_Goal_Number(kActorGordo) < 300
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&& Actor_Query_Goal_Number(kActorGordo) != kGoalGordoNR01Arrested
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) {
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Actor_Set_Goal_Number(kActorGordo, 300);
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} else if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoGone) {
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Actor_Put_In_Set(kActorGordo, kSetFreeSlotI);
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Actor_Set_At_Waypoint(kActorGordo, 41, 0);
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}
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}
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if (Global_Variable_Query(kVariableChapter) == 5
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&& Actor_Query_Goal_Number(kActorGordo) < 400
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) {
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Actor_Set_Goal_Number(kActorGordo, 400);
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}
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return false;
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}
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void AIScriptGordo::TimerExpired(int timer) {
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if (timer == kActorTimerAIScriptCustomTask0) {
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AI_Countdown_Timer_Reset(kActorGordo, kActorTimerAIScriptCustomTask0);
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if (Player_Query_Combat_Mode()) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01RunAway);
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} else {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01TalkToMcCoy);
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}
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}
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//return false;
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}
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void AIScriptGordo::CompletedMovementTrack() {
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoCT01Leave
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|| Actor_Query_Goal_Number(kActorGordo) == kGoalGordoCT01WalkAway
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01Left);
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return;// true;
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoCT05WalkThrough) {
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if (Player_Query_Current_Set() == kSetCT05
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#if !BLADERUNNER_ORIGINAL_BUGS
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// prevent this dialogue scene if McCoy is climbing the stairs up-again
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// to avoid a game freeze bug
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&& _vm->playerHasControl()
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#endif
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) {
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Actor_Force_Stop_Walking(kActorMcCoy);
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Player_Loses_Control();
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Player_Set_Combat_Mode(true);
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Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatAim); // TODO: check this, it was set directly by calling actor script
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Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
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Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
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Actor_Says(kActorGordo, 50, 13);
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Actor_Says(kActorMcCoy, 465, kAnimationModeCombatAim);
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Actor_Says(kActorGordo, 60, 14);
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Player_Set_Combat_Mode(false);
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Player_Gains_Control();
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}
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Actor_Clue_Acquire(kActorGordo, kClueMcCoyRetiredZuben, true, -1);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT05Leave);
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return;// true;
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoCT05Leave) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT05Left);
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return;// true;
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoCT01WalkToHowieLee) {
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Actor_Set_Immunity_To_Obstacles(kActorGordo, false);
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Player_Gains_Control();
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01BidFarewellToHowieLee);
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return;// true;
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}
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if (Actor_Query_Goal_Number(kActorGordo) > kGoalGordoWalkAround
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&& Actor_Query_Goal_Number(kActorGordo) < kGoalGordoStartChapter3
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoWalkAround);
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return;// true;
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR02GoToPodium) {
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if (Player_Query_Current_Set() == kSetNR02) {
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Ambient_Sounds_Play_Sound(kSfxCOMEDY, 58, 0, 0, 0);
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Actor_Face_Heading(kActorGordo, 0, false);
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Loop_Actor_Travel_Stairs(kActorGordo, 4, true, kAnimationModeIdle);
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Actor_Face_Heading(kActorGordo, 506, false);
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Actor_Says(kActorGordo, 280, 14);
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} else {
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Actor_Set_At_Waypoint(kActorGordo, 357, 506);
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}
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02NextAct);
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR02RunAway1) {
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Game_Flag_Set(kFlagNR02GordoJumpDown);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02RunAway2);
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR02RunAway3) {
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if (Game_Flag_Query(kFlagGordoIsReplicant)) {
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if (Global_Variable_Query(kVariableHollowayArrest) == 2) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01WaitAndTakeHostage);
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} else {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01WaitAndAttack);
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}
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} else {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01WaitAndGiveUp);
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}
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Scene_Exits_Enable();
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoGoToFreeSlotGAG) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoStartChapter3);
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01RunAway) {
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Music_Stop(2);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01RanAway);
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}
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// return false;
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}
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void AIScriptGordo::ReceivedClue(int clueId, int fromActorId) {
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//return false;
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}
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void AIScriptGordo::ClickedByPlayer() {
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int goal = Actor_Query_Goal_Number(kActorGordo);
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if (goal == kGoalGordoGoToDNARow
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|| goal == kGoalGordoGoToChinaTown
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) {
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talkToMcCoyInCity();
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} else if (goal == kGoalGordoNR01Arrested) {
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Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
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Actor_Says(kActorMcCoy, 8600, 11);
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Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
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Actor_Says(kActorGordo, 1390, 16);
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} else if (goal == kGoalGordoGone) {
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Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
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Actor_Says(kActorMcCoy, 8665, 14);
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}
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//return false;
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}
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void AIScriptGordo::EnteredScene(int sceneId) {
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// return false;
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}
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void AIScriptGordo::OtherAgentEnteredThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptGordo::OtherAgentExitedThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptGordo::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
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// return false;
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}
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void AIScriptGordo::ShotAtAndMissed() {
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// return false;
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}
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bool AIScriptGordo::ShotAtAndHit() {
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// Running from NR02
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if (Actor_Query_Goal_Number(kActorGordo) > 219
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&& Actor_Query_Goal_Number(kActorGordo) < 223
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) {
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Actor_Set_Health(kActorGordo, 50, 50);
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return true;
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}
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// Shot as a human
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if (Actor_Query_Goal_Number(kActorGordo) > 239
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&& Actor_Query_Goal_Number(kActorGordo) < 245
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) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01Die);
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Delay(1500);
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Actor_Voice_Over(2410, kActorVoiceOver);
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Actor_Voice_Over(2420, kActorVoiceOver);
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Game_Flag_Set(kFlagNR01toNR02);
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Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
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}
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01WaitAndTakeHostage) {
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01HostageShot);
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return true;
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}
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return false;
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}
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void AIScriptGordo::Retired(int byActorId) {
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if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01Attack) {
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Player_Loses_Control();
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Game_Flag_Set(kFlagGordoRanAway);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);
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Delay(2000);
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Player_Set_Combat_Mode(false);
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Actor_Voice_Over(1410, kActorVoiceOver);
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Actor_Voice_Over(1430, kActorVoiceOver);
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Actor_Voice_Over(1440, kActorVoiceOver);
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if (Query_Difficulty_Level() > kGameDifficultyEasy) {
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Global_Variable_Increment(kVariableChinyen, 200);
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}
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Player_Gains_Control();
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Scene_Exits_Enable();
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}
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if (Actor_Query_In_Set(kActorGordo, kSetKP07)) {
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Global_Variable_Decrement(kVariableReplicantsSurvivorsAtMoonbus, 1);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);
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if (Global_Variable_Query(kVariableReplicantsSurvivorsAtMoonbus) == 0) {
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Player_Loses_Control();
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Delay(2000);
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Player_Set_Combat_Mode(false);
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#if BLADERUNNER_ORIGINAL_BUGS
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Player_Gains_Control();
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#endif // BLADERUNNER_ORIGINAL_BUGS
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Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, false);
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Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
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Ambient_Sounds_Remove_All_Looping_Sounds(1);
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Game_Flag_Set(kFlagKP07toKP06);
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Game_Flag_Reset(kFlagMcCoyIsHelpingReplicants);
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Set_Enter(kSetKP05_KP06, kSceneKP06);
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return; //true;
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}
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}
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);
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//return false;
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}
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int AIScriptGordo::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
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return 0;
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}
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bool AIScriptGordo::GoalChanged(int currentGoalNumber, int newGoalNumber) {
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int rnd;
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switch (newGoalNumber) {
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// chapter 1
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case kGoalGordoDefault:
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Actor_Put_In_Set(kActorGordo, kSetCT01_CT12);
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Actor_Set_At_XYZ(kActorGordo, -308.44f, -12.5f, 442.78f, 256);
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Actor_Change_Animation_Mode(kActorGordo, 53);
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break;
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case kGoalGordoCT05WalkThrough:
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AI_Movement_Track_Flush(kActorGordo);
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AI_Movement_Track_Append(kActorGordo, 119, 0);
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AI_Movement_Track_Append(kActorGordo, 118, 0);
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AI_Movement_Track_Repeat(kActorGordo);
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break;
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case kGoalGordoCT05Leave:
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AI_Movement_Track_Flush(kActorGordo);
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AI_Movement_Track_Append(kActorGordo, 119, 0);
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AI_Movement_Track_Append(kActorGordo, 33, 1);
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AI_Movement_Track_Repeat(kActorGordo);
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break;
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case kGoalGordoCT01StandUp:
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Game_Flag_Set(kFlagCT01GordoTalk);
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Actor_Set_Goal_Number(kActorGordo, 99);
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Actor_Change_Animation_Mode(kActorGordo, 29);
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break;
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case kGoalGordoCT01WalkAway:
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AI_Movement_Track_Flush(kActorGordo);
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AI_Movement_Track_Append(kActorGordo, 43, 0);
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AI_Movement_Track_Append(kActorGordo, 33, 1);
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AI_Movement_Track_Repeat(kActorGordo);
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break;
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case kGoalGordoCT01BidFarewellToHowieLee:
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Actor_Face_Actor(kActorGordo, kActorHowieLee, true);
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Actor_Says(kActorGordo, 0, 13);
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Actor_Says(kActorGordo, 10, 16);
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01WalkAway);
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Player_Gains_Control();
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break;
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case kGoalGordoCT01WalkToHowieLee:
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Player_Loses_Control();
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Actor_Set_Immunity_To_Obstacles(kActorGordo, true);
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AI_Movement_Track_Flush(kActorGordo);
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AI_Movement_Track_Append(kActorGordo, 100, 0);
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AI_Movement_Track_Repeat(kActorGordo);
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break;
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// chapter 2
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case kGoalGordoWalkAround:
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AI_Movement_Track_Flush(kActorGordo);
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_animationState = 0;
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_animationFrame = 0;
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_animationStateNext = 0;
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unknown();
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rnd = Random_Query(1, 4);
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if (Actor_Clue_Query(kActorMcCoy, kClueGordoInterview1)
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|| Actor_Clue_Query(kActorMcCoy, kClueGordoInterview2)
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) {
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rnd = Random_Query(4, 5);
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}
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switch (rnd) {
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case 1:
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case 2:
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGoToDNARow);
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break;
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case 3:
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGoToChinaTown);
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break;
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case 4:
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGoToFreeSlotHAGJ);
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break;
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case 5:
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Actor_Set_Goal_Number(kActorGordo, kGoalGordoGoToFreeSlotAH);
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break;
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}
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break;
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case kGoalGordoGoToDNARow:
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AI_Movement_Track_Flush(kActorGordo);
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if (Random_Query(1, 2) == 1) {
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AI_Movement_Track_Append(kActorGordo, 343, 5);
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AI_Movement_Track_Append(kActorGordo, 344, 0);
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AI_Movement_Track_Append(kActorGordo, 345, 0);
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AI_Movement_Track_Append(kActorGordo, 346, 0);
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AI_Movement_Track_Append(kActorGordo, 347, 0);
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AI_Movement_Track_Append(kActorGordo, 348, 5);
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} else {
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AI_Movement_Track_Append(kActorGordo, 348, 5);
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AI_Movement_Track_Append(kActorGordo, 347, 0);
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AI_Movement_Track_Append(kActorGordo, 346, 0);
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AI_Movement_Track_Append(kActorGordo, 345, 0);
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AI_Movement_Track_Append(kActorGordo, 344, 0);
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AI_Movement_Track_Append(kActorGordo, 343, 5);
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}
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if (Game_Flag_Query(kFlagGordoIsReplicant)) {
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AI_Movement_Track_Append(kActorGordo, 33, Random_Query(5, 20));
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} else {
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AI_Movement_Track_Append(kActorGordo, 40, Random_Query(5, 20));
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}
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AI_Movement_Track_Repeat(kActorGordo);
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break;
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case kGoalGordoGoToChinaTown:
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if (Random_Query(1, 3) == 1) {
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AI_Movement_Track_Append(kActorGordo, 54, 1);
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AI_Movement_Track_Append(kActorGordo, 56, 0);
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AI_Movement_Track_Append(kActorGordo, 43, 1);
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} else {
|
|
AI_Movement_Track_Append(kActorGordo, 43, 1);
|
|
AI_Movement_Track_Append(kActorGordo, 56, 0);
|
|
AI_Movement_Track_Append(kActorGordo, 54, 1);
|
|
}
|
|
AI_Movement_Track_Append(kActorGordo, 40, 15);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoGoToFreeSlotHAGJ:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append(kActorGordo, 40, Random_Query(15, 45));
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
AI_Movement_Track_Append(kActorGordo, 33, Random_Query(10, 30));
|
|
} else {
|
|
AI_Movement_Track_Append(kActorGordo, 33, Random_Query(5, 15));
|
|
}
|
|
AI_Movement_Track_Append(kActorGordo, 39, Random_Query(5, 30));
|
|
AI_Movement_Track_Append(kActorGordo, 42, Random_Query(10, 20));
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoGoToFreeSlotAH:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append(kActorGordo, 33, Random_Query(15, 45));
|
|
if (!Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
AI_Movement_Track_Append(kActorGordo, 40, Random_Query(15, 45));
|
|
}
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
// chapter 3
|
|
|
|
case kGoalGordoStartChapter3:
|
|
if (Global_Variable_Query(kVariableHollowayArrest) == 2) {
|
|
if (Game_Flag_Query(kFlagLucyRanAway)
|
|
&& Game_Flag_Query(kFlagDektoraRanAway)
|
|
&& Player_Query_Current_Scene() != kSceneNR02
|
|
) {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02WaitAtBar);
|
|
} else {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoGoToFreeSlotGAG);
|
|
}
|
|
} else {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02WaitAtBar);
|
|
}
|
|
break;
|
|
|
|
case kGoalGordoNR02WaitAtBar:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
Actor_Put_In_Set(kActorGordo, kSetNR02);
|
|
Actor_Set_At_XYZ(kActorGordo, 148.12f, -24.0f, 456.04f, 506);
|
|
break;
|
|
|
|
case kGoalGordoNR02GoToPodium:
|
|
Player_Gains_Control();
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append(kActorGordo, 356, 0);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoNR02NextAct:
|
|
switch (Global_Variable_Query(kVariableGordosJoke)) {
|
|
case 0:
|
|
Global_Variable_Increment(kVariableGordosJoke, 1);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02TellJoke1);
|
|
break;
|
|
case 1:
|
|
Global_Variable_Increment(kVariableGordosJoke, 1);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02TellJoke2);
|
|
break;
|
|
case 2:
|
|
Global_Variable_Increment(kVariableGordosJoke, 1);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02TellJoke3);
|
|
break;
|
|
case 3:
|
|
Global_Variable_Increment(kVariableGordosJoke, 1);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02TalkAboutMcCoy);
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kGoalGordoNR02TellJoke1:
|
|
ADQ_Add_Pause(5000);
|
|
ADQ_Add(kActorGordo, 630, 15);
|
|
ADQ_Add(kActorGordo, 640, 16);
|
|
ADQ_Add_Pause(1000);
|
|
ADQ_Add(kActorGordo, 650, 14);
|
|
break;
|
|
|
|
case kGoalGordoNR02TellJoke2:
|
|
ADQ_Add_Pause(1000);
|
|
ADQ_Add(kActorGordo, 660, 16);
|
|
ADQ_Add(kActorGordo, 670, 14);
|
|
ADQ_Add(kActorGordo, 680, 13);
|
|
ADQ_Add(kActorGordo, 690, 17);
|
|
break;
|
|
|
|
case kGoalGordoNR02TellJoke3:
|
|
ADQ_Add_Pause(1000);
|
|
ADQ_Add(kActorGordo, 700, 15);
|
|
ADQ_Add(kActorGordo, 710, 13);
|
|
break;
|
|
|
|
case kGoalGordoNR02TalkAboutMcCoy:
|
|
Actor_Force_Stop_Walking(0);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Says(kActorGordo, 720, 16);
|
|
Actor_Says(kActorGordo, 730, 18);
|
|
Music_Stop(1);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorGordo, 740, 17);
|
|
Sound_Play(kSfxRIMSHOT1, 50, 0, 0, 50);
|
|
Sound_Play(kSfxAUDLAFF1, 50, 0, 0, 50);
|
|
Actor_Says(kActorGordo, 750, 16);
|
|
Actor_Says(kActorGordo, 760, 15);
|
|
Actor_Says(kActorGordo, 770, 14);
|
|
Actor_Says(kActorGordo, 780, 13);
|
|
Actor_Says(kActorMcCoy, 3885, 16);
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
Actor_Says(kActorGordo, 850, 12);
|
|
Actor_Says(kActorGordo, 860, 15);
|
|
Actor_Says(kActorMcCoy, 3910, 16);
|
|
if (Global_Variable_Query(kVariableHollowayArrest) == 2) {
|
|
Actor_Says(kActorGordo, 870, 16);
|
|
Sound_Play(kSfxRIMSHOT2, 50, 0, 0, 50);
|
|
Sound_Play(kSfxAUDLAFF1, 50, 0, 0, 50);
|
|
Actor_Set_Goal_Number(kActorHolloway, kGoalHollowayGoToNR02);
|
|
Actor_Says(kActorGordo, 880, 17);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02WaitAtPodium);
|
|
Player_Loses_Control();
|
|
} else {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02RunAway1);
|
|
}
|
|
} else {
|
|
Actor_Says(kActorGordo, 790, 12);
|
|
Actor_Says(kActorMcCoy, 3890, 15);
|
|
Sound_Play(kSfxRIMSHOT3, 50, 0, 0, 50);
|
|
Sound_Play(kSfxAUDLAFF3, 50, 0, 0, 50);
|
|
Actor_Says(kActorGordo, 800, 15);
|
|
Actor_Says(kActorGordo, 810, 17);
|
|
Actor_Says(kActorMcCoy, 3895, 16);
|
|
Actor_Says(kActorGordo, 820, 14);
|
|
Actor_Says(kActorMcCoy, 3900, 14);
|
|
Actor_Says(kActorGordo, 830, 15);
|
|
Actor_Says(kActorMcCoy, 3905, 13);
|
|
Actor_Says(kActorGordo, 840, 13);
|
|
Sound_Play(kSfxRIMSHOT4, 50, 0, 0, 50);
|
|
Sound_Play(kSfxAUDLAFF3, 50, 0, 0, 50);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02RunAway1);
|
|
}
|
|
break;
|
|
|
|
case kGoalGordoNR02TalkToMcCoy:
|
|
talkToMcCoyAtNR02();
|
|
break;
|
|
|
|
case kGoalGordoNR02RunAway1:
|
|
Actor_Set_Targetable(kActorGordo, true);
|
|
Scene_Exits_Disable();
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append_Run(kActorGordo, 366, 0);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
Music_Play(kMusicBatl226M, 50, 0, 2, -1, 0, 0);
|
|
break;
|
|
|
|
case kGoalGordoNR02RunAway2:
|
|
Actor_Set_At_XYZ(kActorGordo, -90.91f, -24.0f, -14.71f, 708);
|
|
Actor_Change_Animation_Mode(kActorGordo, 26);
|
|
break;
|
|
|
|
case kGoalGordoNR02RunAway3:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append_Run(kActorGordo, 367, 0);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoGoToFreeSlotGAG:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append(kActorGordo, 39, 10);
|
|
AI_Movement_Track_Append(kActorGordo, 33, Random_Query(5, 30));
|
|
AI_Movement_Track_Append(kActorGordo, 39, 10);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoNR01WaitAndAttack:
|
|
Actor_Put_In_Set(kActorGordo, kSetNR01);
|
|
Actor_Set_At_XYZ(kActorGordo, -194.24f, 23.88f, -851.98f, 343);
|
|
break;
|
|
|
|
case kGoalGordoNR01WaitAndGiveUp:
|
|
Actor_Put_In_Set(kActorGordo, kSetNR01);
|
|
Actor_Set_At_XYZ(kActorGordo, -194.24f, 23.88f, -851.98f, 343);
|
|
break;
|
|
|
|
case kGoalGordoNR01GiveUp:
|
|
ADQ_Add(kActorGordo, 170, 18);
|
|
AI_Countdown_Timer_Start(kActorGordo, kActorTimerAIScriptCustomTask0, 10);
|
|
break;
|
|
|
|
case kGoalGordoNR01TalkToMcCoy:
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Says(kActorGordo, 180, 13);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorMcCoy, 3075, 13);
|
|
Actor_Says(kActorGordo, 190, 15);
|
|
Loop_Actor_Walk_To_Actor(kActorGordo, kActorMcCoy, 60, false, true);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorMcCoy, 3080, 15);
|
|
Actor_Says(kActorGordo, 200, 15);
|
|
Actor_Says(kActorMcCoy, 3085, 15);
|
|
dialogue2();
|
|
break;
|
|
|
|
case kGoalGordoNR01RunAway:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
AI_Movement_Track_Append_Run(kActorGordo, 369, 0);
|
|
AI_Movement_Track_Append_Run(kActorGordo, 370, 0);
|
|
AI_Movement_Track_Append(kActorGordo, 33, 0);
|
|
AI_Movement_Track_Repeat(kActorGordo);
|
|
break;
|
|
|
|
case kGoalGordoNR01WaitAndTakeHostage:
|
|
Actor_Put_In_Set(kActorGordo, kSetNR01);
|
|
Actor_Set_At_XYZ(kActorGordo, -194.24f, 23.88f, -851.98f, 343);
|
|
Actor_Change_Animation_Mode(kActorGordo, 80);
|
|
Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR01ConfrontGordo);
|
|
break;
|
|
|
|
case kGoalGordoNR01ReleaseHostage:
|
|
Actor_Change_Animation_Mode(kActorGordo, 83);
|
|
break;
|
|
|
|
case 255:
|
|
ADQ_Flush();
|
|
Actor_Change_Animation_Mode(kActorGordo, 83);
|
|
Player_Loses_Control();
|
|
Game_Flag_Reset(kFlagSteeleAimingAtGordo);
|
|
Actor_Set_Targetable(kActorSteele, false);
|
|
Delay(3000);
|
|
Actor_Set_Goal_Number(kActorMcCoy, kGoalMcCoyArrested);
|
|
break;
|
|
|
|
case kGoalGordoNR01Arrested:
|
|
Actor_Set_Targetable(kActorGordo, false);
|
|
break;
|
|
|
|
case kGoalGordoNR01RanAway:
|
|
Scene_Exits_Enable();
|
|
Game_Flag_Set(kFlagGordoRanAway);
|
|
Actor_Put_In_Set(kActorGordo, kSetFreeSlotA);
|
|
Actor_Set_At_Waypoint(kActorGordo, 33, 0);
|
|
break;
|
|
|
|
case kGoalGordoNR01Die:
|
|
Music_Stop(2);
|
|
AI_Countdown_Timer_Reset(kActorGordo, kActorTimerAIScriptCustomTask0);
|
|
ADQ_Flush();
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
Actor_Change_Animation_Mode(kActorGordo, 84);
|
|
} else {
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeDie);
|
|
}
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoGone);
|
|
Actor_Retired_Here(kActorGordo, 36, 18, true, -1);
|
|
break;
|
|
|
|
case 400:
|
|
AI_Movement_Track_Flush(kActorGordo);
|
|
Actor_Put_In_Set(kActorGordo, kSetFreeSlotA);
|
|
Actor_Set_At_Waypoint(kActorGordo, 33, 0);
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool AIScriptGordo::UpdateAnimation(int *animation, int *frame) {
|
|
switch (_animationState) {
|
|
case 0:
|
|
switch (_state) {
|
|
case 0:
|
|
*animation = 116;
|
|
if (_counter < _counterTarget) {
|
|
_animationFrame += _frameDelta;
|
|
if (_animationFrame > _frameMax) {
|
|
_animationFrame = _frameMax;
|
|
_frameDelta = -1;
|
|
} else if (_animationFrame < _frameMin) {
|
|
_animationFrame = _frameMin;
|
|
_frameDelta = 1;
|
|
}
|
|
_counter++;
|
|
} else {
|
|
_animationFrame += _frameDelta;
|
|
_counterTarget = 0;
|
|
if (_animationFrame == 7 && Random_Query(0, 3)) {
|
|
_frameDelta = -1;
|
|
_counter = 0;
|
|
_frameMin = 7;
|
|
_frameMax = 10;
|
|
_counterTarget = Random_Query(5, 20);
|
|
}
|
|
if (_animationFrame == 17) {
|
|
if (Random_Query(0, 3)) {
|
|
_frameDelta = -1;
|
|
_counter = 0;
|
|
_frameMin = 17;
|
|
_frameMax = 20;
|
|
_counterTarget = Random_Query(5, 20);
|
|
}
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
if (_animationFrame < 0) {
|
|
_animationFrame = Slice_Animation_Query_Number_Of_Frames(*animation) - 1;
|
|
}
|
|
if (_animationFrame == 0) {
|
|
if (Random_Query(0, 1)) {
|
|
_state = Random_Query(1, 2);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 1:
|
|
*animation = 117;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(117)) {
|
|
*animation = 116;
|
|
_animationFrame = 0;
|
|
_state = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
*animation = 118;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(118)) {
|
|
*animation = 116;
|
|
_animationFrame = 0;
|
|
_state = 0;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 1:
|
|
switch (_state) {
|
|
case 0:
|
|
*animation = 116;
|
|
if (_animationFrame > Slice_Animation_Query_Number_Of_Frames(116) / 2) {
|
|
_animationFrame += 2;
|
|
} else {
|
|
_animationFrame -= 2;
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation) || _animationFrame <= 0) {
|
|
*animation = _animationNext;
|
|
_animationFrame = 0;
|
|
_animationState = _animationStateNext;
|
|
}
|
|
break;
|
|
case 1:
|
|
*animation = 117;
|
|
_animationFrame += 2;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(117)) {
|
|
*animation = _animationNext;
|
|
_animationFrame = 0;
|
|
_animationState = _animationStateNext;
|
|
}
|
|
break;
|
|
case 2:
|
|
*animation = 118;
|
|
_animationFrame += 2;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(118)) {
|
|
*animation = _animationNext;
|
|
_animationFrame = 0;
|
|
_animationState = _animationStateNext;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case 2:
|
|
*animation = 114;
|
|
if (Random_Query(0, 1)) {
|
|
_animationFrame++;
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
*animation = 115;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(115)) {
|
|
*animation = 116;
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeIdle);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoCT01WalkToHowieLee);
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
*animation = 120;
|
|
if (_animationFrame == 0 && var_45B078) {
|
|
*animation = 116;
|
|
_animationState = 0;
|
|
} else {
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
_animationFrame = 0;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 5:
|
|
*animation = 121;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(121)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 6:
|
|
*animation = 122;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(122)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 7:
|
|
*animation = 123;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(123)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 8:
|
|
*animation = 124;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(124)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 9:
|
|
*animation = 125;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(125)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 10:
|
|
*animation = 126;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(126)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 11:
|
|
*animation = 127;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(127)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 12:
|
|
*animation = 127;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(127)) {
|
|
*animation = 120;
|
|
_animationFrame = 0;
|
|
_animationState = 4;
|
|
}
|
|
break;
|
|
|
|
case 13:
|
|
*animation = 114;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(114)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 14:
|
|
*animation = 103;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(103)) {
|
|
*animation = 93;
|
|
_animationFrame = 0;
|
|
_animationState = 16;
|
|
}
|
|
break;
|
|
|
|
case 15:
|
|
*animation = 104;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(104)) {
|
|
*animation = 116;
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
}
|
|
break;
|
|
|
|
case 16:
|
|
*animation = 93;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(93)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 17:
|
|
break;
|
|
|
|
case 18:
|
|
*animation = 105;
|
|
_animationFrame++;
|
|
if (_animationFrame == 1) {
|
|
Sound_Play_Speech_Line(kActorGordo, Random_Query(0, 1) ? 9010 : 9015, 75, 0, 99);
|
|
}
|
|
if (_animationFrame == 2) {
|
|
Actor_Combat_AI_Hit_Attempt(kActorGordo);
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
*animation = 93;
|
|
_animationFrame = 0;
|
|
_animationState = 16;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatIdle);
|
|
}
|
|
break;
|
|
|
|
case 19:
|
|
*animation = 111;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(111)) {
|
|
*animation = 116;
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeIdle);
|
|
}
|
|
break;
|
|
|
|
case 20:
|
|
*animation = 112;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(112)) {
|
|
*animation = 116;
|
|
_animationFrame = 0;
|
|
_animationState = 0;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeIdle);
|
|
}
|
|
break;
|
|
|
|
case 21:
|
|
*animation = 96;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(96)) {
|
|
*animation = 93;
|
|
_animationFrame = 0;
|
|
_animationState = 16;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatIdle);
|
|
}
|
|
break;
|
|
|
|
case 22:
|
|
*animation = 97;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(97)) {
|
|
*animation = 93;
|
|
_animationFrame = 0;
|
|
_animationState = 16;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatIdle);
|
|
}
|
|
break;
|
|
|
|
case 23:
|
|
*animation = 113;
|
|
if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(113) - 1) {
|
|
_animationFrame++;
|
|
}
|
|
break;
|
|
|
|
case 24:
|
|
*animation = 100;
|
|
if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(100) - 1) {
|
|
++_animationFrame;
|
|
}
|
|
break;
|
|
|
|
case 25:
|
|
*animation = 107;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(107)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 26:
|
|
*animation = 108;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(108)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 27:
|
|
*animation = 98;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(98)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 28:
|
|
*animation = 99;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(99)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 29:
|
|
*animation = 109;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(109)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 30:
|
|
*animation = 110;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(110)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 31:
|
|
*animation = 101;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(101)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 32:
|
|
*animation = 102;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(102)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 33:
|
|
*animation = 106;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(106)) {
|
|
*animation = 93;
|
|
_animationState = 16;
|
|
_animationFrame = 0;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatIdle);
|
|
if (Game_Flag_Query(kFlagNR02GordoJumpDown)) {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02RunAway3);
|
|
Game_Flag_Set(kFlagGordoRanAway);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 34:
|
|
*animation = 119;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(119)) {
|
|
if (Game_Flag_Query(kFlagNR02GordoLeaveLighter)) {
|
|
Game_Flag_Reset(kFlagNR02GordoLeaveLighter);
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
Item_Add_To_World(kItemGordosLighterReplicant, kModelAnimationGordosLighterReplicant, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false);
|
|
} else {
|
|
Item_Add_To_World(kItemGordosLighterHuman, kModelAnimationGordosLighterHuman, kSetNR02, 148.94f, 22.19f, 476.1f, 0, 6, 6, false, true, false, false);
|
|
}
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR02GoToPodium);
|
|
}
|
|
*animation = 116;
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeIdle);
|
|
}
|
|
break;
|
|
|
|
case 35:
|
|
*animation = 128;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(128)) {
|
|
_animationFrame = 0;
|
|
}
|
|
break;
|
|
|
|
case 36:
|
|
if (_animationFrame == 0 && var_45B078) {
|
|
Actor_Change_Animation_Mode(kActorGordo, 80);
|
|
*animation = 128;
|
|
_animationState = 35;
|
|
} else {
|
|
*animation = 129;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(129)) {
|
|
_animationFrame = 0;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 37:
|
|
if (_animationFrame == 0 && var_45B078) {
|
|
Actor_Change_Animation_Mode(kActorGordo, 80);
|
|
*animation = 128;
|
|
_animationState = 35;
|
|
} else {
|
|
*animation = 130;
|
|
_animationFrame++;
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(130)) {
|
|
_animationFrame = 0;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 38:
|
|
*animation = 131;
|
|
_animationFrame++;
|
|
if (_animationFrame == 7) {
|
|
if (Actor_Query_Goal_Number(kActorGordo) == kGoalGordoNR01HostageDie) {
|
|
Actor_Set_Goal_Number(kActorTaffyPatron, 255);
|
|
} else {
|
|
Actor_Set_Goal_Number(kActorTaffyPatron, 250);
|
|
}
|
|
}
|
|
if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatIdle);
|
|
*animation = 93;
|
|
_animationFrame = 0;
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01RunAway);
|
|
}
|
|
break;
|
|
|
|
case 39:
|
|
*animation = 132;
|
|
_animationFrame++;
|
|
if (_animationFrame == 6) {
|
|
Actor_Set_Goal_Number(kActorTaffyPatron, 250);
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeCombatDie);
|
|
*animation = 100;
|
|
_animationFrame = 0;
|
|
_animationState = 24;
|
|
}
|
|
break;
|
|
}
|
|
*frame = _animationFrame;
|
|
return true;
|
|
}
|
|
|
|
bool AIScriptGordo::ChangeAnimationMode(int mode) {
|
|
switch (mode) {
|
|
case kAnimationModeIdle:
|
|
switch (_animationState) {
|
|
case 0:
|
|
break;
|
|
case 2:
|
|
case 13:
|
|
Actor_Change_Animation_Mode(kActorGordo, kAnimationModeSit);
|
|
break;
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
case 9:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
case 36:
|
|
case 37:
|
|
var_45B078 = 1;
|
|
break;
|
|
default:
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
_state = 0;
|
|
_counterTarget = 0;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kAnimationModeWalk:
|
|
_animationState = 25;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeRun:
|
|
_animationState = 26;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeTalk:
|
|
if (_animationState) {
|
|
_animationState = 4;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 4;
|
|
_animationNext = 120;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case kAnimationModeCombatIdle:
|
|
switch (_animationState) {
|
|
case 14:
|
|
case 16:
|
|
case 17:
|
|
case 18:
|
|
case 21:
|
|
case 22:
|
|
break;
|
|
case 15:
|
|
case 27:
|
|
case 28:
|
|
case 31:
|
|
case 32:
|
|
_animationState = 16;
|
|
_animationFrame = 0;
|
|
break;
|
|
default:
|
|
_animationState = 14;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kAnimationModeCombatAttack:
|
|
_animationState = 18;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeCombatWalk:
|
|
_animationState = 27;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeCombatRun:
|
|
_animationState = 28;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 12:
|
|
if (_animationState) {
|
|
_animationState = 5;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 5;
|
|
_animationNext = 121;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 13:
|
|
if (_animationState) {
|
|
_animationState = 6;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 6;
|
|
_animationNext = 122;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 14:
|
|
if (_animationState) {
|
|
_animationState = 7;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 7;
|
|
_animationNext = 123;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 15:
|
|
if (_animationState) {
|
|
_animationState = 8;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 8;
|
|
_animationNext = 124;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 16:
|
|
if (_animationState) {
|
|
_animationState = 9;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 9;
|
|
_animationNext = 125;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 17:
|
|
if (_animationState) {
|
|
_animationState = 10;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 10;
|
|
_animationNext = 126;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 18:
|
|
if (_animationState) {
|
|
_animationState = 11;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 11;
|
|
_animationNext = 127;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 19:
|
|
if (_animationState) {
|
|
_animationState = 12;
|
|
_animationFrame = 0;
|
|
} else {
|
|
_animationState = 1;
|
|
_animationStateNext = 12;
|
|
_animationNext = 127;
|
|
}
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case kAnimationModeHit:
|
|
switch (_animationState) {
|
|
case 14:
|
|
case 16:
|
|
case 17:
|
|
case 18:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 21;
|
|
} else {
|
|
_animationState = 22;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
case 19:
|
|
case 20:
|
|
case 21:
|
|
case 22:
|
|
return true;
|
|
default:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 19;
|
|
} else {
|
|
_animationState = 20;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kAnimationModeCombatHit:
|
|
if (Random_Query(0, 1)) {
|
|
_animationState = 21;
|
|
} else {
|
|
_animationState = 22;
|
|
}
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 23:
|
|
_animationState = 34;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 26:
|
|
_animationState = 33;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 29:
|
|
_animationState = 3;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 30:
|
|
_animationState = 13;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeWalkUp:
|
|
_animationState = 29;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeWalkDown:
|
|
_animationState = 30;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeCombatWalkUp:
|
|
_animationState = 31;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeCombatWalkDown:
|
|
_animationState = 32;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeDie:
|
|
switch (_animationState) {
|
|
case 14:
|
|
case 16:
|
|
case 17:
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 21:
|
|
case 22:
|
|
_animationState = 24;
|
|
_animationFrame = 0;
|
|
break;
|
|
default:
|
|
_animationState = 23;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kAnimationModeCombatDie:
|
|
_animationState = 24;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case kAnimationModeSit:
|
|
_animationState = 2;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 80:
|
|
_animationState = 35;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 81:
|
|
_animationState = 36;
|
|
_animationFrame = 0;
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 82:
|
|
_animationState = 37;
|
|
_animationFrame = 0;
|
|
var_45B078 = 0;
|
|
break;
|
|
|
|
case 83:
|
|
_animationState = 38;
|
|
_animationFrame = 0;
|
|
break;
|
|
|
|
case 84:
|
|
_animationState = 39;
|
|
_animationFrame = 0;
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void AIScriptGordo::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
|
|
*animationState = _animationState;
|
|
*animationFrame = _animationFrame;
|
|
*animationStateNext = _animationStateNext;
|
|
*animationNext = _animationNext;
|
|
}
|
|
|
|
void AIScriptGordo::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
|
|
_animationState = animationState;
|
|
_animationFrame = animationFrame;
|
|
_animationStateNext = animationStateNext;
|
|
_animationNext = animationNext;
|
|
}
|
|
|
|
bool AIScriptGordo::ReachedMovementTrackWaypoint(int waypointId) {
|
|
return true;
|
|
}
|
|
|
|
void AIScriptGordo::FledCombat() {
|
|
Scene_Exits_Enable();
|
|
if (Global_Variable_Query(kVariableChapter) == 3) {
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01RanAway);
|
|
}
|
|
// return false;
|
|
}
|
|
|
|
void AIScriptGordo::talkToMcCoyInCity() {
|
|
Player_Loses_Control();
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
if (!Game_Flag_Query(kFlagGordoTalk1)) {
|
|
Actor_Says(kActorMcCoy, 6460, 12);
|
|
AI_Movement_Track_Pause(kActorGordo);
|
|
Loop_Actor_Walk_To_Actor(kActorGordo, kActorMcCoy, 36, false, false);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorGordo, 890, 14);
|
|
Actor_Says(kActorMcCoy, 6465, 15);
|
|
Actor_Says(kActorGordo, 900, 13);
|
|
Actor_Says(kActorGordo, 910, 13);
|
|
Actor_Says(kActorMcCoy, 6470, 12);
|
|
Actor_Says(kActorGordo, 920, 14);
|
|
Actor_Says(kActorGordo, 930, 12);
|
|
Actor_Says(kActorMcCoy, 6475, 13);
|
|
Actor_Says(kActorGordo, 940, 12);
|
|
Actor_Says(kActorGordo, 950, 13);
|
|
Actor_Says(kActorMcCoy, 6480, 14);
|
|
Actor_Says(kActorGordo, 960, 15);
|
|
Actor_Says(kActorGordo, 970, 12);
|
|
AI_Movement_Track_Unpause(kActorGordo);
|
|
Game_Flag_Set(kFlagGordoTalk1);
|
|
} else if ( Game_Flag_Query(kFlagDR05BombExploded)
|
|
&& !Actor_Clue_Query(kActorMcCoy, kClueGordoInterview1)
|
|
&& !Actor_Clue_Query(kActorMcCoy, kClueGordoInterview2)
|
|
) {
|
|
Actor_Says(kActorMcCoy, 6485, 12);
|
|
AI_Movement_Track_Pause(kActorGordo);
|
|
Loop_Actor_Walk_To_Actor(kActorGordo, kActorMcCoy, 48, false, false);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
Actor_Says(kActorGordo, 1010, 12);
|
|
Actor_Says(kActorMcCoy, 6495, 14);
|
|
Actor_Says(kActorGordo, 1020, 13);
|
|
Actor_Says(kActorMcCoy, 6500, 14);
|
|
Actor_Says(kActorGordo, 1030, 15);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueGordoInterview1, false, kActorGordo);
|
|
} else {
|
|
Actor_Says(kActorGordo, 1040, 12);
|
|
Actor_Says(kActorGordo, 1050, 13);
|
|
Actor_Says(kActorMcCoy, 6505, 14);
|
|
Actor_Says(kActorGordo, 1060, 13);
|
|
Actor_Says(kActorGordo, 1070, 14);
|
|
Actor_Says(kActorMcCoy, 6510, 16);
|
|
Actor_Says(kActorGordo, 1080, 15);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueGordoInterview2, false, kActorGordo);
|
|
}
|
|
AI_Movement_Track_Unpause(kActorGordo);
|
|
} else if (!Game_Flag_Query(kFlagGordoTalk2)) {
|
|
Actor_Says(kActorMcCoy, 6490, 14);
|
|
AI_Movement_Track_Pause(kActorGordo);
|
|
Loop_Actor_Walk_To_Actor(kActorGordo, kActorMcCoy, 60, false, false);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorGordo, 990, 13);
|
|
Actor_Says(kActorGordo, 1000, 15);
|
|
Game_Flag_Set(kFlagGordoTalk2);
|
|
AI_Movement_Track_Unpause(kActorGordo);
|
|
} else {
|
|
switch (Random_Query(1, 4)) {
|
|
case 1:
|
|
Actor_Says(kActorMcCoy, 6460, 13);
|
|
break;
|
|
case 2:
|
|
Actor_Says(kActorMcCoy, 6550, 14);
|
|
break;
|
|
case 3:
|
|
Actor_Says(kActorMcCoy, 365, 12);
|
|
break;
|
|
case 4:
|
|
Actor_Says(kActorMcCoy, 525, 12);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return Player_Gains_Control();
|
|
}
|
|
|
|
void AIScriptGordo::talkToMcCoyAtNR02() {
|
|
Player_Loses_Control();
|
|
Actor_Face_Heading(kActorMcCoy, 308, false);
|
|
Actor_Says(kActorMcCoy, 3210, kAnimationModeTalk);
|
|
Actor_Face_Actor(kActorGordo, kActorMcCoy, true);
|
|
Actor_Face_Actor(kActorMcCoy, kActorGordo, true);
|
|
Actor_Says(kActorGordo, 290, 13);
|
|
Actor_Says(kActorGordo, 300, 14);
|
|
Actor_Says(kActorGordo, 310, 12);
|
|
Actor_Says(kActorGordo, 320, 15);
|
|
Actor_Says(kActorMcCoy, 3215, kAnimationModeTalk);
|
|
Actor_Says(kActorMcCoy, 3220, 12);
|
|
Actor_Says(kActorGordo, 330, 17);
|
|
Actor_Says(kActorGordo, 350, 13);
|
|
Actor_Says(kActorMcCoy, 3225, 18);
|
|
Player_Gains_Control();
|
|
dialogue1();
|
|
Player_Loses_Control();
|
|
Game_Flag_Set(kFlagNR02GordoLeaveLighter);
|
|
Actor_Face_Heading(kActorGordo, 506, false);
|
|
Actor_Change_Animation_Mode(kActorGordo, 23);
|
|
}
|
|
|
|
void AIScriptGordo::dialogue2() {
|
|
Music_Stop(5);
|
|
Dialogue_Menu_Clear_List();
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(820, -1, 5, 7); // ARREST
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(830, 7, 5, -1); // LET GO
|
|
|
|
Dialogue_Menu_Appear(320, 240);
|
|
int answer = Dialogue_Menu_Query_Input();
|
|
Dialogue_Menu_Disappear();
|
|
|
|
if (answer == 820) { // ARREST
|
|
Actor_Says(kActorMcCoy, 3090, 16);
|
|
Actor_Says(kActorMcCoy, 3095, 15);
|
|
Actor_Says(kActorGordo, 210, 17);
|
|
Actor_Says(kActorGordo, 220, 14);
|
|
Actor_Says(kActorGordo, 230, 15);
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01Arrested);
|
|
Actor_Put_In_Set(kActorGordo, kSetPS09);
|
|
Actor_Set_At_XYZ(kActorGordo, -479.15f, 0.0f, -197.84f, 547);
|
|
Game_Flag_Reset(kFlagSpinnerAtNR01);
|
|
Game_Flag_Reset(kFlagSpinnerAtHF01);
|
|
Game_Flag_Set(kFlagSpinnerAtPS01);
|
|
Game_Flag_Set(kFlagGordoRanAway);
|
|
Scene_Exits_Enable();
|
|
Game_Flag_Reset(kFlagMcCoyInNightclubRow);
|
|
Game_Flag_Set(kFlagMcCoyInPoliceStation);
|
|
Set_Enter(kSetPS09, kScenePS09);
|
|
} else if (answer == 830) { // LET GO
|
|
Actor_Says(kActorMcCoy, 3100, 16);
|
|
Actor_Says(kActorGordo, 240, 14);
|
|
if (Actor_Clue_Query(kActorMcCoy, kClueStolenCheese)) {
|
|
Actor_Says(kActorMcCoy, 3105, 15);
|
|
Actor_Says(kActorMcCoy, 3110, 17);
|
|
Actor_Says(kActorGordo, 250, 13);
|
|
Actor_Says(kActorGordo, 260, 18);
|
|
Actor_Says(kActorMcCoy, 3115, 14);
|
|
Actor_Says(kActorGordo, 270, 15);
|
|
Actor_Clue_Acquire(kActorGordo, kClueMcCoyHelpedGordo, true, -1);
|
|
} else {
|
|
Delay(1000);
|
|
Actor_Says(kActorGordo, 570, 13);
|
|
}
|
|
Game_Flag_Set(kFlagGordoRanAway);
|
|
Scene_Exits_Enable();
|
|
Actor_Set_Goal_Number(kActorGordo, kGoalGordoNR01RunAway);
|
|
}
|
|
}
|
|
|
|
void AIScriptGordo::dialogue1() {
|
|
Dialogue_Menu_Clear_List();
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(760, 2, 5, 6); // ZUBEN
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(770, 6, 3, 1); // JOB
|
|
if (Actor_Clue_Query(kActorMcCoy, kClueDektorasDressingRoom)
|
|
|| Actor_Clue_Query(kActorMcCoy, kClueWomanInAnimoidRow)
|
|
) {
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(780, 5, 5, 5); // BLOND WOMAN
|
|
}
|
|
if (Actor_Clue_Query(kActorMcCoy, kClueLucy)) {
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(790, 5, 5, 5); // LUCY
|
|
}
|
|
if (Actor_Clue_Query(kActorMcCoy, kClueStolenCheese)) {
|
|
DM_Add_To_List_Never_Repeat_Once_Selected(800, -1, 4, 8); // CHEESE
|
|
}
|
|
Dialogue_Menu_Add_DONE_To_List(810); // DONE
|
|
|
|
Dialogue_Menu_Appear(320, 240);
|
|
int answer = Dialogue_Menu_Query_Input();
|
|
Dialogue_Menu_Disappear();
|
|
|
|
switch (answer) {
|
|
case 760: // ZUBEN
|
|
Actor_Says(kActorMcCoy, 3230, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 360, 16);
|
|
Actor_Says(kActorMcCoy, 3260, 15);
|
|
Actor_Says(kActorGordo, 370, 13);
|
|
Actor_Says(kActorGordo, 380, 12);
|
|
Actor_Says(kActorGordo, 390, 14);
|
|
if (Player_Query_Agenda() == kPlayerAgendaSurly) {
|
|
Actor_Says(kActorMcCoy, 3265, 13);
|
|
Actor_Says(kActorGordo, 400, 12);
|
|
Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -3);
|
|
}
|
|
break;
|
|
|
|
case 770: // JOB
|
|
Actor_Says(kActorMcCoy, 3235, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 410, 12);
|
|
Actor_Says(kActorMcCoy, 3270, 15);
|
|
Actor_Says(kActorGordo, 420, 14);
|
|
Actor_Says(kActorMcCoy, 3275, 15);
|
|
Actor_Says(kActorGordo, 430, 12);
|
|
Actor_Says(kActorGordo, 440, 13);
|
|
if (Game_Flag_Query(kFlagGordoIsReplicant)) {
|
|
Actor_Says(kActorGordo, 450, 17);
|
|
Actor_Says(kActorMcCoy, 3280, 15);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueGordoInterview3, false, kActorGordo);
|
|
}
|
|
Actor_Says(kActorGordo, 460, 15);
|
|
break;
|
|
|
|
case 780: // BLOND WOMAN
|
|
Actor_Says(kActorMcCoy, 3240, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 470, 17);
|
|
Actor_Says(kActorMcCoy, 3285, 16);
|
|
Actor_Says(kActorGordo, 480, 13);
|
|
Actor_Says(kActorGordo, 490, 12);
|
|
Actor_Says(kActorGordo, 500, 13);
|
|
Actor_Says(kActorMcCoy, 3290, 16);
|
|
Actor_Says(kActorGordo, 510, 15);
|
|
Actor_Says(kActorMcCoy, 3295, 14);
|
|
Actor_Says(kActorGordo, 520, 12);
|
|
Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -4);
|
|
break;
|
|
|
|
case 790: // LUCY
|
|
Actor_Says(kActorMcCoy, 3245, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 470, 17);
|
|
Actor_Says(kActorMcCoy, 3285, 16);
|
|
Actor_Says(kActorGordo, 480, 13);
|
|
Actor_Says(kActorGordo, 490, 12);
|
|
Actor_Says(kActorGordo, 500, 13);
|
|
Actor_Says(kActorMcCoy, 3290, 16);
|
|
Actor_Says(kActorGordo, 510, 15);
|
|
Actor_Says(kActorMcCoy, 3295, 14);
|
|
Actor_Says(kActorGordo, 520, 12);
|
|
Actor_Modify_Friendliness_To_Other(kActorGordo, kActorMcCoy, -1);
|
|
break;
|
|
|
|
case 800: // CHEESE
|
|
Actor_Says(kActorMcCoy, 3250, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 530, 18);
|
|
Actor_Says(kActorMcCoy, 3300, 15);
|
|
Actor_Says(kActorGordo, 540, 13);
|
|
Actor_Says(kActorMcCoy, 3305, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 550, 16);
|
|
Actor_Says(kActorMcCoy, 3310, kAnimationModeTalk);
|
|
Actor_Says(kActorGordo, 560, 13);
|
|
Actor_Says(kActorMcCoy, 3315, 15);
|
|
Actor_Says(kActorGordo, 570, 14);
|
|
Actor_Clue_Acquire(kActorMcCoy, kClueGordoConfession, false, kActorGordo);
|
|
break;
|
|
|
|
case 810: // DONE
|
|
Actor_Says(kActorMcCoy, 3255, kAnimationModeTalk);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AIScriptGordo::unknown() {
|
|
// this has no real use as _animationState is always 0
|
|
switch (_animationState) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
case 38:
|
|
case 39:
|
|
_animationState = 0;
|
|
_animationFrame = 0;
|
|
_state = 0;
|
|
_counterTarget = 0;
|
|
break;
|
|
case 2:
|
|
case 13:
|
|
Actor_Change_Animation_Mode(kActorGordo, 53);
|
|
break;
|
|
default:
|
|
var_45B078 = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
} // End of namespace BladeRunner
|