scummvm/backends/graphics/opengl
2019-11-19 00:20:40 +01:00
..
pipelines
context.cpp OPENGL: Fix warning when using builtin OpenGL functions 2019-10-18 16:49:12 +01:00
debug.cpp OPENGL: Add Missing Default Switch Cases 2019-10-05 04:54:57 +01:00
debug.h
framebuffer.cpp OPENGL: Add Missing Default Switch Cases 2019-10-05 04:54:57 +01:00
framebuffer.h OPENGL: Use premultiplied alpha for color-keyed cursors 2018-08-26 21:08:40 +02:00
opengl-defs.h
opengl-func.h
opengl-graphics.cpp GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
opengl-graphics.h OPENGL: Implement high DPI support on Android (#1895) 2019-11-01 13:39:46 +02:00
opengl-sys.h ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695) 2019-09-08 19:37:48 +01:00
shader.cpp OPENGL: Specify a GLSL version tag, and rename reserved keywords 2019-07-14 16:10:55 +03:00
shader.h
texture.cpp OPENGL: Support RGBA8888 swapped textures when using OpenGL ES 2019-08-04 18:46:30 +01:00
texture.h OPENGL: Support RGBA8888 swapped textures when using OpenGL ES 2019-08-04 18:46:30 +01:00