Silences the clang warning: static data member specialization of '_singleton' must originally be declared in namespace 'Common'; accepted as a C++0x extension [-Wc++0x-extensions] Wrapping "namespace Common {}" around the macro assignment causes clang to complain about a spurious semicolon, and removing the semicolon at the end of the macro causes some editors to misbehave. Changing the requirement of using the macro in one namespace (the global) to another (Common) seems a small price to pay to silence a warning.
212 lines
4.9 KiB
C++
212 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "common/debug.h"
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#include "common/debug-channels.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include <stdarg.h> // For va_list etc.
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// TODO: Move gDebugLevel into namespace Common.
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int gDebugLevel = -1;
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namespace Common {
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DECLARE_SINGLETON(DebugManager);
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namespace {
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struct DebugLevelComperator {
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bool operator()(const DebugManager::DebugChannel &l, const DebugManager::DebugChannel &r) {
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return (l.name.compareToIgnoreCase(r.name) < 0);
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}
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};
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} // end of anonymous namespace
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bool DebugManager::addDebugChannel(uint32 channel, const String &name, const String &description) {
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if (gDebugChannels.contains(name))
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warning("Duplicate declaration of engine debug channel '%s'", name.c_str());
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gDebugChannels[name] = DebugChannel(channel, name, description);
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return true;
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}
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void DebugManager::clearAllDebugChannels() {
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gDebugChannelsEnabled = 0;
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gDebugChannels.clear();
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}
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bool DebugManager::enableDebugChannel(const String &name) {
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DebugChannelMap::iterator i = gDebugChannels.find(name);
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if (i != gDebugChannels.end()) {
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gDebugChannelsEnabled |= i->_value.channel;
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i->_value.enabled = true;
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return true;
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} else {
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return false;
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}
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}
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bool DebugManager::disableDebugChannel(const String &name) {
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DebugChannelMap::iterator i = gDebugChannels.find(name);
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if (i != gDebugChannels.end()) {
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gDebugChannelsEnabled &= ~i->_value.channel;
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i->_value.enabled = false;
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return true;
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} else {
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return false;
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}
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}
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DebugManager::DebugChannelList DebugManager::listDebugChannels() {
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DebugChannelList tmp;
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for (DebugChannelMap::iterator i = gDebugChannels.begin(); i != gDebugChannels.end(); ++i)
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tmp.push_back(i->_value);
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sort(tmp.begin(), tmp.end(), DebugLevelComperator());
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return tmp;
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}
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bool DebugManager::isDebugChannelEnabled(uint32 channel) {
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel == 11)
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return true;
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else
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return (gDebugChannelsEnabled & channel) != 0;
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}
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} // End of namespace Common
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#ifndef DISABLE_TEXT_CONSOLE
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static void debugHelper(const char *s, va_list va, bool caret = true) {
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Common::String buf = Common::String::vformat(s, va);
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if (caret)
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buf += '\n';
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if (g_system)
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g_system->logMessage(LogMessageType::kDebug, buf.c_str());
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// TODO: Think of a good fallback in case we do not have
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// any OSystem yet.
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}
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void debug(const char *s, ...) {
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va_list va;
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va_start(va, s);
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debugHelper(s, va);
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va_end(va);
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}
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void debug(int level, const char *s, ...) {
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va_list va;
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if (level > gDebugLevel)
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return;
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va_start(va, s);
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debugHelper(s, va);
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va_end(va);
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}
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void debugN(const char *s, ...) {
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va_list va;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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void debugN(int level, const char *s, ...) {
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va_list va;
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if (level > gDebugLevel)
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return;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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void debugC(int level, uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
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return;
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va_start(va, s);
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debugHelper(s, va);
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va_end(va);
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}
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void debugCN(int level, uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
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return;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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void debugC(uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
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return;
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va_start(va, s);
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debugHelper(s, va);
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va_end(va);
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}
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void debugCN(uint32 debugChannels, const char *s, ...) {
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va_list va;
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// Debug level 11 turns on all special debug level messages
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if (gDebugLevel != 11)
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if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
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return;
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va_start(va, s);
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debugHelper(s, va, false);
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va_end(va);
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}
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#endif
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