scummvm/scumm
2002-12-25 12:41:41 +00:00
..
smush Skeleton for hacky font support using Smush's FontRenderer. Doesn't work (uncomment the loadFont line in script_v8 to test). 2002-12-25 04:30:24 +00:00
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
actor.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
actor.h renamed new_1, new_2, new_3 in class Actor 2002-12-23 14:16:43 +00:00
akos.cpp added missing sound effects based on patch #654463 2002-12-16 21:21:55 +00:00
akos.h changed number strips to dynamic and increased arrays tdirty and bdirty to 80 2002-10-24 06:28:54 +00:00
boxes.cpp rewrote config class; cleanup; code restructuring 2002-09-08 01:08:12 +00:00
boxes.h fix -pedantic warnings 2002-12-25 00:36:04 +00:00
bundle.cpp The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious 2002-10-21 13:23:25 +00:00
bundle.h improved open function in File class 2002-09-15 19:28:34 +00:00
costume.cpp Patch #639699: SAM: Fix for graphics glitch 2002-11-19 01:45:08 +00:00
costume.h revert costume palette table to 32 and fix actor.cpp compilation 2002-11-10 17:35:02 +00:00
debug.cpp Tip: If your going to call a member function of a pointer to an object... do it BEFORE you delete the pointer :) 2002-12-16 03:25:51 +00:00
debug.h debugger can now use the console (experimental, and thus disabled by default) 2002-12-15 00:39:33 +00:00
debugger.cpp Add room command to debugger 2002-12-20 13:50:24 +00:00
debugger.h more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00
debugrl.cpp Initial revision 2002-08-21 16:07:07 +00:00
debugrl.h Initial revision 2002-08-21 16:07:07 +00:00
dialogs.cpp more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00
dialogs.h partial checkin of patch #655594 (handling Y/N questions); cleanup 2002-12-21 12:34:17 +00:00
gfx.cpp fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifacts, though 2002-12-25 12:41:41 +00:00
gfx.h added (broken) cursor support for V8; enabled bomp drawing 2002-12-25 03:48:27 +00:00
imuse.cpp Fix midi driver thread for MorphOS 2002-12-25 12:36:29 +00:00
imuse.h more -pedantic warnings fixed 2002-12-25 00:38:53 +00:00
instrument.cpp Fix to instrument load/save 2002-12-21 23:19:42 +00:00
instrument.h [Bug #656635] fixed. 2002-12-20 13:09:01 +00:00
intern.h more opcodes (we see graphics again, albeit only briefly before it crashes) 2002-12-25 00:04:12 +00:00
module.mk added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath 2002-12-22 21:58:16 +00:00
object.cpp fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifacts, though 2002-12-25 12:41:41 +00:00
object.h replace unk1 for numZBuffer in the v8 part of RoomHeader 2002-12-24 10:04:38 +00:00
resource.cpp added a map from object names to object ids 2002-12-24 16:10:31 +00:00
resource.h Initial revision 2002-08-21 16:07:07 +00:00
resource_v2.cpp added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath 2002-12-22 21:58:16 +00:00
resource_v3.cpp added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath 2002-12-22 21:58:16 +00:00
resource_v4.cpp added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath 2002-12-22 21:58:16 +00:00
saveload.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
saveload.h Implemented new instrumentation save/load. 2002-12-21 20:10:47 +00:00
script.cpp enabled room & local scripts in V8; some more opcodes 2002-12-24 23:26:37 +00:00
script_v5.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
script_v6.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
script_v8.cpp get rid of warnings that flood my terminal 2002-12-25 12:25:35 +00:00
scumm.h fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifacts, though 2002-12-25 12:41:41 +00:00
scummvm.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
sound.cpp Fixed inappropriate expiration of sound resources, 2002-12-05 21:45:55 +00:00
sound.h fix -pedantic warnings 2002-12-25 00:36:04 +00:00
string.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
vars.cpp added (broken) cursor support for V8; enabled bomp drawing 2002-12-25 03:48:27 +00:00
verbs.cpp renamed Scumm::charset -> Scumm::_charset 2002-12-25 12:01:04 +00:00
verbs.h more cleanup 2002-11-29 18:27:35 +00:00