scummvm/morphos/morphos.cpp
Ludvig Strigeus ac62a7cb2e wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon

svn-id: r3937
2002-04-14 18:13:08 +00:00

1940 lines
51 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002 Rüdiger Hanke
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* MorphOS interface
*
* $Header$
*
*/
#include <devices/timer.h>
#include "stdafx.h"
#include "scumm.h"
#include "gui.h"
#include "gameDetector.h"
#include <exec/types.h>
#include <exec/memory.h>
#include <exec/libraries.h>
#include <exec/semaphores.h>
#include <dos/dostags.h>
#include <intuition/screens.h>
#include <cybergraphics/cybergraphics.h>
#include <devices/inputevent.h>
#include <intuition/intuition.h>
#include <workbench/startup.h>
#define NO_PPCINLINE_STDARG
#define NO_PPCINLINE_VARARGS
#include <clib/alib_protos.h>
#include <proto/exec.h>
#include <proto/dos.h>
#include <proto/graphics.h>
#include <proto/icon.h>
#include <proto/intuition.h>
#include <proto/keymap.h>
#include <proto/timer.h>
#include <proto/cdda.h>
#include <proto/cybergraphics.h>
#include <emul/emulinterface.h>
#include <time.h>
extern "C" struct WBStartup *_WBenchMsg;
Scumm *scumm = NULL;
ScummDebugger debugger;
Gui gui;
OSystem _system;
GameDetector detector;
IMuse sound;
SOUND_DRIVER_TYPE snd_driv;
typedef void (*ScalerFunc)( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height );
void Super2xSaI( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height );
void SuperEagle( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height );
void PointScaler( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height );
static struct Screen *ScummScreen = NULL;
static struct Window *ScummWindow = NULL;
static APTR ScummBuffer = NULL;
static struct ScreenBuffer *ScummScreenBuffer[ 2 ] = { NULL, NULL };
static struct BitMap *ScummRenderTo = NULL;
static ULONG ScummPaintBuffer;
static UWORD *ScummNoCursor = NULL;
static struct Process *ScummMusicThread = NULL;
static ScalerFunc ScummScaler = &Super2xSaI;
static ULONG ScummColors[256];
static USHORT ScummColors16[256];
static WORD ScummWinX = -1;
static WORD ScummWinY = -1;
static bool ScummOrigMouse = false;
static int ScummShakePos = 0;
static bool ScummPCMode = false;
static struct MsgPort *TimerMsgPort = NULL;
static struct timerequest *TimerIORequest = NULL;
static bool TimerStarted = false;
static char*ScummStory = NULL;
static char*ScummPath = NULL;
static char ScummWndTitle[ 125 ];
static int ScummDepth = 0;
static int ScummScale = 1;
static bool Scumm16ColFmt16 = false;
static int ScummScrWidth = 0;
static int ScummScrHeight = 0;
static LONG ScummMidiUnit = 0;
static LONG ScummMidiVolume = 0;
static LONG ScummMidiTempo = 0;
struct Library *CDDABase = NULL;
static CDRIVEPTR CDrive = NULL;
static struct TagItem FindCDTags[] = { { CDFA_VolumeName, (ULONG)"LoomCD" },
{ TAG_DONE, 0 } };
static struct TagItem PlayTags[] = { { CDPA_StartTrack, 1 },
{ CDPA_StartFrame, 0 },
{ CDPA_EndTrack, 1 },
{ CDPA_EndFrame, 0 },
{ TAG_DONE, 0 }
};
static ULONG CDDATrackOffset = 0;
static struct RDArgs *ScummArgs = NULL;
static BPTR OrigDirLock = 0;
struct GfxScaler
{
STRPTR gs_Name;
ScalerFunc gs_Function;
};
static struct GfxScaler ScummScalers[] = { { "none", NULL },
{ "Point", PointScaler },
{ "SuperEagle", SuperEagle },
{ "Super2xSaI", Super2xSaI },
{ NULL, NULL },
{ NULL, NULL },
{ NULL, NULL },
{ NULL, NULL },
{ NULL, NULL },
{ NULL, NULL }
};
// For command line parsing
static STRPTR usageTemplate = "STORY/A,DATAPATH/K,WBWINDOW/S,SCALER/K,MIDIUNIT/K/N,NOMUSIC/S,VOLUME/K/N,TEMPO/K,NOSUBTITLES=NST/S";
typedef enum { USG_STORY = 0, USG_DATAPATH, USG_WBWINDOW, USG_SCALER, USG_MIDIUNIT, USG_NOMUSIC, USG_VOLUME, USG_TEMPO, USG_NOSUBTITLES } usageFields;
static LONG args[ 9 ] = { (ULONG)NULL, (ULONG)NULL, FALSE, (ULONG)NULL, (ULONG)NULL, false, (ULONG)NULL, (ULONG)NULL, false };
// These are for the scaling engine
static uint32 colorMask = 0xF7DEF7DE;
static uint32 lowPixelMask = 0x08210821;
static uint32 qcolorMask = 0xE79CE79C;
static uint32 qlowpixelMask = 0x18631863;
static uint32 redblueMask = 0xF81F;
static uint32 greenMask = 0x7E0;
static int PixelsPerMask = 2;
static byte *src_line[4];
static byte *dst_line[2];
struct EmulFunc MyEmulFunc;
struct TagItem musicProcTags[] = { { NP_Entry, (ULONG)&MyEmulFunc.Trap },
{ NP_Name, (ULONG)"ScummVM Music Thread" },
{ NP_StackSize, 16000 },
{ NP_Priority, 30 },
{ TAG_DONE, 0 }
};
extern int morphos_music_thread( Scumm *s, ULONG MidiUnit, bool NoMusic );
extern struct SignalSemaphore ScummMusicThreadRunning;
struct Library *CyberGfxBase = NULL;
struct Device *TimerBase = NULL;
void updateScreen(Scumm *s);
void BoxTest(int num)
{
/* Debug only, remove */
}
int GetTicks()
{
/* unsigned long long time64;
ULONG ClockTicks;
struct EClockVal ClockVal;
ClockTicks = ReadEClock( &ClockVal );
time64 = ClockVal.ev_hi;
time64 = (time64 << 32) | ClockVal.ev_lo;
return (time64/ClockTicks)*1000;*/
int ticks = clock();
ticks *= (1000/CLOCKS_PER_SEC);
return ticks;
}
static int cd_track = 0, cd_num_loops = 0, cd_start_frame = 0;
static ULONG cd_end_time = 0;
static ULONG cd_stop_time = 0;
void cd_play( Scumm *s, int track, int num_loops, int start_frame, int length )
{
scumm->_vars[14] = 0;
if( CDrive && start_frame >= 0 )
{
struct CDS_TrackInfo ti;
if( start_frame > 0 )
start_frame -= CDDATrackOffset;
cd_track = track;
cd_num_loops = num_loops;
cd_start_frame = start_frame;
PlayTags[ 0 ].ti_Data = track;
PlayTags[ 1 ].ti_Data = start_frame;
PlayTags[ 2 ].ti_Data = (length == 0) ? track+1 : track;
PlayTags[ 3 ].ti_Data = length ? start_frame+length : 0;
CDDA_Play( CDrive, PlayTags );
cd_stop_time = 0;
CDDA_GetTrackInfo( CDrive, track, 0, &ti );
cd_end_time = GetTicks() + ti.ti_TrackLength.tm_Format.tm_Frame * 1000 / 75;
}
}
// Schedule the music to be stopped after 1/10 sec, unless another
// track is started in the meantime.
void cd_stop()
{
cd_stop_time = GetTicks() + 100;
cd_num_loops = 0;
}
int cd_is_running()
{
ULONG status;
if( CDrive == NULL )
return 0;
CDDA_GetAttr( CDDA_Status, CDrive, &status );
return (cd_num_loops != 0 && (GetTicks() < cd_end_time || status != CDDA_Status_Ready));
}
void cd_music_loop()
{
if( CDrive )
{
if( cd_stop_time != 0 && GetTicks() >= cd_stop_time )
{
CDDA_Stop( CDrive );
cd_num_loops = 0;
cd_stop_time = 0;
return;
}
if( cd_num_loops == 0 || GetTicks() < cd_end_time )
return;
ULONG status;
CDDA_GetAttr( CDDA_Status, CDrive, &status );
if( cd_num_loops != 1 && status != CDDA_Status_Ready )
{
// Wait another second for it to be done
cd_end_time += 1000;
return;
}
if( cd_num_loops > 0 )
cd_num_loops--;
if( cd_num_loops != 0 )
{
struct CDS_TrackInfo ti;
PlayTags[ 0 ].ti_Data = cd_track;
PlayTags[ 1 ].ti_Data = cd_start_frame;
CDDA_Play( CDrive, PlayTags );
CDDA_GetTrackInfo( CDrive, cd_track, 0, &ti );
cd_end_time = GetTicks() + ti.ti_TrackLength.tm_Format.tm_Frame * 1000 / 75;
}
}
}
void closeResources()
{
if( ScummMusicThread )
{
Signal( (struct Task *)ScummMusicThread, SIGBREAKF_CTRL_F );
ObtainSemaphore( &ScummMusicThreadRunning ); /* Wait for thread to finish */
ReleaseSemaphore( &ScummMusicThreadRunning );
}
if( TimerStarted )
{
AbortIO( (struct IORequest *)TimerIORequest );
WaitIO( (struct IORequest *)TimerIORequest );
}
if( TimerIORequest )
{
CloseDevice( (struct IORequest *)TimerIORequest );
DeleteIORequest( (struct IORequest *)TimerIORequest );
}
if( TimerMsgPort )
DeleteMsgPort( TimerMsgPort );
if( OrigDirLock )
CurrentDir( OrigDirLock );
if( ScummPath )
FreeVec( ScummPath );
if( ScummStory )
FreeVec( ScummStory );
if( ScummArgs )
FreeArgs( ScummArgs );
if( ScummNoCursor )
FreeVec( ScummNoCursor );
if( ScummBuffer )
FreeVec( ScummBuffer );
if( ScummRenderTo && !ScummScreen )
FreeBitMap( ScummRenderTo );
if( ScummWindow )
CloseWindow( ScummWindow );
if( ScummScreen )
{
if( ScummScreenBuffer[ 0 ] )
FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] );
if( ScummScreenBuffer[ 1 ] )
FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] );
CloseScreen( ScummScreen );
}
if( CDDABase )
{
if( CDrive && CDDABase )
{
CDDA_Stop( CDrive );
CDDA_ReleaseDrive( CDrive );
}
CloseLibrary( CDDABase );
}
if( CyberGfxBase )
CloseLibrary( CyberGfxBase );
}
uint32 makeColForPixFmt( int pixfmt, int r, int g, int b )
{
uint32 col = 0;
switch( pixfmt )
{
case PIXFMT_RGB15:
case PIXFMT_RGB15PC:
col = (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255);
break;
case PIXFMT_BGR15:
case PIXFMT_BGR15PC:
col = (((b*31)/255) << 10) | (((g*31)/255) << 5) | ((r*31)/255);
break;
case PIXFMT_RGB16:
case PIXFMT_RGB16PC:
col = (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255);
break;
case PIXFMT_BGR16:
case PIXFMT_BGR16PC:
col = (((b*31)/255) << 11) | (((g*63)/255) << 5) | ((r*31)/255);
break;
case PIXFMT_RGB24:
case PIXFMT_ARGB32:
col = (r << 16) | (g << 8) | b;
break;
case PIXFMT_BGR24:
col = (b << 16) | (g << 8) | r;
break;
case PIXFMT_BGRA32:
col = (b << 24) | (g << 16) | (r << 8);
break;
case PIXFMT_RGBA32:
col = (r << 24) | (g << 16) | (b << 8);
break;
default:
error( "Unsupported pixel format: %d. Please contact author at tomjoad@muenster.de.", pixfmt );
exit( 1 );
}
return col;
}
#define CVT8TO32( byte ) ((byte<<24) | (byte<<16) | (byte<<8) | byte)
void updatePalette( Scumm *s )
{
int first = s->_palDirtyMin;
int num = s->_palDirtyMax - first + 1;
int i;
byte *data = s->_currentPalette;
data += first*3;
for( i = first; i < first+num; i++, data+=3 )
{
if( ScummDepth == 8 )
SetRGB32( &ScummScreen->ViewPort, i, CVT8TO32( data[ 0 ] ), CVT8TO32( data[ 1 ] ), CVT8TO32( data[ 2 ] ) );
ScummColors16[ i ] = Scumm16ColFmt16 ? (((data[ 0 ]*31)/255) << 11) | (((data[ 1 ]*63)/255) << 5) | ((data[ 2 ]*31)/255) : (((data[ 0 ]*31)/255) << 10) | (((data[ 1 ]*31)/255) << 5) | ((data[ 2 ]*31)/255);
ScummColors[ i ] = (data[ 0 ] << 16) | (data[ 1 ] << 8) | data[ 2 ];
}
s->_palDirtyMax = -1;
s->_palDirtyMin = 0x3E8;
}
typedef enum { CSDSPTYPE_WINDOWED, CSDSPTYPE_FULLSCREEN, CSDSPTYPE_TOGGLE } CS_DSPTYPE;
void createScreen( CS_DSPTYPE dspType )
{
ULONG mode = INVALID_ID;
int depths[] = { 8, 15, 16, 24, 32, 0 };
int i;
struct Screen *wb = NULL;
bool fullScreen;
fullScreen = (dspType == CSDSPTYPE_FULLSCREEN) || (dspType == CSDSPTYPE_TOGGLE && ScummScreen == NULL);
if( ScummRenderTo && !ScummScreen )
FreeBitMap( ScummRenderTo );
ScummRenderTo = NULL;
if( ScummWindow )
{
if( ScummScreen == NULL )
{
ScummWinX = ScummWindow->LeftEdge;
ScummWinY = ScummWindow->TopEdge;
}
CloseWindow( ScummWindow );
ScummWindow = NULL;
}
if( ScummScreen )
{
if( ScummScreenBuffer[ 0 ] )
FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 0 ] );
if( ScummScreenBuffer[ 1 ] )
FreeScreenBuffer( ScummScreen, ScummScreenBuffer[ 1 ] );
CloseScreen( ScummScreen );
ScummScreen = NULL;
}
ScummScrWidth = 320 << ScummScale;
ScummScrHeight = 200 << ScummScale;
if( fullScreen )
{
for( i = ScummScale; mode == INVALID_ID && depths[ i ]; i++ )
mode = BestCModeIDTags( CYBRBIDTG_NominalWidth, ScummScrWidth,
CYBRBIDTG_NominalHeight, ScummScrHeight,
CYBRBIDTG_Depth, depths[ i ],
TAG_DONE
);
ScummDepth = depths[ i-1 ];
if( mode == INVALID_ID )
{
error( "Could not find suitable screenmode" );
exit(1);
}
ScummScreen = OpenScreenTags( NULL, SA_AutoScroll, TRUE,
SA_Depth, ScummDepth,
SA_Width, ScummScrWidth,
SA_Height, ScummScrHeight,
SA_DisplayID, mode,
SA_ShowTitle, FALSE,
SA_Type, CUSTOMSCREEN,
SA_Title, "ScummVM MorphOS",
TAG_DONE
);
if( ScummScreen == NULL )
{
error( "Failed to open screen" );
exit( 1 );
}
ULONG RealDepth = GetBitMapAttr( &ScummScreen->BitMap, BMA_DEPTH );
if( RealDepth != ScummDepth )
{
warning( "Screen did not open in expected depth." );
ScummDepth = RealDepth;
}
ScummScreenBuffer[ 0 ] = AllocScreenBuffer( ScummScreen, NULL, SB_SCREEN_BITMAP );
ScummScreenBuffer[ 1 ] = AllocScreenBuffer( ScummScreen, NULL, 0 );
ScummRenderTo = ScummScreenBuffer[ 1 ]->sb_BitMap;
ScummPaintBuffer = 1;
if( ScummScreenBuffer[ 0 ] == NULL || ScummScreenBuffer[ 1 ] == NULL )
{
error( "Failed to allocate screen buffer" );
exit( 1 );
}
if( ScummDepth == 8 )
{
for( int color = 0; color < 256; color++ )
{
ULONG r, g, b;
r = (ScummColors[ color ] >> 16) & 0xff;
g = (ScummColors[ color ] >> 8) & 0xff;
b = (ScummColors[ color ] >> 0) & 0xff;
SetRGB32( &ScummScreen->ViewPort, color, CVT8TO32( r ), CVT8TO32( g ), CVT8TO32( b ) );
}
}
}
else
{
wb = LockPubScreen( NULL );
if( wb == NULL )
{
error( "Could not lock default public screen" );
exit( 1 );
}
ScreenToFront( wb );
}
ScummWindow = OpenWindowTags( NULL, WA_Left, (wb && ScummWinX >= 0) ? ScummWinX : 0,
WA_Top, wb ? ((ScummWinY >= 0) ? ScummWinY : wb->BarHeight+1) : 0,
WA_InnerWidth, ScummScrWidth,
WA_InnerHeight, ScummScrHeight,
WA_Activate, TRUE,
WA_Title, wb ? ScummWndTitle : NULL,
WA_ScreenTitle, wb ? ScummWndTitle : NULL,
WA_Borderless, fullScreen,
WA_CloseGadget, !fullScreen,
WA_DepthGadget, !fullScreen,
WA_DragBar, !fullScreen,
WA_ReportMouse, TRUE,
WA_RMBTrap, TRUE,
WA_IDCMP, IDCMP_RAWKEY |
IDCMP_MOUSEMOVE |
IDCMP_CLOSEWINDOW |
IDCMP_MOUSEBUTTONS,
WA_CustomScreen, fullScreen ? (ULONG)ScummScreen : (ULONG)wb,
TAG_DONE
);
if( wb )
UnlockPubScreen( NULL, wb );
if( ScummWindow == NULL )
{
error( "Failed to open window" );
exit(1);
}
SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 );
ScummOrigMouse = false;
if( ScummScreen == NULL )
{
ScummDepth = GetCyberMapAttr( ScummWindow->RPort->BitMap, CYBRMATTR_DEPTH );
if( ScummDepth == 8 )
{
error( "Workbench screen must be running in 15 bit or higher" );
exit( 1 );
}
ScummRenderTo = AllocBitMap( ScummScrWidth, ScummScrHeight, ScummDepth, BMF_MINPLANES, ScummWindow->RPort->BitMap );
if( ScummRenderTo == NULL )
{
error( "Failed to allocate bitmap" );
exit( 1 );
}
}
if( ScummScale )
{
/* Initialize scaling stuff */
int minr, ming, minb;
if( ScummDepth > 16 )
{
minr = 1 << 16;
ming = 1 << 8;
minb = 1;
}
else
{
minr = 1 << ((ScummDepth == 15) ? 10 : 11);
ming = 1 << 5;
minb = 1;
if( (ScummDepth == 15 && Scumm16ColFmt16) || (ScummDepth == 16 && !Scumm16ColFmt16) )
{
for( int col = 0; col < 256; col++ )
{
int r = (ScummColors[ col ] >> 16) & 0xff;
int g = (ScummColors[ col ] >> 8) & 0xff;
int b = ScummColors[ col ] & 0xff;
ScummColors16[ col ] = (Scumm16ColFmt16 == false) ? (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255) : (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255);
}
}
Scumm16ColFmt16 = (ScummDepth == 16);
}
int pixfmt = GetCyberMapAttr( ScummRenderTo, CYBRMATTR_PIXFMT );
ScummPCMode = false;
if( pixfmt == PIXFMT_RGB15PC || pixfmt == PIXFMT_BGR15PC ||
pixfmt == PIXFMT_RGB16PC || pixfmt == PIXFMT_BGR16PC
)
ScummPCMode = true;
debug( 1, "Pixelformat = %d", pixfmt );
colorMask = (makeColForPixFmt( pixfmt, 255, 0, 0 ) - minr) | (makeColForPixFmt( pixfmt, 0, 255, 0 ) - ming) | (makeColForPixFmt( pixfmt, 0, 0, 255 ) - minb);
lowPixelMask = minr | ming | minb;
qcolorMask = (makeColForPixFmt( pixfmt, 255, 0, 0 ) - 3*minr) | (makeColForPixFmt( pixfmt, 0, 255, 0) - 3*ming) | (makeColForPixFmt( pixfmt, 0, 0, 255 ) - 3*minb);
qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
redblueMask = makeColForPixFmt( pixfmt, 255, 0, 255 );
greenMask = makeColForPixFmt( pixfmt, 0, 255, 0 );
PixelsPerMask = (ScummDepth <= 16) ? 2 : 1;
if( PixelsPerMask == 2 )
{
colorMask |= (colorMask << 16);
qcolorMask |= (qcolorMask << 16);
lowPixelMask |= (lowPixelMask << 16);
qlowpixelMask |= (qlowpixelMask << 16);
}
}
}
int old_mouse_x, old_mouse_y;
int old_mouse_h, old_mouse_w;
bool has_mouse,hide_mouse;
#define BAK_WIDTH 40
#define BAK_HEIGHT 40
byte old_backup[ BAK_WIDTH*BAK_HEIGHT*2 ];
void SwitchScalerTo( ScalerFunc newScaler )
{
if( newScaler == NULL && ScummScale )
{
ScummScale = false;
ScummScaler = NULL;
createScreen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED );
}
else
{
if( !ScummScale )
{
ScummScale = true;
createScreen( ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED );
}
if( ScummScaler != newScaler )
ScummScaler = newScaler;
}
}
void waitForTimer( Scumm *s, int msec_delay )
{
struct IntuiMessage *ScummMsg;
ULONG signals;
bool AllDone = false;
if (s->_fastMode&2)
msec_delay = 0;
else if (s->_fastMode&1)
msec_delay = 10;
TimerIORequest->tr_node.io_Command = TR_ADDREQUEST;
TimerIORequest->tr_time.tv_secs = 0;
TimerIORequest->tr_time.tv_micro = (msec_delay > 0 ? msec_delay : 1)*1000;
SendIO( (struct IORequest *)TimerIORequest );
TimerStarted = true;
do
{
while( ScummMsg = (struct IntuiMessage *)GetMsg( ScummWindow->UserPort ) )
{
switch( ScummMsg->Class )
{
case IDCMP_RAWKEY:
{
struct InputEvent FakedIEvent;
char charbuf;
memset( &FakedIEvent, 0, sizeof( struct InputEvent ) );
FakedIEvent.ie_Class = IECLASS_RAWKEY;
FakedIEvent.ie_Code = ScummMsg->Code;
if( ScummMsg->Code >= 0x50 && ScummMsg->Code <= 0x59 )
{
// Function key
s->_keyPressed = (ScummMsg->Code-0x50)+315;
}
else if( MapRawKey( &FakedIEvent, &charbuf, 1, NULL ) == 1 )
{
if( charbuf >= '0' && charbuf <= '9' && !(ScummMsg->Qualifier & (IEQUALIFIER_LALT | IEQUALIFIER_RALT)) )
{
s->_saveLoadSlot = charbuf - '0';
if( ScummMsg->Qualifier & (IEQUALIFIER_LSHIFT | IEQUALIFIER_RSHIFT) )
{
sprintf(s->_saveLoadName, "Quicksave %d", s->_saveLoadSlot);
s->_saveLoadFlag = 1;
}
else if( ScummMsg->Qualifier & IEQUALIFIER_CONTROL )
s->_saveLoadFlag = 2;
s->_keyPressed = charbuf;
s->_saveLoadCompatible = false;
}
else if( ScummMsg->Qualifier & IEQUALIFIER_CONTROL )
{
switch( charbuf )
{
case 'z':
ReplyMsg( (struct Message *)ScummMsg );
exit(1);
case 'd':
debugger.attach(s);
break;
case 's':
s->resourceStats();
break;
}
}
else if( ScummMsg->Qualifier & (IEQUALIFIER_RALT | IEQUALIFIER_LALT) )
{
if( charbuf >= '0' && charbuf <= '9' && ScummScalers[ charbuf-'0' ].gs_Name )
{
ReplyMsg( (struct Message *)ScummMsg );
ScummMsg = NULL;
SwitchScalerTo( ScummScalers[ charbuf-'0' ].gs_Function );
}
else if( charbuf == 0x0d )
{
ReplyMsg( (struct Message *)ScummMsg );
ScummMsg = NULL;
createScreen( CSDSPTYPE_TOGGLE );
}
}
else
s->_keyPressed = charbuf;
}
break;
}
case IDCMP_MOUSEMOVE:
{
int newx,newy;
newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale;
newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale;
if (newx != s->mouse.x || newy != s->mouse.y)
{
if( newx < 0 || newx > 320 ||
newy < 0 || newy > 200
)
{
if( !ScummOrigMouse )
{
ScummOrigMouse = true;
ClearPointer( ScummWindow );
}
}
else if( ScummOrigMouse )
{
ScummOrigMouse = false;
SetPointer( ScummWindow, ScummNoCursor, 1, 1, 0, 0 );
}
s->mouse.x = newx;
s->mouse.y = newy;
s->drawMouse();
}
break;
}
case IDCMP_MOUSEBUTTONS:
switch( ScummMsg->Code )
{
case SELECTDOWN:
s->_leftBtnPressed |= msClicked|msDown;
break;
case SELECTUP:
s->_leftBtnPressed &= ~msDown;
break;
case MENUDOWN:
s->_rightBtnPressed |= msClicked|msDown;
break;
case MENUUP:
s->_rightBtnPressed &= ~msDown;
break;
}
break;
case IDCMP_CLOSEWINDOW:
ReplyMsg( (struct Message *)ScummMsg );
exit(1);
break;
}
if( ScummMsg )
ReplyMsg( (struct Message *)ScummMsg );
cd_music_loop();
if( GetMsg( TimerMsgPort ) )
{
TimerStarted = false;
AllDone = true;
break;
}
}
if( !AllDone )
{
signals = Wait( (1 << (ScummWindow->UserPort->mp_SigBit)) | (1 << (TimerMsgPort->mp_SigBit) ) );
if( signals & (1 << (TimerMsgPort->mp_SigBit)) )
{
AllDone = true;
TimerStarted = false;
GetMsg( TimerMsgPort );
}
}
} while ( !AllDone );
}
void setShakePos( Scumm *s, int shake_pos )
{
ScummShakePos = shake_pos;
}
#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)
#define SWAP_WORD( word ) word = ((word & 0xff) << 8) | (word >> 8)
void Super2xSaI( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height )
{
unsigned int x, y;
unsigned long color[16];
byte *src;
byte *dest;
uint32 dest_bpp;
uint32 dest_pitch;
APTR handle;
if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 )
return;
src = ((byte *)ScummBuffer)+src_y*320+src_x;
/* Point to the first 3 lines. */
src_line[0] = src;
src_line[1] = src;
src_line[2] = src + 320;
src_line[3] = src + 320 * 2;
dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
dst_line[1] = dst_line[0]+dest_pitch;
x = 0, y = 0;
if( PixelsPerMask == 2 )
{
byte *sbp;
sbp = src_line[0];
color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[2];
color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[3];
color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ];
}
else
{
byte *lbp;
lbp = src_line[0];
color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ];
lbp = src_line[2];
color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ];
lbp = src_line[3];
color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ];
}
for (y = 0; y < height; y++)
{
/* Todo: x = width - 2, x = width - 1 */
for( x = 0; x < width; x++ )
{
unsigned long product1a, product1b, product2a, product2b;
//--------------------------------------- B0 B1 B2 B3 0 1 2 3
// 4 5* 6 S2 -> 4 5* 6 7
// 1 2 3 S1 8 9 10 11
// A0 A1 A2 A3 12 13 14 15
//--------------------------------------
if( color[9] == color[6] && color[5] != color[10] )
{
product2b = color[9];
product1b = product2b;
}
else if( color[5] == color[10] && color[9] != color[6] )
{
product2b = color[5];
product1b = product2b;
}
else if( color[5] == color[10] && color[9] == color[6] )
{
int r = 0;
r += GET_RESULT(color[6], color[5], color[8], color[13]);
r += GET_RESULT(color[6], color[5], color[4], color[1]);
r += GET_RESULT(color[6], color[5], color[14], color[11]);
r += GET_RESULT(color[6], color[5], color[2], color[7]);
if (r > 0)
product1b = color[6];
else if (r < 0)
product1b = color[5];
else
product1b = INTERPOLATE(color[5], color[6]);
product2b = product1b;
}
else
{
if( color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12] )
product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]);
else if( color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15] )
product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]);
else
product2b = INTERPOLATE(color[9], color[10]);
if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0])
product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]);
else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3])
product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]);
else
product1b = INTERPOLATE(color[5], color[6]);
}
if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14])
product2a = INTERPOLATE(color[9], color[5]);
else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12])
product2a = INTERPOLATE(color[9], color[5]);
else
product2a = color[9];
if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2])
product1a = INTERPOLATE(color[9], color[5]);
else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0])
product1a = INTERPOLATE(color[9], color[5]);
else
product1a = color[5];
if (PixelsPerMask == 2)
{
if( ScummPCMode )
{
SWAP_WORD( product1a );
SWAP_WORD( product1b );
SWAP_WORD( product2a );
SWAP_WORD( product2b );
}
*((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b;
*((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b;
}
else
{
*((unsigned long *) (&dst_line[0][x * 8])) = product1a;
*((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
*((unsigned long *) (&dst_line[1][x * 8])) = product2a;
*((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
}
/* Move color matrix forward */
color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13];
color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14];
color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15];
if (x < width - 3)
{
x += 3;
if (PixelsPerMask == 2)
{
color[3] = ScummColors16[ *(src_line[0] + x) ];
color[7] = ScummColors16[ *(src_line[1] + x) ];
color[11] = ScummColors16[ *(src_line[2] + x) ];
color[15] = ScummColors16[ *(src_line[3] + x) ];
}
else
{
color[3] = ScummColors[ *(src_line[0] + x) ];
color[7] = ScummColors[ *(src_line[1] + x) ];
color[11] = ScummColors[ *(src_line[2] + x) ];
color[15] = ScummColors[ *(src_line[3] + x) ];
}
x -= 3;
}
}
/* We're done with one line, so we shift the source lines up */
src_line[0] = src_line[1];
src_line[1] = src_line[2];
src_line[2] = src_line[3];
/* Read next line */
if (y + 3 >= height)
src_line[3] = src_line[2];
else
src_line[3] = src_line[2] + 320;
/* Then shift the color matrix up */
if (PixelsPerMask == 2)
{
byte *sbp;
sbp = src_line[0];
color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = ScummColors16[ *(sbp + 1) ]; color[3] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[1];
color[4] = ScummColors16[ *sbp ]; color[5] = color[4]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[2];
color[8] = ScummColors16[ *sbp ]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[3];
color[12] = ScummColors16[ *sbp ]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[ *(sbp + 2) ];
if( src_x > 0 )
{
color[0] = ScummColors16[ src_line[0][-1] ];
color[4] = ScummColors16[ src_line[1][-1] ];
color[8] = ScummColors16[ src_line[2][-1] ];
color[12] = ScummColors16[ src_line[3][-1] ];
}
}
else
{
byte *lbp;
lbp = src_line[0];
color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = ScummColors[ *(lbp + 1) ]; color[3] = ScummColors[ *(lbp + 2) ];
lbp = src_line[1];
color[4] = ScummColors[ *lbp ]; color[5] = color[4]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[ *(lbp + 2) ];
lbp = src_line[2];
color[8] = ScummColors[ *lbp ]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[ *(lbp + 2) ];
lbp = src_line[3];
color[12] = ScummColors[ *lbp ]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[ *(lbp + 2) ];
}
if (y < height - 1)
{
dst_line[0] = dst_line[1]+dest_pitch;
dst_line[1] = dst_line[0]+dest_pitch;
}
}
UnLockBitMap( handle );
}
void SuperEagle( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height )
{
unsigned int x, y;
unsigned long color[12];
byte *src;
byte *dest;
uint32 dest_bpp;
uint32 dest_pitch;
APTR handle;
if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp, LBMI_BYTESPERROW, &dest_pitch, LBMI_BASEADDRESS, &dest, TAG_DONE )) == 0 )
return;
src = (byte *)ScummBuffer+src_y*320+src_x;
/* Point to the first 3 lines. */
src_line[0] = src;
src_line[1] = src;
src_line[2] = src + 320;
src_line[3] = src + 320 * 2;
dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
dst_line[1] = dst_line[0]+dest_pitch;
x = 0, y = 0;
if (PixelsPerMask == 2)
{
byte *sbp;
sbp = src_line[0];
color[0] = ScummColors16[ *sbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[2];
color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[3];
color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ];
}
else
{
byte *lbp;
lbp = src_line[0];
color[0] = ScummColors[ *lbp ]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ];
lbp = src_line[2];
color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ];
lbp = src_line[3];
color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ];
}
for (y = 0; y < height; y++)
{
/* Todo: x = width - 2, x = width - 1 */
for (x = 0; x < width; x++)
{
unsigned long product1a, product1b, product2a, product2b;
//--------------------------------------- B1 B2 0 1
// 4 5 6 S2 -> 2 3 4 5
// 1 2 3 S1 6 7 8 9
// A1 A2 10 11
if (color[7] == color[4] && color[3] != color[8])
{
product1b = product2a = color[7];
if ((color[6] == color[7]) || (color[4] == color[1]))
product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3]));
else
product1a = INTERPOLATE(color[3], color[4]);
if ((color[4] == color[5]) || (color[7] == color[10]))
product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8]));
else
product2b = INTERPOLATE(color[7], color[8]);
}
else if (color[3] == color[8] && color[7] != color[4])
{
product2b = product1a = color[3];
if ((color[0] == color[3]) || (color[5] == color[9]))
product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4]));
else
product1b = INTERPOLATE(color[3], color[1]);
if ((color[8] == color[11]) || (color[2] == color[3]))
product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2]));
else
product2a = INTERPOLATE(color[7], color[8]);
}
else if (color[3] == color[8] && color[7] == color[4])
{
register int r = 0;
r += GET_RESULT(color[4], color[3], color[6], color[10]);
r += GET_RESULT(color[4], color[3], color[2], color[0]);
r += GET_RESULT(color[4], color[3], color[11], color[9]);
r += GET_RESULT(color[4], color[3], color[1], color[5]);
if (r > 0)
{
product1b = product2a = color[7];
product1a = product2b = INTERPOLATE(color[3], color[4]);
}
else if (r < 0)
{
product2b = product1a = color[3];
product1b = product2a = INTERPOLATE(color[3], color[4]);
}
else
{
product2b = product1a = color[3];
product1b = product2a = color[7];
}
}
else
{
product2b = product1a = INTERPOLATE(color[7], color[4]);
product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b);
product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a);
product2a = product1b = INTERPOLATE(color[3], color[8]);
product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a);
product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b);
}
if (PixelsPerMask == 2)
{
if( ScummPCMode )
{
SWAP_WORD( product1a );
SWAP_WORD( product1b );
SWAP_WORD( product2a );
SWAP_WORD( product2b );
}
*((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b;
*((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b;
}
else
{
*((unsigned long *) (&dst_line[0][x * 8])) = product1a;
*((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
*((unsigned long *) (&dst_line[1][x * 8])) = product2a;
*((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
}
/* Move color matrix forward */
color[0] = color[1];
color[2] = color[3]; color[3] = color[4]; color[4] = color[5];
color[6] = color[7]; color[7] = color[8]; color[8] = color[9];
color[10] = color[11];
if (x < width - 2)
{
x += 2;
if (PixelsPerMask == 2)
{
color[1] = ScummColors16[ *(src_line[0] + x) ];
if( x < width-1 )
{
color[5] = ScummColors16[ *(src_line[1] + x + 1) ];
color[9] = ScummColors16[ *(src_line[2] + x + 1) ];
}
color[11] = ScummColors16[ *(src_line[3] + x) ];
}
else
{
color[1] = ScummColors[ *(src_line[0] + x) ];
if( x < width-1 )
{
color[5] = ScummColors[ *(src_line[1] + x + 1) ];
color[9] = ScummColors[ *(src_line[2] + x + 1) ];
}
color[11] = ScummColors[ *(src_line[3] + x) ];
}
x -= 2;
}
}
/* We're done with one line, so we shift the source lines up */
src_line[0] = src_line[1];
src_line[1] = src_line[2];
src_line[2] = src_line[3];
/* Read next line */
if (y + 3 >= height)
src_line[3] = src_line[2];
else
src_line[3] = src_line[2] + 320;
/* Then shift the color matrix up */
if (PixelsPerMask == 2)
{
byte *sbp;
sbp = src_line[0];
color[0] = ScummColors16[ *sbp ]; color[1] = ScummColors16[ *(sbp + 1) ];
sbp = src_line[1];
color[2] = ScummColors16[ *sbp ]; color[3] = color[2]; color[4] = ScummColors16[ *(sbp + 1) ]; color[5] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[2];
color[6] = ScummColors16[ *sbp ]; color[7] = color[6]; color[8] = ScummColors16[ *(sbp + 1) ]; color[9] = ScummColors16[ *(sbp + 2) ];
sbp = src_line[3];
color[10] = ScummColors16[ *sbp ]; color[11] = ScummColors16[ *(sbp + 1) ];
}
else
{
byte *lbp;
lbp = src_line[0];
color[0] = ScummColors[ *lbp ]; color[1] = ScummColors[ *(lbp + 1) ];
lbp = src_line[1];
color[2] = ScummColors[ *lbp ]; color[3] = color[2]; color[4] = ScummColors[ *(lbp + 1) ]; color[5] = ScummColors[ *(lbp + 2) ];
lbp = src_line[2];
color[6] = ScummColors[ *lbp ]; color[7] = color[6]; color[8] = ScummColors[ *(lbp + 1) ]; color[9] = ScummColors[ *(lbp + 2) ];
lbp = src_line[3];
color[10] = ScummColors[ *lbp ]; color[11] = ScummColors[ *(lbp + 1) ];
}
if (y < height - 1)
{
dst_line[0] = dst_line[1]+dest_pitch;
dst_line[1] = dst_line[0]+dest_pitch;
}
}
UnLockBitMap( handle );
}
void PointScaler( uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height )
{
byte *src;
byte *dest;
uint32 dest_bpp;
uint32 dest_pixfmt;
uint32 dest_pitch;
uint32 color;
uint32 r, g, b;
uint32 x, y;
APTR handle;
if( (handle = LockBitMapTags( ScummRenderTo, LBMI_BYTESPERPIX, &dest_bpp,
LBMI_BYTESPERROW, &dest_pitch,
LBMI_BASEADDRESS, &dest,
LBMI_PIXFMT, &dest_pixfmt,
TAG_DONE )) == 0 )
return;
src = (byte *)ScummBuffer+src_y*320+src_x;
dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
dst_line[1] = dst_line[0]+dest_pitch;
for( y = 0; y < height; y++ )
{
for( x = 0; x < width; x++ )
{
r = (ScummColors[ *(src+x) ] >> 16) & 0xff;
g = (ScummColors[ *(src+x) ] >> 8) & 0xff;
b = ScummColors[ *(src+x) ] & 0xff;
color = makeColForPixFmt( dest_pixfmt, r, g, b );
if( PixelsPerMask == 2 )
{
if( ScummPCMode )
SWAP_WORD( color );
*((unsigned long *) (&dst_line[0][x * 4])) = (color << 16) | color;
*((unsigned long *) (&dst_line[1][x * 4])) = (color << 16) | color;
}
else
{
*((unsigned long *) (&dst_line[0][x * 8])) = color;
*((unsigned long *) (&dst_line[0][x * 8 + 4])) = color;
*((unsigned long *) (&dst_line[1][x * 8])) = color;
*((unsigned long *) (&dst_line[1][x * 8 + 4])) = color;
}
}
src += 320;
if (y < height - 1)
{
dst_line[0] = dst_line[1]+dest_pitch;
dst_line[1] = dst_line[0]+dest_pitch;
}
}
UnLockBitMap( handle );
}
/* Copy part of bitmap */
void blitToScreen(Scumm *s, byte *src, int x, int y, int w, int h)
{
byte *dst;
hide_mouse = true;
if( has_mouse )
s->drawMouse();
if( y < 0 )
{
h += y;
src -= y*320;
y = 0;
}
if( h > 200 - y )
h = 200 - y;
if( h<=0 )
return;
dst = (byte *)ScummBuffer+y*320 + x;
do
{
memcpy( dst, src, w );
dst += 320;
src += 320;
} while( --h );
}
void updateScreen(Scumm *s)
{
if( s->_fastMode & 2 )
return;
if( hide_mouse )
{
hide_mouse = false;
s->drawMouse();
}
if(s->_palDirtyMax != -1)
updatePalette(s);
if( !ScummScale )
{
struct RastPort rp;
InitRastPort( &rp );
rp.BitMap = ScummRenderTo;
if( ScummDepth == 8 )
WritePixelArray( ScummBuffer, 0, 0, 320, &rp, 0, ScummShakePos, 320, 200, RECTFMT_LUT8 );
else
WriteLUTPixelArray( ScummBuffer, 0, 0, 320, &rp, ScummColors, 0, ScummShakePos, 320, 200, CTABFMT_XRGB8 );
}
else
{
uint32 src_y = 0;
uint32 dest_y = 0;
if( ScummShakePos < 0 )
src_y = -ScummShakePos;
else
dest_y = ScummShakePos;
(*ScummScaler)( 0, src_y, 0, dest_y, 320, 200-src_y-dest_y );
}
/* Account for shaking (blacken rest of screen) */
if( ScummShakePos )
{
struct RastPort rp;
InitRastPort( &rp );
rp.BitMap = ScummRenderTo;
if( ScummShakePos < 0 )
FillPixelArray( &rp, 0, 199 << ScummScale, ScummScrWidth, -ScummShakePos << ScummScale, 0 );
else
FillPixelArray( &rp, 0, 0, ScummScrWidth, ScummShakePos << ScummScale, 0 );
}
if( ScummScreen )
{
while( !ChangeScreenBuffer( ScummScreen, ScummScreenBuffer[ ScummPaintBuffer ] ) );
WaitTOF();
ScummPaintBuffer = !ScummPaintBuffer;
ScummRenderTo = ScummScreenBuffer[ ScummPaintBuffer ]->sb_BitMap;
}
else
{
BltBitMapRastPort( ScummRenderTo, 0, 0, ScummWindow->RPort, ScummWindow->BorderLeft, ScummWindow->BorderTop, ScummScrWidth, ScummScrHeight, ABNC | ABC );
WaitBlit();
}
}
void drawMouse(int xdraw, int ydraw, int w, int h, byte *buf, bool visible )
{
int x,y;
byte *dst,*bak;
byte color;
if( hide_mouse )
visible = false;
assert( w<=BAK_WIDTH && h<=BAK_HEIGHT );
if( has_mouse )
{
dst = (byte*)ScummBuffer + old_mouse_y*320 + old_mouse_x;
bak = old_backup;
for( y = 0; y < old_mouse_h; y++, bak+=BAK_WIDTH, dst+=320 )
{
if( (uint)(old_mouse_y + y) < 200 )
{
for( x=0; x < old_mouse_w; x++ )
{
if( (uint)(old_mouse_x + x) < 320 )
dst[ x ] = bak[ x ];
}
}
}
}
if( visible )
{
dst = (byte*)ScummBuffer + ydraw*320 + xdraw;
bak = old_backup;
for( y = 0; y < h; y++, dst += 320, bak += BAK_WIDTH, buf += w )
{
if( (uint)(ydraw+y) < 200 )
{
for( x=0; x<w; x++ )
{
if( (uint)(xdraw+x)<320 )
{
bak[x] = dst[x];
if( (color=buf[x])!=0xFF )
dst[ x ] = color;
}
}
}
}
}
if( has_mouse )
has_mouse = false;
if( visible )
{
has_mouse = true;
old_mouse_x = xdraw;
old_mouse_y = ydraw;
old_mouse_w = w;
old_mouse_h = h;
}
}
void launcherLoop()
{
#if 0
int last_time, new_time;
int delta = 0;
last_time = GetTicks();
gui.launcher();
do
{
updateScreen(&scumm);
new_time = GetTicks();
waitForTimer( &scumm, delta * 15 + last_time - new_time );
last_time = GetTicks();
if (gui._active)
{
gui.loop();
delta = 5;
} else
error("gui closed!");
} while(1);
#endif
};
void setWindowName( Scumm *s )
{
/* this is done in initGraphics() ... */
}
void initGraphics( Scumm *s, bool fullScreen, unsigned int scaleFactor )
{
ScummNoCursor = (UWORD *)AllocVec( 16, MEMF_CHIP | MEMF_CLEAR );
/*
* Allocate image buffer
*/
ScummBuffer = AllocVec( 320*200, MEMF_ANY | MEMF_CLEAR );
if( ScummBuffer == NULL )
{
puts( "Couldn't allocate image buffer" );
exit( 1 );
}
memset( ScummColors, 0, 256*sizeof( ULONG ) );
sprintf( ScummWndTitle, "ScummVM MorphOS - %s", s->_gameText);
createScreen( args[ USG_WBWINDOW ] ? CSDSPTYPE_WINDOWED : CSDSPTYPE_FULLSCREEN );
InitSemaphore( &ScummMusicThreadRunning );
// Prepare for CD audio if game is Loom CD version
if( (s->_features & GF_AUDIOTRACKS) && !args[ USG_NOMUSIC ] )
{
FindCDTags[ 0 ].ti_Data = (ULONG)((s->_gameId == GID_LOOM256) ? "LoomCD" : "Monkey1CD");
CDDABase = OpenLibrary( "cdda.library", 0 );
if( CDDABase )
{
CDrive = CDDA_FindNextDrive( NULL, FindCDTags );
if( CDrive )
{
if( !CDDA_ObtainDrive( CDrive, CDDA_SHARED_ACCESS, NULL ) )
{
CDrive = NULL;
warning( "Failed to obtain CD drive - music will not play" );
}
else if( s->_gameId == GID_LOOM256 )
{
// Offset correction *may* be required
struct CDS_TrackInfo ti;
if( CDDA_GetTrackInfo( CDrive, 1, 0, &ti ) )
CDDATrackOffset = ti.ti_TrackStart.tm_Format.tm_Frame-22650;
}
}
else
warning( "Could not find game CD inserted in CD-ROM drive - music will not play" );
}
else
warning( "Failed to open cdda.library - music will not play" );
args[ USG_NOMUSIC ] = TRUE; // this avoids AMidi being opened ...
}
// Create Music Thread
MyEmulFunc.Trap = TRAP_FUNC;
MyEmulFunc.Address = (ULONG)&morphos_music_thread;
MyEmulFunc.StackSize = 8192;
MyEmulFunc.Extension = 0;
MyEmulFunc.Arg1 = (ULONG)&scumm;
MyEmulFunc.Arg2 = (ULONG)ScummMidiUnit;
MyEmulFunc.Arg3 = (ULONG)args[ USG_NOMUSIC ];
ScummMusicThread = CreateNewProc( musicProcTags );
if( !ScummMusicThread )
{
puts( "Failed to create music thread" );
exit( 1 );
}
}
static bool FindScaler( const char *ScalerName )
{
int scaler = 0;
while( ScummScalers[ scaler ].gs_Name )
{
if( !stricmp( ScalerName, ScummScalers[ scaler ].gs_Name ) )
{
ScummScaler = ScummScalers[ scaler ].gs_Function;
break;
}
scaler++;
}
if( ScummScalers[ scaler ].gs_Name == NULL )
{
puts( "Invalid scaler name. Please use one of the following:" );
for( scaler = 0; ScummScalers[ scaler ].gs_Name != NULL; scaler++ )
printf( " %s\n", ScummScalers[ scaler ].gs_Name );
return false;
}
ScummScaler = ScummScalers[ scaler ].gs_Function;
if( ScummScaler == NULL )
ScummScale = 0;
else
ScummScale = 1;
return true;
}
static void ReadToolTypes( struct WBArg *OfFile )
{
struct DiskObject *dobj;
char *ToolValue;
char IconPath[ 256 ];
NameFromLock( OfFile->wa_Lock, IconPath, 256 );
AddPart( IconPath, OfFile->wa_Name, 256 );
dobj = GetDiskObject( IconPath );
if( dobj == NULL )
return;
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "STORY" ) )
{
if( ScummStory )
FreeVec( ScummStory );
ScummStory = (char *)AllocVec( strlen( ToolValue )+1, MEMF_PUBLIC );
strcpy( ScummStory, ToolValue );
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "DATAPATH" ) )
{
if( ScummPath )
FreeVec( ScummPath );
ScummPath = (char *)AllocVec( strlen( ToolValue )+4, MEMF_PUBLIC );
strcpy( ScummPath, "-p" );
strcat( ScummPath, ToolValue );
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "WBWINDOW" ) )
{
if( MatchToolValue( ToolValue, "YES" ) )
args[ USG_WBWINDOW ] = TRUE;
else if( MatchToolValue( ToolValue, "NO" ) )
args[ USG_WBWINDOW ] = FALSE;
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "SCALER" ) )
{
if( !FindScaler( ToolValue ) )
{
FreeDiskObject( dobj );
exit( 1 );
}
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "MUSIC" ) )
{
if( MatchToolValue( ToolValue, "YES" ) )
args[ USG_NOMUSIC ] = FALSE;
else if( MatchToolValue( ToolValue, "NO" ) )
args[ USG_NOMUSIC ] = TRUE;
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "MIDIUNIT" ) )
ScummMidiUnit = atoi( ToolValue );
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "VOLUME" ) )
{
int vol = atoi( ToolValue );
if( vol >= 0 && vol <= 100 )
{
ScummMidiVolume = vol;
args[ USG_VOLUME ] = (ULONG)&ScummMidiVolume;
}
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "TEMPO" ) )
{
ScummMidiTempo = atoi( ToolValue );
args[ USG_TEMPO ] = (ULONG)&ScummMidiTempo;
}
if( ToolValue = (char *)FindToolType( dobj->do_ToolTypes, "SUBTITLES" ) )
{
if( MatchToolValue( ToolValue, "YES" ) )
args[ USG_NOSUBTITLES ] = FALSE;
else if( MatchToolValue( ToolValue, "NO" ) )
args[ USG_NOSUBTITLES ] = TRUE;
}
FreeDiskObject( dobj );
}
#undef main
int main( int argc, char *argv[] )
{
int delta;
int last_time, new_time;
CyberGfxBase = OpenLibrary( "cybergraphics.library", 41 );
if( CyberGfxBase == NULL )
{
puts( "Failed to open cybergraphics.library" );
exit( 1 );
}
atexit( &closeResources );
TimerMsgPort = CreateMsgPort();
if( TimerMsgPort == NULL )
{
puts( "Failed to create message port" );
exit( 1 );
}
TimerIORequest = (struct timerequest *)CreateIORequest( TimerMsgPort, sizeof( struct timerequest ) );
if( TimerIORequest == NULL )
{
puts( "Failed to create IO request" );
exit( 1 );
}
if( OpenDevice( "timer.device", UNIT_MICROHZ, (struct IORequest *)TimerIORequest, 0 ) )
{
DeleteIORequest( (struct IORequest *)TimerIORequest );
TimerIORequest = NULL;
puts( "Failed to open timer device" );
exit( 1 );
}
TimerBase = TimerIORequest->tr_node.io_Device;
if( _WBenchMsg == NULL )
{
/* Parse the command line here */
ScummArgs = ReadArgs( usageTemplate, args, NULL );
if( ScummArgs == NULL )
{
puts( "Error in command line - type \"ScummVM ?\" for usage.\n" );
exit( 1 );
}
if( args[ USG_STORY ] )
{
ScummStory = (char *)AllocVec( strlen( (char *)args[ USG_STORY ] )+1, MEMF_PUBLIC );
strcpy( ScummStory, (char *)args[ USG_STORY ] );
}
if( args[ USG_DATAPATH ] )
{
ScummPath = (char *)AllocVec( strlen( (char *)args[ USG_DATAPATH ] )+4, MEMF_PUBLIC );
strcpy( ScummPath, "-p" );
strcat( ScummPath, (char *)args[ USG_DATAPATH ] );
}
if( args[ USG_SCALER ] )
{
if( !FindScaler( (char *)args[ USG_SCALER ] ) )
exit( 1 );
}
if( args[ USG_MIDIUNIT ] )
ScummMidiUnit = *((LONG *)args[ USG_MIDIUNIT ]);
if( args[ USG_TEMPO ] )
ScummMidiTempo = *((LONG *)args[ USG_TEMPO ]);
if( args[ USG_VOLUME ] )
ScummMidiVolume = *((LONG *)args[ USG_VOLUME ]);
}
else
{
/* We've been started from Workbench */
ReadToolTypes( &_WBenchMsg->sm_ArgList[ 0 ] );
if( _WBenchMsg->sm_NumArgs > 1 )
{
ReadToolTypes( &_WBenchMsg->sm_ArgList[ 1 ] );
OrigDirLock = CurrentDir( _WBenchMsg->sm_ArgList[ 1 ].wa_Lock );
}
}
if( ScummPath )
{
char c = ScummPath[ strlen( ScummPath )-1 ];
if( c != '/' && c != ':' )
strcat( ScummPath, "/" );
}
char *argvfake[] = { "ScummVM", (char *)ScummStory, "-e5", (char *)ScummPath };
if( detector.detectMain( ScummPath ? 4 : 3, argvfake ) )
exit( 1 );
if( detector._features & GF_OLD256 )
scumm = new Scumm_v3;
else if( detector._features & GF_SMALL_HEADER ) // this force loomCD as v4
scumm = new Scumm_v4;
else if( detector._features & GF_AFTER_V7 )
scumm = new Scumm_v7;
else if( detector._features & GF_AFTER_V6 ) // this force SamnmaxCD as v6
scumm = new Scumm_v6;
else
scumm = new Scumm_v5;
scumm->_fullScreen = detector._fullScreen;
scumm->_debugMode = detector._debugMode;
scumm->_bootParam = detector._bootParam;
scumm->_scale = detector._scale;
scumm->_gameDataPath = detector._gameDataPath;
scumm->_gameTempo = detector._gameTempo;
scumm->_videoMode = detector._videoMode;
scumm->_exe_name = detector._exe_name;
scumm->_gameId = detector._gameId;
scumm->_gameText = detector._gameText;
scumm->_features = detector._features;
scumm->_soundCardType = detector._soundCardType;
scumm->_noSubtitles = args[ USG_NOSUBTITLES ] != FALSE;
if( args[ USG_VOLUME ] )
{
int vol = *(LONG *)args[ USG_VOLUME ];
if( vol >= 0 && vol <= 100 )
sound.set_music_volume( vol );
}
if( args[ USG_TEMPO ] )
scumm->_gameTempo = *(LONG *)args[ USG_TEMPO ];
scumm->delta=6;
scumm->_gui = &gui;
sound.initialize(scumm, &snd_driv);
scumm->delta=0;
scumm->_system = &_system;
_system.last_time=0;
scumm->launch();
gui.init(scumm); /* Reinit GUI after loading a game */
scumm->mainRun();
return 0;
}
int OSystem::waitTick(int delta)
{
do
{
updateScreen( scumm );
new_time = GetTicks();
waitForTimer( scumm, delta * 15 + last_time - new_time );
last_time = GetTicks();
if( gui._active )
{
gui.loop( scumm );
delta = 5;
}
}
while( gui._active );
return( delta );
}
OSystem::OSystem()
{
last_time = GetTicks();
}