scummvm/backends/fs
SupSuper 1d412701d1 WIN32: Always include windows.h before util.h
This avoids Windows trying to stomp our definition of ARRAYSIZE
2018-12-17 12:28:33 +02:00
..
amigaos4 JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
chroot POSIX: Allow forbidden symbols required by FreeMiNT 2018-08-18 14:08:40 +02:00
ds DS: Fix compilation with devkitARM r47 2018-04-07 09:30:07 +02:00
n64 BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol. 2017-01-12 08:22:40 +00:00
posix POSIX: Allow forbidden symbols required by FreeMiNT 2018-08-18 14:08:40 +02:00
ps2 PS2: Fix compilation with latest PS2SDK 2018-09-14 02:33:16 +01:00
ps3 PS3: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
psp PSP: Fix strict aliasing violation 2018-08-18 13:49:15 +02:00
psp2 PSP2: allow loading games from uma0: in addition to ux0: 2018-03-28 23:01:01 -05:00
riscos RISCOS: Improve detection of absolute paths 2017-11-28 22:23:58 +00:00
symbian BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol. 2017-01-12 08:22:40 +00:00
wii Revert "COMMON: Change way the Singleton instances are instantiated" 2017-07-10 21:17:41 +02:00
windows WIN32: Always include windows.h before util.h 2018-12-17 12:28:33 +02:00
abstract-fs.cpp BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
abstract-fs.h BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol. 2017-01-12 08:22:40 +00:00
fs-factory.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
stdiostream.cpp BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00
stdiostream.h BACKENDS: Make GPL headers consistent in themselves. 2014-02-18 02:39:32 +01:00